Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT/LandscapeSubsystem.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

159 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LandscapeSubsystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLandscapeSubsystem() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UTickableWorldSubsystem();
LANDSCAPE_API UClass* Z_Construct_UClass_ALandscape_NoRegister();
LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeProxy_NoRegister();
LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeStreamingProxy_NoRegister();
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSubsystem();
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_Landscape();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULandscapeSubsystem ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeSubsystem;
UClass* ULandscapeSubsystem::GetPrivateStaticClass()
{
using TClass = ULandscapeSubsystem;
if (!Z_Registration_Info_UClass_ULandscapeSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LandscapeSubsystem"),
Z_Registration_Info_UClass_ULandscapeSubsystem.InnerSingleton,
StaticRegisterNativesULandscapeSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULandscapeSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_ULandscapeSubsystem_NoRegister()
{
return ULandscapeSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULandscapeSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "LandscapeSubsystem.h" },
{ "ModuleRelativePath", "Public/LandscapeSubsystem.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StreamingProxiesNeedingReregister_MetaData[] = {
{ "Comment", "// list of streaming proxies that need to re-register with their group because they moved, or changed their LODGroupKey\n" },
{ "ModuleRelativePath", "Public/LandscapeSubsystem.h" },
{ "ToolTip", "list of streaming proxies that need to re-register with their group because they moved, or changed their LODGroupKey" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LandscapeActors_MetaData[] = {
{ "ModuleRelativePath", "Public/LandscapeSubsystem.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Proxies_MetaData[] = {
{ "Comment", "// UPROPERTY ensures these objects are not deleted before being unregistered\n// (technically not necessary, as actors should always unregister prior to deletion)\n" },
{ "ModuleRelativePath", "Public/LandscapeSubsystem.h" },
{ "ToolTip", "UPROPERTY ensures these objects are not deleted before being unregistered\n(technically not necessary, as actors should always unregister prior to deletion)" },
};
#endif // WITH_METADATA
// ********** Begin Class ULandscapeSubsystem constinit property declarations **********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_StreamingProxiesNeedingReregister_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_StreamingProxiesNeedingReregister;
static const UECodeGen_Private::FObjectPropertyParams NewProp_LandscapeActors_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_LandscapeActors;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Proxies_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Proxies;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULandscapeSubsystem constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULandscapeSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULandscapeSubsystem_Statics
// ********** Begin Class ULandscapeSubsystem Property Definitions *********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister_ElementProp = { "StreamingProxiesNeedingReregister", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ALandscapeStreamingProxy_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister = { "StreamingProxiesNeedingReregister", nullptr, (EPropertyFlags)0x0144000400202000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSubsystem, StreamingProxiesNeedingReregister), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StreamingProxiesNeedingReregister_MetaData), NewProp_StreamingProxiesNeedingReregister_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors_Inner = { "LandscapeActors", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ALandscape_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors = { "LandscapeActors", nullptr, (EPropertyFlags)0x0144000400202000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSubsystem, LandscapeActors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LandscapeActors_MetaData), NewProp_LandscapeActors_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies_Inner = { "Proxies", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ALandscapeProxy_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies = { "Proxies", nullptr, (EPropertyFlags)0x0144000400202000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSubsystem, Proxies), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Proxies_MetaData), NewProp_Proxies_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers) < 2048);
// ********** End Class ULandscapeSubsystem Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_ULandscapeSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UTickableWorldSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeSubsystem_Statics::ClassParams = {
&ULandscapeSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeSubsystem_Statics::Class_MetaDataParams)
};
void ULandscapeSubsystem::StaticRegisterNativesULandscapeSubsystem()
{
}
UClass* Z_Construct_UClass_ULandscapeSubsystem()
{
if (!Z_Registration_Info_UClass_ULandscapeSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeSubsystem.OuterSingleton, Z_Construct_UClass_ULandscapeSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULandscapeSubsystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeSubsystem);
// ********** End Class ULandscapeSubsystem ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULandscapeSubsystem, ULandscapeSubsystem::StaticClass, TEXT("ULandscapeSubsystem"), &Z_Registration_Info_UClass_ULandscapeSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeSubsystem), 2454395525U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_616146738{
TEXT("/Script/Landscape"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS