86 lines
4.4 KiB
C
86 lines
4.4 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "MotionControllerComponent.h"
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#ifdef HEADMOUNTEDDISPLAY_MotionControllerComponent_generated_h
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#error "MotionControllerComponent.generated.h already included, missing '#pragma once' in MotionControllerComponent.h"
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#endif
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#define HEADMOUNTEDDISPLAY_MotionControllerComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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enum class EControllerHand : uint8;
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// ********** Begin Class UMotionControllerComponent ***********************************************
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#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_RPC_WRAPPERS \
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DECLARE_FUNCTION(execGetLinearAcceleration); \
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DECLARE_FUNCTION(execGetAngularVelocity); \
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DECLARE_FUNCTION(execGetLinearVelocity); \
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DECLARE_FUNCTION(execGetHandJointPosition); \
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DECLARE_FUNCTION(execGetParameterValue); \
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DECLARE_FUNCTION(execSetAssociatedPlayerIndex); \
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DECLARE_FUNCTION(execSetTrackingMotionSource); \
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DECLARE_FUNCTION(execGetTrackingSource); \
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DECLARE_FUNCTION(execSetTrackingSource); \
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DECLARE_FUNCTION(execIsTracked);
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#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_CALLBACK_WRAPPERS
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#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMotionControllerComponent, HEADMOUNTEDDISPLAY_API)
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struct Z_Construct_UClass_UMotionControllerComponent_Statics;
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HEADMOUNTEDDISPLAY_API UClass* Z_Construct_UClass_UMotionControllerComponent_NoRegister();
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#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_INCLASS \
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private: \
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static void StaticRegisterNativesUMotionControllerComponent(); \
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friend struct ::Z_Construct_UClass_UMotionControllerComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend HEADMOUNTEDDISPLAY_API UClass* ::Z_Construct_UClass_UMotionControllerComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMotionControllerComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HeadMountedDisplay"), Z_Construct_UClass_UMotionControllerComponent_NoRegister) \
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DECLARE_SERIALIZER(UMotionControllerComponent) \
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FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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HEADMOUNTEDDISPLAY_API UMotionControllerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMotionControllerComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(HEADMOUNTEDDISPLAY_API, UMotionControllerComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMotionControllerComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMotionControllerComponent(UMotionControllerComponent&&) = delete; \
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UMotionControllerComponent(const UMotionControllerComponent&) = delete; \
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HEADMOUNTEDDISPLAY_API virtual ~UMotionControllerComponent();
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#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_17_PROLOG
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#define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_CALLBACK_WRAPPERS \
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FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_INCLASS \
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FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMotionControllerComponent;
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// ********** End Class UMotionControllerComponent *************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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