79 lines
3.7 KiB
C
79 lines
3.7 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "INodeAndChannelMappings.h"
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#ifdef MOVIESCENE_INodeAndChannelMappings_generated_h
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#error "INodeAndChannelMappings.generated.h already included, missing '#pragma once' in INodeAndChannelMappings.h"
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#endif
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#define MOVIESCENE_INodeAndChannelMappings_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Interface UNodeAndChannelMappings **********************************************
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struct Z_Construct_UClass_UNodeAndChannelMappings_Statics;
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MOVIESCENE_API UClass* Z_Construct_UClass_UNodeAndChannelMappings_NoRegister();
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#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MOVIESCENE_API UNodeAndChannelMappings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNodeAndChannelMappings) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UNodeAndChannelMappings); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNodeAndChannelMappings); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNodeAndChannelMappings(UNodeAndChannelMappings&&) = delete; \
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UNodeAndChannelMappings(const UNodeAndChannelMappings&) = delete; \
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virtual ~UNodeAndChannelMappings() = default;
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#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUNodeAndChannelMappings(); \
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friend struct ::Z_Construct_UClass_UNodeAndChannelMappings_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UNodeAndChannelMappings_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNodeAndChannelMappings, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UNodeAndChannelMappings_NoRegister) \
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DECLARE_SERIALIZER(UNodeAndChannelMappings)
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#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_STANDARD_CONSTRUCTORS \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_INCLASS_IINTERFACE \
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protected: \
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virtual ~INodeAndChannelMappings() {} \
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public: \
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typedef UNodeAndChannelMappings UClassType; \
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typedef INodeAndChannelMappings ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_102_PROLOG
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#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_110_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_INCLASS_IINTERFACE \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNodeAndChannelMappings;
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// ********** End Interface UNodeAndChannelMappings ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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