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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HeadMountedDisplay/UHT/MotionControllerComponent.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

86 lines
4.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MotionControllerComponent.h"
#ifdef HEADMOUNTEDDISPLAY_MotionControllerComponent_generated_h
#error "MotionControllerComponent.generated.h already included, missing '#pragma once' in MotionControllerComponent.h"
#endif
#define HEADMOUNTEDDISPLAY_MotionControllerComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EControllerHand : uint8;
// ********** Begin Class UMotionControllerComponent ***********************************************
#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetLinearAcceleration); \
DECLARE_FUNCTION(execGetAngularVelocity); \
DECLARE_FUNCTION(execGetLinearVelocity); \
DECLARE_FUNCTION(execGetHandJointPosition); \
DECLARE_FUNCTION(execGetParameterValue); \
DECLARE_FUNCTION(execSetAssociatedPlayerIndex); \
DECLARE_FUNCTION(execSetTrackingMotionSource); \
DECLARE_FUNCTION(execGetTrackingSource); \
DECLARE_FUNCTION(execSetTrackingSource); \
DECLARE_FUNCTION(execIsTracked);
#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_CALLBACK_WRAPPERS
#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMotionControllerComponent, HEADMOUNTEDDISPLAY_API)
struct Z_Construct_UClass_UMotionControllerComponent_Statics;
HEADMOUNTEDDISPLAY_API UClass* Z_Construct_UClass_UMotionControllerComponent_NoRegister();
#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_INCLASS \
private: \
static void StaticRegisterNativesUMotionControllerComponent(); \
friend struct ::Z_Construct_UClass_UMotionControllerComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend HEADMOUNTEDDISPLAY_API UClass* ::Z_Construct_UClass_UMotionControllerComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UMotionControllerComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HeadMountedDisplay"), Z_Construct_UClass_UMotionControllerComponent_NoRegister) \
DECLARE_SERIALIZER(UMotionControllerComponent) \
FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
HEADMOUNTEDDISPLAY_API UMotionControllerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMotionControllerComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(HEADMOUNTEDDISPLAY_API, UMotionControllerComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMotionControllerComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UMotionControllerComponent(UMotionControllerComponent&&) = delete; \
UMotionControllerComponent(const UMotionControllerComponent&) = delete; \
HEADMOUNTEDDISPLAY_API virtual ~UMotionControllerComponent();
#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_17_PROLOG
#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_RPC_WRAPPERS \
FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_CALLBACK_WRAPPERS \
FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_INCLASS \
FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMotionControllerComponent;
// ********** End Class UMotionControllerComponent *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS