52 lines
2.7 KiB
C++
52 lines
2.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Dataflow/GeometryCollectionTextureNodes.h"
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#ifdef GEOMETRYCOLLECTIONNODES_GeometryCollectionTextureNodes_generated_h
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#error "GeometryCollectionTextureNodes.generated.h already included, missing '#pragma once' in GeometryCollectionTextureNodes.h"
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#endif
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#define GEOMETRYCOLLECTIONNODES_GeometryCollectionTextureNodes_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FBakeTextureFromCollectionDataflowNode ****************************
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struct Z_Construct_UScriptStruct_FBakeTextureFromCollectionDataflowNode_Statics;
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#define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionTextureNodes_h_56_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FBakeTextureFromCollectionDataflowNode_Statics; \
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GEOMETRYCOLLECTIONNODES_API static class UScriptStruct* StaticStruct(); \
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typedef FDataflowNode Super;
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struct FBakeTextureFromCollectionDataflowNode;
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// ********** End ScriptStruct FBakeTextureFromCollectionDataflowNode ******************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionTextureNodes_h
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// ********** Begin Enum ECollectionBakeTextureAttribute *******************************************
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#define FOREACH_ENUM_ECOLLECTIONBAKETEXTUREATTRIBUTE(op) \
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op(ECollectionBakeTextureAttribute::None) \
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op(ECollectionBakeTextureAttribute::DistanceToExternal) \
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op(ECollectionBakeTextureAttribute::AmbientOcclusion) \
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op(ECollectionBakeTextureAttribute::Curvature) \
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op(ECollectionBakeTextureAttribute::NormalX) \
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op(ECollectionBakeTextureAttribute::NormalY) \
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op(ECollectionBakeTextureAttribute::NormalZ) \
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op(ECollectionBakeTextureAttribute::PositionX) \
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op(ECollectionBakeTextureAttribute::PositionY) \
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op(ECollectionBakeTextureAttribute::PositionZ)
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enum class ECollectionBakeTextureAttribute : int32;
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template<> struct TIsUEnumClass<ECollectionBakeTextureAttribute> { enum { Value = true }; };
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template<> GEOMETRYCOLLECTIONNODES_NON_ATTRIBUTED_API UEnum* StaticEnum<ECollectionBakeTextureAttribute>();
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// ********** End Enum ECollectionBakeTextureAttribute *********************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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