53 lines
2.4 KiB
C
53 lines
2.4 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "MessageRpcMessages.h"
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#ifdef MESSAGINGRPC_MessageRpcMessages_generated_h
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#error "MessageRpcMessages.generated.h already included, missing '#pragma once' in MessageRpcMessages.h"
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#endif
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#define MESSAGINGRPC_MessageRpcMessages_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FMessageRpcCancel *************************************************
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struct Z_Construct_UScriptStruct_FMessageRpcCancel_Statics;
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#define FID_Engine_Source_Runtime_MessagingRpc_Public_MessageRpcMessages_h_16_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMessageRpcCancel_Statics; \
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MESSAGINGRPC_API static class UScriptStruct* StaticStruct();
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struct FMessageRpcCancel;
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// ********** End ScriptStruct FMessageRpcCancel ***************************************************
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// ********** Begin ScriptStruct FMessageRpcProgress ***********************************************
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struct Z_Construct_UScriptStruct_FMessageRpcProgress_Statics;
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#define FID_Engine_Source_Runtime_MessagingRpc_Public_MessageRpcMessages_h_36_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMessageRpcProgress_Statics; \
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MESSAGINGRPC_API static class UScriptStruct* StaticStruct();
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struct FMessageRpcProgress;
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// ********** End ScriptStruct FMessageRpcProgress *************************************************
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// ********** Begin ScriptStruct FMessageRpcUnhandled **********************************************
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struct Z_Construct_UScriptStruct_FMessageRpcUnhandled_Statics;
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#define FID_Engine_Source_Runtime_MessagingRpc_Public_MessageRpcMessages_h_66_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMessageRpcUnhandled_Statics; \
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MESSAGINGRPC_API static class UScriptStruct* StaticStruct();
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struct FMessageRpcUnhandled;
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// ********** End ScriptStruct FMessageRpcUnhandled ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MessagingRpc_Public_MessageRpcMessages_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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