// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "LandscapeSubsystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLandscapeSubsystem() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UTickableWorldSubsystem(); LANDSCAPE_API UClass* Z_Construct_UClass_ALandscape_NoRegister(); LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeProxy_NoRegister(); LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeStreamingProxy_NoRegister(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSubsystem(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSubsystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_Landscape(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULandscapeSubsystem ****************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeSubsystem; UClass* ULandscapeSubsystem::GetPrivateStaticClass() { using TClass = ULandscapeSubsystem; if (!Z_Registration_Info_UClass_ULandscapeSubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LandscapeSubsystem"), Z_Registration_Info_UClass_ULandscapeSubsystem.InnerSingleton, StaticRegisterNativesULandscapeSubsystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULandscapeSubsystem.InnerSingleton; } UClass* Z_Construct_UClass_ULandscapeSubsystem_NoRegister() { return ULandscapeSubsystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULandscapeSubsystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "LandscapeSubsystem.h" }, { "ModuleRelativePath", "Public/LandscapeSubsystem.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StreamingProxiesNeedingReregister_MetaData[] = { { "Comment", "// list of streaming proxies that need to re-register with their group because they moved, or changed their LODGroupKey\n" }, { "ModuleRelativePath", "Public/LandscapeSubsystem.h" }, { "ToolTip", "list of streaming proxies that need to re-register with their group because they moved, or changed their LODGroupKey" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LandscapeActors_MetaData[] = { { "ModuleRelativePath", "Public/LandscapeSubsystem.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Proxies_MetaData[] = { { "Comment", "// UPROPERTY ensures these objects are not deleted before being unregistered\n// (technically not necessary, as actors should always unregister prior to deletion)\n" }, { "ModuleRelativePath", "Public/LandscapeSubsystem.h" }, { "ToolTip", "UPROPERTY ensures these objects are not deleted before being unregistered\n(technically not necessary, as actors should always unregister prior to deletion)" }, }; #endif // WITH_METADATA // ********** Begin Class ULandscapeSubsystem constinit property declarations ********************** static const UECodeGen_Private::FObjectPropertyParams NewProp_StreamingProxiesNeedingReregister_ElementProp; static const UECodeGen_Private::FSetPropertyParams NewProp_StreamingProxiesNeedingReregister; static const UECodeGen_Private::FObjectPropertyParams NewProp_LandscapeActors_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_LandscapeActors; static const UECodeGen_Private::FObjectPropertyParams NewProp_Proxies_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Proxies; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULandscapeSubsystem constinit property declarations ************************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULandscapeSubsystem_Statics // ********** Begin Class ULandscapeSubsystem Property Definitions ********************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister_ElementProp = { "StreamingProxiesNeedingReregister", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ALandscapeStreamingProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister = { "StreamingProxiesNeedingReregister", nullptr, (EPropertyFlags)0x0144000400202000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSubsystem, StreamingProxiesNeedingReregister), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StreamingProxiesNeedingReregister_MetaData), NewProp_StreamingProxiesNeedingReregister_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors_Inner = { "LandscapeActors", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ALandscape_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors = { "LandscapeActors", nullptr, (EPropertyFlags)0x0144000400202000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSubsystem, LandscapeActors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LandscapeActors_MetaData), NewProp_LandscapeActors_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies_Inner = { "Proxies", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ALandscapeProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies = { "Proxies", nullptr, (EPropertyFlags)0x0144000400202000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSubsystem, Proxies), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Proxies_MetaData), NewProp_Proxies_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister_ElementProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_StreamingProxiesNeedingReregister, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_LandscapeActors, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSubsystem_Statics::NewProp_Proxies, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers) < 2048); // ********** End Class ULandscapeSubsystem Property Definitions *********************************** UObject* (*const Z_Construct_UClass_ULandscapeSubsystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTickableWorldSubsystem, (UObject* (*)())Z_Construct_UPackage__Script_Landscape, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeSubsystem_Statics::ClassParams = { &ULandscapeSubsystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeSubsystem_Statics::Class_MetaDataParams) }; void ULandscapeSubsystem::StaticRegisterNativesULandscapeSubsystem() { } UClass* Z_Construct_UClass_ULandscapeSubsystem() { if (!Z_Registration_Info_UClass_ULandscapeSubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeSubsystem.OuterSingleton, Z_Construct_UClass_ULandscapeSubsystem_Statics::ClassParams); } return Z_Registration_Info_UClass_ULandscapeSubsystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeSubsystem); // ********** End Class ULandscapeSubsystem ******************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULandscapeSubsystem, ULandscapeSubsystem::StaticClass, TEXT("ULandscapeSubsystem"), &Z_Registration_Info_UClass_ULandscapeSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeSubsystem), 2454395525U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_616146738{ TEXT("/Script/Landscape"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSubsystem_h__Script_Landscape_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS