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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CompositeShakeCameraNode.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

140 lines
8.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Shakes/CompositeShakeCameraNode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCompositeShakeCameraNode() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCompositeShakeCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCompositeShakeCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UShakeCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UShakeCameraNode_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCompositeShakeCameraNode ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCompositeShakeCameraNode;
UClass* UCompositeShakeCameraNode::GetPrivateStaticClass()
{
using TClass = UCompositeShakeCameraNode;
if (!Z_Registration_Info_UClass_UCompositeShakeCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CompositeShakeCameraNode"),
Z_Registration_Info_UClass_UCompositeShakeCameraNode.InnerSingleton,
StaticRegisterNativesUCompositeShakeCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCompositeShakeCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UCompositeShakeCameraNode_NoRegister()
{
return UCompositeShakeCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCompositeShakeCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Nodes/Shakes/CompositeShakeCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Shakes/CompositeShakeCameraNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Shakes_MetaData[] = {
{ "Comment", "/** The shakes to run simultaneously, in order. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Nodes/Shakes/CompositeShakeCameraNode.h" },
{ "ToolTip", "The shakes to run simultaneously, in order." },
};
#endif // WITH_METADATA
// ********** Begin Class UCompositeShakeCameraNode constinit property declarations ****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Shakes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Shakes;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCompositeShakeCameraNode constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCompositeShakeCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCompositeShakeCameraNode_Statics
// ********** Begin Class UCompositeShakeCameraNode Property Definitions ***************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCompositeShakeCameraNode_Statics::NewProp_Shakes_Inner = { "Shakes", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UShakeCameraNode_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCompositeShakeCameraNode_Statics::NewProp_Shakes = { "Shakes", nullptr, (EPropertyFlags)0x0114008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCompositeShakeCameraNode, Shakes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Shakes_MetaData), NewProp_Shakes_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCompositeShakeCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCompositeShakeCameraNode_Statics::NewProp_Shakes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCompositeShakeCameraNode_Statics::NewProp_Shakes,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeShakeCameraNode_Statics::PropPointers) < 2048);
// ********** End Class UCompositeShakeCameraNode Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UCompositeShakeCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UShakeCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeShakeCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCompositeShakeCameraNode_Statics::ClassParams = {
&UCompositeShakeCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCompositeShakeCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeShakeCameraNode_Statics::PropPointers),
0,
0x00A010A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeShakeCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UCompositeShakeCameraNode_Statics::Class_MetaDataParams)
};
void UCompositeShakeCameraNode::StaticRegisterNativesUCompositeShakeCameraNode()
{
}
UClass* Z_Construct_UClass_UCompositeShakeCameraNode()
{
if (!Z_Registration_Info_UClass_UCompositeShakeCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCompositeShakeCameraNode.OuterSingleton, Z_Construct_UClass_UCompositeShakeCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCompositeShakeCameraNode.OuterSingleton;
}
UCompositeShakeCameraNode::UCompositeShakeCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCompositeShakeCameraNode);
UCompositeShakeCameraNode::~UCompositeShakeCameraNode() {}
// ********** End Class UCompositeShakeCameraNode **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CompositeShakeCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCompositeShakeCameraNode, UCompositeShakeCameraNode::StaticClass, TEXT("UCompositeShakeCameraNode"), &Z_Registration_Info_UClass_UCompositeShakeCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCompositeShakeCameraNode), 1959133218U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CompositeShakeCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CompositeShakeCameraNode_h__Script_GameplayCameras_3384448541{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CompositeShakeCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CompositeShakeCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS