// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/ControllerGameplayCameraEvaluationComponent.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeControllerGameplayCameraEvaluationComponent() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UActorComponent(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UControllerGameplayCameraEvaluationComponent ***************************** FClassRegistrationInfo Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent; UClass* UControllerGameplayCameraEvaluationComponent::GetPrivateStaticClass() { using TClass = UControllerGameplayCameraEvaluationComponent; if (!Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ControllerGameplayCameraEvaluationComponent"), Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton, StaticRegisterNativesUControllerGameplayCameraEvaluationComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton; } UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_NoRegister() { return UControllerGameplayCameraEvaluationComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A component, attached to a player controller, that can run camera rigs activated from\n * a global place like the Blueprint functions inside UActivateCameraRigFunctions.\n */" }, { "IncludePath", "GameFramework/ControllerGameplayCameraEvaluationComponent.h" }, { "ModuleRelativePath", "Public/GameFramework/ControllerGameplayCameraEvaluationComponent.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A component, attached to a player controller, that can run camera rigs activated from\na global place like the Blueprint functions inside UActivateCameraRigFunctions." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraSystemHost_MetaData[] = { { "ModuleRelativePath", "Public/GameFramework/ControllerGameplayCameraEvaluationComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Class UControllerGameplayCameraEvaluationComponent constinit property declarations static const UECodeGen_Private::FInterfacePropertyParams NewProp_CameraSystemHost; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UControllerGameplayCameraEvaluationComponent constinit property declarations static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics // ********** Begin Class UControllerGameplayCameraEvaluationComponent Property Definitions ******** const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::NewProp_CameraSystemHost = { "CameraSystemHost", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UControllerGameplayCameraEvaluationComponent, CameraSystemHost), Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraSystemHost_MetaData), NewProp_CameraSystemHost_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::NewProp_CameraSystemHost, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers) < 2048); // ********** End Class UControllerGameplayCameraEvaluationComponent Property Definitions ********** UObject* (*const Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UActorComponent, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::ClassParams = { &UControllerGameplayCameraEvaluationComponent::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers), 0, 0x01A000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::Class_MetaDataParams) }; void UControllerGameplayCameraEvaluationComponent::StaticRegisterNativesUControllerGameplayCameraEvaluationComponent() { } UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent() { if (!Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton, Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UControllerGameplayCameraEvaluationComponent); UControllerGameplayCameraEvaluationComponent::~UControllerGameplayCameraEvaluationComponent() {} // ********** End Class UControllerGameplayCameraEvaluationComponent ******************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent, UControllerGameplayCameraEvaluationComponent::StaticClass, TEXT("UControllerGameplayCameraEvaluationComponent"), &Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UControllerGameplayCameraEvaluationComponent), 4030492327U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_3525081427{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS