// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Tools/LODGenerationSettingsAsset.h" #include "Graphs/GenerateStaticMeshLODProcess.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLODGenerationSettingsAsset() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); MESHLODTOOLSET_API UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings(); MESHLODTOOLSET_API UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister(); MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings(); MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings(); MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings(); MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings(); MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings(); MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings(); MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings(); UPackage* Z_Construct_UPackage__Script_MeshLODToolset(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UStaticMeshLODGenerationSettings ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings; UClass* UStaticMeshLODGenerationSettings::GetPrivateStaticClass() { using TClass = UStaticMeshLODGenerationSettings; if (!Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("StaticMeshLODGenerationSettings"), Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.InnerSingleton, StaticRegisterNativesUStaticMeshLODGenerationSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.InnerSingleton; } UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister() { return UStaticMeshLODGenerationSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * UStaticMeshLODGenerationSettings is intended to be a stored version of the settings used\n * by UGenerateStaticMeshLODProcess (and the associated UGenerateStaticMeshLODAssetTool). \n * This UObject is exposed as an Asset type in the Editor via UStaticMeshLODGenerationSettingsFactory.\n * \n * The Tool uses these serialized settings as a 'Preset', ie the user can save a set\n * of configured settings, or load previously-saved settings. \n */" }, { "IncludePath", "Tools/LODGenerationSettingsAsset.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, { "ToolTip", "UStaticMeshLODGenerationSettings is intended to be a stored version of the settings used\nby UGenerateStaticMeshLODProcess (and the associated UGenerateStaticMeshLODAssetTool).\nThis UObject is exposed as an Asset type in the Editor via UStaticMeshLODGenerationSettingsFactory.\n\nThe Tool uses these serialized settings as a 'Preset', ie the user can save a set\nof configured settings, or load previously-saved settings." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Preprocessing_MetaData[] = { { "Category", "Settings" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshGeneration_MetaData[] = { { "Category", "Settings" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Simplification_MetaData[] = { { "Category", "Settings" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Normals_MetaData[] = { { "Category", "Settings" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureBaking_MetaData[] = { { "Category", "Settings" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UVGeneration_MetaData[] = { { "Category", "Settings" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SimpleCollision_MetaData[] = { { "Category", "Settings" }, { "ModuleRelativePath", "Public/Tools/LODGenerationSettingsAsset.h" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UStaticMeshLODGenerationSettings constinit property declarations ********* #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_Preprocessing; static const UECodeGen_Private::FStructPropertyParams NewProp_MeshGeneration; static const UECodeGen_Private::FStructPropertyParams NewProp_Simplification; static const UECodeGen_Private::FStructPropertyParams NewProp_Normals; static const UECodeGen_Private::FStructPropertyParams NewProp_TextureBaking; static const UECodeGen_Private::FStructPropertyParams NewProp_UVGeneration; static const UECodeGen_Private::FStructPropertyParams NewProp_SimpleCollision; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; #endif // WITH_EDITORONLY_DATA // ********** End Class UStaticMeshLODGenerationSettings constinit property declarations *********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics // ********** Begin Class UStaticMeshLODGenerationSettings Property Definitions ******************** #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Preprocessing = { "Preprocessing", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, Preprocessing), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Preprocessing_MetaData), NewProp_Preprocessing_MetaData) }; // 88643280 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_MeshGeneration = { "MeshGeneration", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, MeshGeneration), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshGeneration_MetaData), NewProp_MeshGeneration_MetaData) }; // 2320874231 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Simplification = { "Simplification", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, Simplification), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Simplification_MetaData), NewProp_Simplification_MetaData) }; // 2464849975 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Normals = { "Normals", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, Normals), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Normals_MetaData), NewProp_Normals_MetaData) }; // 1995784305 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_TextureBaking = { "TextureBaking", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, TextureBaking), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureBaking_MetaData), NewProp_TextureBaking_MetaData) }; // 1825361225 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_UVGeneration = { "UVGeneration", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, UVGeneration), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UVGeneration_MetaData), NewProp_UVGeneration_MetaData) }; // 1853366428 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_SimpleCollision = { "SimpleCollision", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLODGenerationSettings, SimpleCollision), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SimpleCollision_MetaData), NewProp_SimpleCollision_MetaData) }; // 3628347038 #endif // WITH_EDITORONLY_DATA #if WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Preprocessing, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_MeshGeneration, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Simplification, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_Normals, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_TextureBaking, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_UVGeneration, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::NewProp_SimpleCollision, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers) < 2048); #endif // WITH_EDITORONLY_DATA // ********** End Class UStaticMeshLODGenerationSettings Property Definitions ********************** UObject* (*const Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::ClassParams = { &UStaticMeshLODGenerationSettings::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers, nullptr), nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::PropPointers), 0), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::Class_MetaDataParams) }; void UStaticMeshLODGenerationSettings::StaticRegisterNativesUStaticMeshLODGenerationSettings() { } UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings() { if (!Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.OuterSingleton, Z_Construct_UClass_UStaticMeshLODGenerationSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings.OuterSingleton; } UStaticMeshLODGenerationSettings::UStaticMeshLODGenerationSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStaticMeshLODGenerationSettings); UStaticMeshLODGenerationSettings::~UStaticMeshLODGenerationSettings() {} // ********** End Class UStaticMeshLODGenerationSettings ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UStaticMeshLODGenerationSettings, UStaticMeshLODGenerationSettings::StaticClass, TEXT("UStaticMeshLODGenerationSettings"), &Z_Registration_Info_UClass_UStaticMeshLODGenerationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStaticMeshLODGenerationSettings), 2572565881U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_11661537{ TEXT("/Script/MeshLODToolset"), Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_LODGenerationSettingsAsset_h__Script_MeshLODToolset_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS