Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/ControllerGameplayCameraEvaluationComponent.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

136 lines
9.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/ControllerGameplayCameraEvaluationComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeControllerGameplayCameraEvaluationComponent() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UControllerGameplayCameraEvaluationComponent *****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent;
UClass* UControllerGameplayCameraEvaluationComponent::GetPrivateStaticClass()
{
using TClass = UControllerGameplayCameraEvaluationComponent;
if (!Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ControllerGameplayCameraEvaluationComponent"),
Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton,
StaticRegisterNativesUControllerGameplayCameraEvaluationComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_NoRegister()
{
return UControllerGameplayCameraEvaluationComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A component, attached to a player controller, that can run camera rigs activated from\n * a global place like the Blueprint functions inside UActivateCameraRigFunctions.\n */" },
{ "IncludePath", "GameFramework/ControllerGameplayCameraEvaluationComponent.h" },
{ "ModuleRelativePath", "Public/GameFramework/ControllerGameplayCameraEvaluationComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A component, attached to a player controller, that can run camera rigs activated from\na global place like the Blueprint functions inside UActivateCameraRigFunctions." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraSystemHost_MetaData[] = {
{ "ModuleRelativePath", "Public/GameFramework/ControllerGameplayCameraEvaluationComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UControllerGameplayCameraEvaluationComponent constinit property declarations
static const UECodeGen_Private::FInterfacePropertyParams NewProp_CameraSystemHost;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UControllerGameplayCameraEvaluationComponent constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UControllerGameplayCameraEvaluationComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics
// ********** Begin Class UControllerGameplayCameraEvaluationComponent Property Definitions ********
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::NewProp_CameraSystemHost = { "CameraSystemHost", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UControllerGameplayCameraEvaluationComponent, CameraSystemHost), Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraSystemHost_MetaData), NewProp_CameraSystemHost_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::NewProp_CameraSystemHost,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers) < 2048);
// ********** End Class UControllerGameplayCameraEvaluationComponent Property Definitions **********
UObject* (*const Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::ClassParams = {
&UControllerGameplayCameraEvaluationComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers),
0,
0x01A000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::Class_MetaDataParams)
};
void UControllerGameplayCameraEvaluationComponent::StaticRegisterNativesUControllerGameplayCameraEvaluationComponent()
{
}
UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent()
{
if (!Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton, Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UControllerGameplayCameraEvaluationComponent);
UControllerGameplayCameraEvaluationComponent::~UControllerGameplayCameraEvaluationComponent() {}
// ********** End Class UControllerGameplayCameraEvaluationComponent *******************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent, UControllerGameplayCameraEvaluationComponent::StaticClass, TEXT("UControllerGameplayCameraEvaluationComponent"), &Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UControllerGameplayCameraEvaluationComponent), 4030492327U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_3525081427{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS