// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "LandscapeMeshCollisionComponent.h" #include "LandscapeProxy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLandscapeMeshCollisionComponent() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_NoRegister(); UPackage* Z_Construct_UPackage__Script_Landscape(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULandscapeMeshCollisionComponent_DEPRECATED ****************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED; UClass* ULandscapeMeshCollisionComponent_DEPRECATED::GetPrivateStaticClass() { using TClass = ULandscapeMeshCollisionComponent_DEPRECATED; if (!Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LandscapeMeshCollisionComponent_DEPRECATED"), Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.InnerSingleton, StaticRegisterNativesULandscapeMeshCollisionComponent_DEPRECATED, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.InnerSingleton; } UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_NoRegister() { return ULandscapeMeshCollisionComponent_DEPRECATED::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Mobility VirtualTexture Trigger" }, { "IncludePath", "LandscapeMeshCollisionComponent.h" }, { "ModuleRelativePath", "Classes/LandscapeMeshCollisionComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshGuid_MetaData[] = { { "ModuleRelativePath", "Classes/LandscapeMeshCollisionComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Class ULandscapeMeshCollisionComponent_DEPRECATED constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_MeshGuid; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULandscapeMeshCollisionComponent_DEPRECATED constinit property declarations static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics // ********** Begin Class ULandscapeMeshCollisionComponent_DEPRECATED Property Definitions ********* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::NewProp_MeshGuid = { "MeshGuid", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeMeshCollisionComponent_DEPRECATED, MeshGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshGuid_MetaData), NewProp_MeshGuid_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::NewProp_MeshGuid, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers) < 2048); // ********** End Class ULandscapeMeshCollisionComponent_DEPRECATED Property Definitions *********** UObject* (*const Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent, (UObject* (*)())Z_Construct_UPackage__Script_Landscape, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::ClassParams = { &ULandscapeMeshCollisionComponent_DEPRECATED::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::PropPointers), 0, 0x00A000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::Class_MetaDataParams) }; void ULandscapeMeshCollisionComponent_DEPRECATED::StaticRegisterNativesULandscapeMeshCollisionComponent_DEPRECATED() { } UClass* Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED() { if (!Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.OuterSingleton, Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED_Statics::ClassParams); } return Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED.OuterSingleton; } ULandscapeMeshCollisionComponent_DEPRECATED::ULandscapeMeshCollisionComponent_DEPRECATED(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeMeshCollisionComponent_DEPRECATED); ULandscapeMeshCollisionComponent_DEPRECATED::~ULandscapeMeshCollisionComponent_DEPRECATED() {} // ********** End Class ULandscapeMeshCollisionComponent_DEPRECATED ******************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULandscapeMeshCollisionComponent_DEPRECATED, ULandscapeMeshCollisionComponent_DEPRECATED::StaticClass, TEXT("ULandscapeMeshCollisionComponent_DEPRECATED"), &Z_Registration_Info_UClass_ULandscapeMeshCollisionComponent_DEPRECATED, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeMeshCollisionComponent_DEPRECATED), 1870030458U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_17666988{ TEXT("/Script/Landscape"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshCollisionComponent_h__Script_Landscape_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS