Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MeshLODToolset/UHT/LODGenerationSettingsAsset.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

196 lines
16 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tools/LODGenerationSettingsAsset.h"
#include "Graphs/GenerateStaticMeshLODProcess.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLODGenerationSettingsAsset() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings();
UPackage* Z_Construct_UPackage__Script_MeshLODToolset();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStaticMeshLODGenerationSettings *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings;
UClass* UStaticMeshLODGenerationSettings::GetPrivateStaticClass()
{
using TClass = UStaticMeshLODGenerationSettings;
if (!Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StaticMeshLODGenerationSettings"),
Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.InnerSingleton,
StaticRegisterNativesUStaticMeshLODGenerationSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister()
{
return UStaticMeshLODGenerationSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * UStaticMeshLODGenerationSettings is intended to be a stored version of the settings used\n * by UGenerateStaticMeshLODProcess (and the associated UGenerateStaticMeshLODAssetTool). \n * This UObject is exposed as an Asset type in the Editor via UStaticMeshLODGenerationSettingsFactory.\n * \n * The Tool uses these serialized settings as a 'Preset', ie the user can save a set\n * of configured settings, or load previously-saved settings. \n */" },
{ "IncludePath", "Tools/LODGenerationSettingsAsset.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
{ "ToolTip", "UStaticMeshLODGenerationSettings is intended to be a stored version of the settings used\nby UGenerateStaticMeshLODProcess (and the associated UGenerateStaticMeshLODAssetTool).\nThis UObject is exposed as an Asset type in the Editor via UStaticMeshLODGenerationSettingsFactory.\n\nThe Tool uses these serialized settings as a 'Preset', ie the user can save a set\nof configured settings, or load previously-saved settings." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Preprocessing_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshGeneration_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Simplification_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Normals_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureBaking_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UVGeneration_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SimpleCollision_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UStaticMeshLODGenerationSettings constinit property declarations *********
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_Preprocessing;
static const UECodeGen_Private::FStructPropertyParams NewProp_MeshGeneration;
static const UECodeGen_Private::FStructPropertyParams NewProp_Simplification;
static const UECodeGen_Private::FStructPropertyParams NewProp_Normals;
static const UECodeGen_Private::FStructPropertyParams NewProp_TextureBaking;
static const UECodeGen_Private::FStructPropertyParams NewProp_UVGeneration;
static const UECodeGen_Private::FStructPropertyParams NewProp_SimpleCollision;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#endif // WITH_EDITORONLY_DATA
// ********** End Class UStaticMeshLODGenerationSettings constinit property declarations ***********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStaticMeshLODGenerationSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics
// ********** Begin Class UStaticMeshLODGenerationSettings Property Definitions ********************
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Preprocessing = { "Preprocessing", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, Preprocessing), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Preprocessing_MetaData), NewProp_Preprocessing_MetaData) }; // 88643280
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_MeshGeneration = { "MeshGeneration", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, MeshGeneration), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshGeneration_MetaData), NewProp_MeshGeneration_MetaData) }; // 2320874231
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Simplification = { "Simplification", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, Simplification), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Simplification_MetaData), NewProp_Simplification_MetaData) }; // 2464849975
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Normals = { "Normals", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, Normals), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Normals_MetaData), NewProp_Normals_MetaData) }; // 1995784305
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_TextureBaking = { "TextureBaking", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, TextureBaking), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureBaking_MetaData), NewProp_TextureBaking_MetaData) }; // 1825361225
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_UVGeneration = { "UVGeneration", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, UVGeneration), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UVGeneration_MetaData), NewProp_UVGeneration_MetaData) }; // 1853366428
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_SimpleCollision = { "SimpleCollision", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, SimpleCollision), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SimpleCollision_MetaData), NewProp_SimpleCollision_MetaData) }; // 3628347038
#endif // WITH_EDITORONLY_DATA
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Preprocessing,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_MeshGeneration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Simplification,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Normals,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_TextureBaking,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_UVGeneration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_SimpleCollision,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers) < 2048);
#endif // WITH_EDITORONLY_DATA
// ********** End Class UStaticMeshLODGenerationSettings Property Definitions **********************
UObject* (*const Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::ClassParams = {
&UStaticMeshLODGenerationSettings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers, nullptr),
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers), 0),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::Class_MetaDataParams)
};
void UStaticMeshLODGenerationSettings::StaticRegisterNativesUStaticMeshLODGenerationSettings()
{
}
UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings()
{
if (!Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.OuterSingleton, Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.OuterSingleton;
}
UStaticMeshLODGenerationSettings::UStaticMeshLODGenerationSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStaticMeshLODGenerationSettings);
UStaticMeshLODGenerationSettings::~UStaticMeshLODGenerationSettings() {}
// ********** End Class UStaticMeshLODGenerationSettings *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStaticMeshLODGenerationSettings, UStaticMeshLODGenerationSettings::StaticClass, TEXT("UStaticMeshLODGenerationSettings"), &Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStaticMeshLODGenerationSettings), 2572565881U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_11661537{
TEXT("/Script/MeshLODToolset"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS