211 lines
11 KiB
C++
211 lines
11 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Mechanics/DragAlignmentMechanic.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeDragAlignmentMechanic() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UInteractionMechanic();
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MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentInteraction();
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MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentInteraction_NoRegister();
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MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentMechanic();
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MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UDragAlignmentMechanic_NoRegister();
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UPackage* Z_Construct_UPackage__Script_ModelingComponents();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UDragAlignmentMechanic ***************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UDragAlignmentMechanic;
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UClass* UDragAlignmentMechanic::GetPrivateStaticClass()
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{
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using TClass = UDragAlignmentMechanic;
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if (!Z_Registration_Info_UClass_UDragAlignmentMechanic.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("DragAlignmentMechanic"),
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Z_Registration_Info_UClass_UDragAlignmentMechanic.InnerSingleton,
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StaticRegisterNativesUDragAlignmentMechanic,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UDragAlignmentMechanic.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UDragAlignmentMechanic_NoRegister()
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{
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return UDragAlignmentMechanic::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UDragAlignmentMechanic_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Mechanic that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\n * scene geometry in rotation and translation when the Ctrl key is pressed.\n */" },
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{ "IncludePath", "Mechanics/DragAlignmentMechanic.h" },
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{ "ModuleRelativePath", "Public/Mechanics/DragAlignmentMechanic.h" },
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{ "ToolTip", "Mechanic that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\nscene geometry in rotation and translation when the Ctrl key is pressed." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UDragAlignmentMechanic constinit property declarations *******************
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// ********** End Class UDragAlignmentMechanic constinit property declarations *********************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UDragAlignmentMechanic>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UDragAlignmentMechanic_Statics
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UObject* (*const Z_Construct_UClass_UDragAlignmentMechanic_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UInteractionMechanic,
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(UObject* (*)())Z_Construct_UPackage__Script_ModelingComponents,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentMechanic_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UDragAlignmentMechanic_Statics::ClassParams = {
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&UDragAlignmentMechanic::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x000800A8u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentMechanic_Statics::Class_MetaDataParams), Z_Construct_UClass_UDragAlignmentMechanic_Statics::Class_MetaDataParams)
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};
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void UDragAlignmentMechanic::StaticRegisterNativesUDragAlignmentMechanic()
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{
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}
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UClass* Z_Construct_UClass_UDragAlignmentMechanic()
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{
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if (!Z_Registration_Info_UClass_UDragAlignmentMechanic.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDragAlignmentMechanic.OuterSingleton, Z_Construct_UClass_UDragAlignmentMechanic_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UDragAlignmentMechanic.OuterSingleton;
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}
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UDragAlignmentMechanic::UDragAlignmentMechanic() {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDragAlignmentMechanic);
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UDragAlignmentMechanic::~UDragAlignmentMechanic() {}
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// ********** End Class UDragAlignmentMechanic *****************************************************
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// ********** Begin Class UDragAlignmentInteraction ************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UDragAlignmentInteraction;
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UClass* UDragAlignmentInteraction::GetPrivateStaticClass()
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{
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using TClass = UDragAlignmentInteraction;
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if (!Z_Registration_Info_UClass_UDragAlignmentInteraction.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("DragAlignmentInteraction"),
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Z_Registration_Info_UClass_UDragAlignmentInteraction.InnerSingleton,
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StaticRegisterNativesUDragAlignmentInteraction,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UDragAlignmentInteraction.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UDragAlignmentInteraction_NoRegister()
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{
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return UDragAlignmentInteraction::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UDragAlignmentInteraction_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Interaction that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\n * scene geometry in rotation and translation. Generally driven by an externally-provided UKeyAsModifierInputBehavior,\n * or alternately can be directly updated by calling ::OnUpdateModifierState()\n */" },
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{ "IncludePath", "Mechanics/DragAlignmentMechanic.h" },
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{ "ModuleRelativePath", "Public/Mechanics/DragAlignmentMechanic.h" },
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{ "ToolTip", "Interaction that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to\nscene geometry in rotation and translation. Generally driven by an externally-provided UKeyAsModifierInputBehavior,\nor alternately can be directly updated by calling ::OnUpdateModifierState()" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UDragAlignmentInteraction constinit property declarations ****************
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// ********** End Class UDragAlignmentInteraction constinit property declarations ******************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UDragAlignmentInteraction>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UDragAlignmentInteraction_Statics
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UObject* (*const Z_Construct_UClass_UDragAlignmentInteraction_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_ModelingComponents,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentInteraction_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UDragAlignmentInteraction_Statics::ClassParams = {
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&UDragAlignmentInteraction::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x000800A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDragAlignmentInteraction_Statics::Class_MetaDataParams), Z_Construct_UClass_UDragAlignmentInteraction_Statics::Class_MetaDataParams)
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};
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void UDragAlignmentInteraction::StaticRegisterNativesUDragAlignmentInteraction()
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{
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}
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UClass* Z_Construct_UClass_UDragAlignmentInteraction()
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{
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if (!Z_Registration_Info_UClass_UDragAlignmentInteraction.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDragAlignmentInteraction.OuterSingleton, Z_Construct_UClass_UDragAlignmentInteraction_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UDragAlignmentInteraction.OuterSingleton;
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}
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UDragAlignmentInteraction::UDragAlignmentInteraction(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDragAlignmentInteraction);
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UDragAlignmentInteraction::~UDragAlignmentInteraction() {}
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// ********** End Class UDragAlignmentInteraction **************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UDragAlignmentMechanic, UDragAlignmentMechanic::StaticClass, TEXT("UDragAlignmentMechanic"), &Z_Registration_Info_UClass_UDragAlignmentMechanic, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDragAlignmentMechanic), 3954845978U) },
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{ Z_Construct_UClass_UDragAlignmentInteraction, UDragAlignmentInteraction::StaticClass, TEXT("UDragAlignmentInteraction"), &Z_Registration_Info_UClass_UDragAlignmentInteraction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDragAlignmentInteraction), 1216387269U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_1415516212{
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TEXT("/Script/ModelingComponents"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_DragAlignmentMechanic_h__Script_ModelingComponents_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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