Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT/LandscapeMeshCollisionComponent.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

136 lines
8.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LandscapeMeshCollisionComponent.h"
#include "LandscapeProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLandscapeMeshCollisionComponent() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent();
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED();
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_NoRegister();
UPackage* Z_Construct_UPackage__Script_Landscape();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULandscapeMeshCollisionComponent_DEPRECATED ******************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED;
UClass* ULandscapeMeshCollisionComponent_DEPRECATED::GetPrivateStaticClass()
{
using TClass = ULandscapeMeshCollisionComponent_DEPRECATED;
if (!Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LandscapeMeshCollisionComponent_DEPRECATED"),
Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.InnerSingleton,
StaticRegisterNativesULandscapeMeshCollisionComponent_DEPRECATED,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.InnerSingleton;
}
UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_NoRegister()
{
return ULandscapeMeshCollisionComponent_DEPRECATED::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Mobility VirtualTexture Trigger" },
{ "IncludePath", "LandscapeMeshCollisionComponent.h" },
{ "ModuleRelativePath", "Classes/LandscapeMeshCollisionComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshGuid_MetaData[] = {
{ "ModuleRelativePath", "Classes/LandscapeMeshCollisionComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULandscapeMeshCollisionComponent_DEPRECATED constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_MeshGuid;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULandscapeMeshCollisionComponent_DEPRECATED constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULandscapeMeshCollisionComponent_DEPRECATED>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics
// ********** Begin Class ULandscapeMeshCollisionComponent_DEPRECATED Property Definitions *********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::NewProp_MeshGuid = { "MeshGuid", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeMeshCollisionComponent_DEPRECATED, MeshGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshGuid_MetaData), NewProp_MeshGuid_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::NewProp_MeshGuid,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers) < 2048);
// ********** End Class ULandscapeMeshCollisionComponent_DEPRECATED Property Definitions ***********
UObject* (*const Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent,
(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::ClassParams = {
&ULandscapeMeshCollisionComponent_DEPRECATED::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers),
0,
0x00A000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::Class_MetaDataParams)
};
void ULandscapeMeshCollisionComponent_DEPRECATED::StaticRegisterNativesULandscapeMeshCollisionComponent_DEPRECATED()
{
}
UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED()
{
if (!Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.OuterSingleton, Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.OuterSingleton;
}
ULandscapeMeshCollisionComponent_DEPRECATED::ULandscapeMeshCollisionComponent_DEPRECATED(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeMeshCollisionComponent_DEPRECATED);
ULandscapeMeshCollisionComponent_DEPRECATED::~ULandscapeMeshCollisionComponent_DEPRECATED() {}
// ********** End Class ULandscapeMeshCollisionComponent_DEPRECATED ********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED, ULandscapeMeshCollisionComponent_DEPRECATED::StaticClass, TEXT("ULandscapeMeshCollisionComponent_DEPRECATED"), &Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeMeshCollisionComponent_DEPRECATED), 1870030458U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_17666988{
TEXT("/Script/Landscape"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS