Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ModelingComponents/UHT/DragAlignmentMechanic.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

211 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Mechanics/DragAlignmentMechanic.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDragAlignmentMechanic() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UInteractionMechanic();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentInteraction();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentInteraction_NoRegister();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentMechanic();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentMechanic_NoRegister();
UPackage* Z_Construct_UPackage__Script_ModelingComponents();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDragAlignmentMechanic ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDragAlignmentMechanic;
UClass* UDragAlignmentMechanic::GetPrivateStaticClass()
{
using TClass = UDragAlignmentMechanic;
if (!Z_Registration_Info_UClass_UDragAlignmentMechanic.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DragAlignmentMechanic"),
Z_Registration_Info_UClass_UDragAlignmentMechanic.InnerSingleton,
StaticRegisterNativesUDragAlignmentMechanic,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDragAlignmentMechanic.InnerSingleton;
}
UClass* Z_Construct_UClass_UDragAlignmentMechanic_NoRegister()
{
return UDragAlignmentMechanic::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDragAlignmentMechanic_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Mechanic that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\n * scene geometry in rotation and translation when the Ctrl key is pressed.\n */" },
{ "IncludePath", "Mechanics/DragAlignmentMechanic.h" },
{ "ModuleRelativePath", "Public/Mechanics/DragAlignmentMechanic.h" },
{ "ToolTip", "Mechanic that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\nscene geometry in rotation and translation when the Ctrl key is pressed." },
};
#endif // WITH_METADATA
// ********** Begin Class UDragAlignmentMechanic constinit property declarations *******************
// ********** End Class UDragAlignmentMechanic constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDragAlignmentMechanic>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDragAlignmentMechanic_Statics
UObject* (*const Z_Construct_UClass_UDragAlignmentMechanic_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInteractionMechanic,
(UObject* (*)())Z_Construct_UPackage__Script_ModelingComponents,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentMechanic_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDragAlignmentMechanic_Statics::ClassParams = {
&UDragAlignmentMechanic::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentMechanic_Statics::Class_MetaDataParams), Z_Construct_UClass_UDragAlignmentMechanic_Statics::Class_MetaDataParams)
};
void UDragAlignmentMechanic::StaticRegisterNativesUDragAlignmentMechanic()
{
}
UClass* Z_Construct_UClass_UDragAlignmentMechanic()
{
if (!Z_Registration_Info_UClass_UDragAlignmentMechanic.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDragAlignmentMechanic.OuterSingleton, Z_Construct_UClass_UDragAlignmentMechanic_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDragAlignmentMechanic.OuterSingleton;
}
UDragAlignmentMechanic::UDragAlignmentMechanic() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDragAlignmentMechanic);
UDragAlignmentMechanic::~UDragAlignmentMechanic() {}
// ********** End Class UDragAlignmentMechanic *****************************************************
// ********** Begin Class UDragAlignmentInteraction ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDragAlignmentInteraction;
UClass* UDragAlignmentInteraction::GetPrivateStaticClass()
{
using TClass = UDragAlignmentInteraction;
if (!Z_Registration_Info_UClass_UDragAlignmentInteraction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DragAlignmentInteraction"),
Z_Registration_Info_UClass_UDragAlignmentInteraction.InnerSingleton,
StaticRegisterNativesUDragAlignmentInteraction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDragAlignmentInteraction.InnerSingleton;
}
UClass* Z_Construct_UClass_UDragAlignmentInteraction_NoRegister()
{
return UDragAlignmentInteraction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDragAlignmentInteraction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Interaction that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\n * scene geometry in rotation and translation. Generally driven by an externally-provided UKeyAsModifierInputBehavior,\n * or alternately can be directly updated by calling ::OnUpdateModifierState()\n */" },
{ "IncludePath", "Mechanics/DragAlignmentMechanic.h" },
{ "ModuleRelativePath", "Public/Mechanics/DragAlignmentMechanic.h" },
{ "ToolTip", "Interaction that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\nscene geometry in rotation and translation. Generally driven by an externally-provided UKeyAsModifierInputBehavior,\nor alternately can be directly updated by calling ::OnUpdateModifierState()" },
};
#endif // WITH_METADATA
// ********** Begin Class UDragAlignmentInteraction constinit property declarations ****************
// ********** End Class UDragAlignmentInteraction constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDragAlignmentInteraction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDragAlignmentInteraction_Statics
UObject* (*const Z_Construct_UClass_UDragAlignmentInteraction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_ModelingComponents,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentInteraction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDragAlignmentInteraction_Statics::ClassParams = {
&UDragAlignmentInteraction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentInteraction_Statics::Class_MetaDataParams), Z_Construct_UClass_UDragAlignmentInteraction_Statics::Class_MetaDataParams)
};
void UDragAlignmentInteraction::StaticRegisterNativesUDragAlignmentInteraction()
{
}
UClass* Z_Construct_UClass_UDragAlignmentInteraction()
{
if (!Z_Registration_Info_UClass_UDragAlignmentInteraction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDragAlignmentInteraction.OuterSingleton, Z_Construct_UClass_UDragAlignmentInteraction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDragAlignmentInteraction.OuterSingleton;
}
UDragAlignmentInteraction::UDragAlignmentInteraction(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDragAlignmentInteraction);
UDragAlignmentInteraction::~UDragAlignmentInteraction() {}
// ********** End Class UDragAlignmentInteraction **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDragAlignmentMechanic, UDragAlignmentMechanic::StaticClass, TEXT("UDragAlignmentMechanic"), &Z_Registration_Info_UClass_UDragAlignmentMechanic, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDragAlignmentMechanic), 3954845978U) },
{ Z_Construct_UClass_UDragAlignmentInteraction, UDragAlignmentInteraction::StaticClass, TEXT("UDragAlignmentInteraction"), &Z_Registration_Info_UClass_UDragAlignmentInteraction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDragAlignmentInteraction), 1216387269U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_1415516212{
TEXT("/Script/ModelingComponents"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS