636 lines
37 KiB
C++
636 lines
37 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Core/CameraVariableAssets.h"
|
|
|
|
#ifdef GAMEPLAYCAMERAS_CameraVariableAssets_generated_h
|
|
#error "CameraVariableAssets.generated.h already included, missing '#pragma once' in CameraVariableAssets.h"
|
|
#endif
|
|
#define GAMEPLAYCAMERAS_CameraVariableAssets_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin Class UCameraVariableAsset *****************************************************
|
|
struct Z_Construct_UClass_UCameraVariableAsset_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableAsset_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_20_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUCameraVariableAsset(); \
|
|
friend struct ::Z_Construct_UClass_UCameraVariableAsset_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UCameraVariableAsset_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UCameraVariableAsset, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UCameraVariableAsset_NoRegister) \
|
|
DECLARE_SERIALIZER(UCameraVariableAsset)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_20_ENHANCED_CONSTRUCTORS \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UCameraVariableAsset(UCameraVariableAsset&&) = delete; \
|
|
UCameraVariableAsset(const UCameraVariableAsset&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UCameraVariableAsset); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraVariableAsset); \
|
|
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraVariableAsset) \
|
|
GAMEPLAYCAMERAS_API virtual ~UCameraVariableAsset();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_17_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_20_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_20_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_20_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UCameraVariableAsset;
|
|
|
|
// ********** End Class UCameraVariableAsset *******************************************************
|
|
|
|
// ********** Begin Class UBooleanCameraVariable ***************************************************
|
|
struct Z_Construct_UClass_UBooleanCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_88_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUBooleanCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UBooleanCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UBooleanCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UBooleanCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UBooleanCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UBooleanCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_88_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UBooleanCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UBooleanCameraVariable(UBooleanCameraVariable&&) = delete; \
|
|
UBooleanCameraVariable(const UBooleanCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UBooleanCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBooleanCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBooleanCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UBooleanCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_85_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_88_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_88_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_88_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UBooleanCameraVariable;
|
|
|
|
// ********** End Class UBooleanCameraVariable *****************************************************
|
|
|
|
// ********** Begin Class UInteger32CameraVariable *************************************************
|
|
struct Z_Construct_UClass_UInteger32CameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_114_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUInteger32CameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UInteger32CameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UInteger32CameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UInteger32CameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UInteger32CameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UInteger32CameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_114_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UInteger32CameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UInteger32CameraVariable(UInteger32CameraVariable&&) = delete; \
|
|
UInteger32CameraVariable(const UInteger32CameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UInteger32CameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInteger32CameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInteger32CameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UInteger32CameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_111_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_114_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_114_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_114_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UInteger32CameraVariable;
|
|
|
|
// ********** End Class UInteger32CameraVariable ***************************************************
|
|
|
|
// ********** Begin Class UFloatCameraVariable *****************************************************
|
|
struct Z_Construct_UClass_UFloatCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_140_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUFloatCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UFloatCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UFloatCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UFloatCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UFloatCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UFloatCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_140_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UFloatCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UFloatCameraVariable(UFloatCameraVariable&&) = delete; \
|
|
UFloatCameraVariable(const UFloatCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UFloatCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFloatCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFloatCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UFloatCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_137_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_140_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_140_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_140_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UFloatCameraVariable;
|
|
|
|
// ********** End Class UFloatCameraVariable *******************************************************
|
|
|
|
// ********** Begin Class UDoubleCameraVariable ****************************************************
|
|
struct Z_Construct_UClass_UDoubleCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_166_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUDoubleCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UDoubleCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UDoubleCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UDoubleCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UDoubleCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UDoubleCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_166_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UDoubleCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UDoubleCameraVariable(UDoubleCameraVariable&&) = delete; \
|
|
UDoubleCameraVariable(const UDoubleCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UDoubleCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDoubleCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDoubleCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UDoubleCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_163_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_166_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_166_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_166_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UDoubleCameraVariable;
|
|
|
|
// ********** End Class UDoubleCameraVariable ******************************************************
|
|
|
|
// ********** Begin Class UVector2fCameraVariable **************************************************
|
|
struct Z_Construct_UClass_UVector2fCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2fCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_192_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUVector2fCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UVector2fCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UVector2fCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UVector2fCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UVector2fCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UVector2fCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_192_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UVector2fCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UVector2fCameraVariable(UVector2fCameraVariable&&) = delete; \
|
|
UVector2fCameraVariable(const UVector2fCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UVector2fCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVector2fCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVector2fCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UVector2fCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_189_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_192_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_192_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_192_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UVector2fCameraVariable;
|
|
|
|
// ********** End Class UVector2fCameraVariable ****************************************************
|
|
|
|
// ********** Begin Class UVector2dCameraVariable **************************************************
|
|
struct Z_Construct_UClass_UVector2dCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_218_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUVector2dCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UVector2dCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UVector2dCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UVector2dCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UVector2dCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UVector2dCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_218_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UVector2dCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UVector2dCameraVariable(UVector2dCameraVariable&&) = delete; \
|
|
UVector2dCameraVariable(const UVector2dCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UVector2dCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVector2dCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVector2dCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UVector2dCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_215_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_218_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_218_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_218_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UVector2dCameraVariable;
|
|
|
|
// ********** End Class UVector2dCameraVariable ****************************************************
|
|
|
|
// ********** Begin Class UVector3fCameraVariable **************************************************
|
|
struct Z_Construct_UClass_UVector3fCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3fCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_244_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUVector3fCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UVector3fCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UVector3fCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UVector3fCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UVector3fCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UVector3fCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_244_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UVector3fCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UVector3fCameraVariable(UVector3fCameraVariable&&) = delete; \
|
|
UVector3fCameraVariable(const UVector3fCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UVector3fCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVector3fCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVector3fCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UVector3fCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_241_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_244_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_244_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_244_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UVector3fCameraVariable;
|
|
|
|
// ********** End Class UVector3fCameraVariable ****************************************************
|
|
|
|
// ********** Begin Class UVector3dCameraVariable **************************************************
|
|
struct Z_Construct_UClass_UVector3dCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_270_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUVector3dCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UVector3dCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UVector3dCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UVector3dCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UVector3dCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UVector3dCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_270_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UVector3dCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UVector3dCameraVariable(UVector3dCameraVariable&&) = delete; \
|
|
UVector3dCameraVariable(const UVector3dCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UVector3dCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVector3dCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVector3dCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UVector3dCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_267_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_270_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_270_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_270_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UVector3dCameraVariable;
|
|
|
|
// ********** End Class UVector3dCameraVariable ****************************************************
|
|
|
|
// ********** Begin Class UVector4fCameraVariable **************************************************
|
|
struct Z_Construct_UClass_UVector4fCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4fCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_296_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUVector4fCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UVector4fCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UVector4fCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UVector4fCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UVector4fCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UVector4fCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_296_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UVector4fCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UVector4fCameraVariable(UVector4fCameraVariable&&) = delete; \
|
|
UVector4fCameraVariable(const UVector4fCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UVector4fCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVector4fCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVector4fCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UVector4fCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_293_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_296_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_296_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_296_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UVector4fCameraVariable;
|
|
|
|
// ********** End Class UVector4fCameraVariable ****************************************************
|
|
|
|
// ********** Begin Class UVector4dCameraVariable **************************************************
|
|
struct Z_Construct_UClass_UVector4dCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_322_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUVector4dCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UVector4dCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UVector4dCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UVector4dCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UVector4dCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UVector4dCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_322_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UVector4dCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UVector4dCameraVariable(UVector4dCameraVariable&&) = delete; \
|
|
UVector4dCameraVariable(const UVector4dCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UVector4dCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVector4dCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVector4dCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UVector4dCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_319_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_322_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_322_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_322_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UVector4dCameraVariable;
|
|
|
|
// ********** End Class UVector4dCameraVariable ****************************************************
|
|
|
|
// ********** Begin Class URotator3fCameraVariable *************************************************
|
|
struct Z_Construct_UClass_URotator3fCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3fCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_348_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesURotator3fCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_URotator3fCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_URotator3fCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(URotator3fCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_URotator3fCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(URotator3fCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_348_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API URotator3fCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
URotator3fCameraVariable(URotator3fCameraVariable&&) = delete; \
|
|
URotator3fCameraVariable(const URotator3fCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, URotator3fCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URotator3fCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URotator3fCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~URotator3fCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_345_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_348_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_348_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_348_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class URotator3fCameraVariable;
|
|
|
|
// ********** End Class URotator3fCameraVariable ***************************************************
|
|
|
|
// ********** Begin Class URotator3dCameraVariable *************************************************
|
|
struct Z_Construct_UClass_URotator3dCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_374_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesURotator3dCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_URotator3dCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_URotator3dCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(URotator3dCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_URotator3dCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(URotator3dCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_374_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API URotator3dCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
URotator3dCameraVariable(URotator3dCameraVariable&&) = delete; \
|
|
URotator3dCameraVariable(const URotator3dCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, URotator3dCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URotator3dCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URotator3dCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~URotator3dCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_371_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_374_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_374_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_374_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class URotator3dCameraVariable;
|
|
|
|
// ********** End Class URotator3dCameraVariable ***************************************************
|
|
|
|
// ********** Begin Class UTransform3fCameraVariable ***********************************************
|
|
struct Z_Construct_UClass_UTransform3fCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3fCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_400_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUTransform3fCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UTransform3fCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UTransform3fCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UTransform3fCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UTransform3fCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UTransform3fCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_400_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UTransform3fCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UTransform3fCameraVariable(UTransform3fCameraVariable&&) = delete; \
|
|
UTransform3fCameraVariable(const UTransform3fCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UTransform3fCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTransform3fCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTransform3fCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UTransform3fCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_397_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_400_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_400_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_400_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UTransform3fCameraVariable;
|
|
|
|
// ********** End Class UTransform3fCameraVariable *************************************************
|
|
|
|
// ********** Begin Class UTransform3dCameraVariable ***********************************************
|
|
struct Z_Construct_UClass_UTransform3dCameraVariable_Statics;
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_426_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUTransform3dCameraVariable(); \
|
|
friend struct ::Z_Construct_UClass_UTransform3dCameraVariable_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UTransform3dCameraVariable_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UTransform3dCameraVariable, UCameraVariableAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UTransform3dCameraVariable_NoRegister) \
|
|
DECLARE_SERIALIZER(UTransform3dCameraVariable)
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_426_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
GAMEPLAYCAMERAS_API UTransform3dCameraVariable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UTransform3dCameraVariable(UTransform3dCameraVariable&&) = delete; \
|
|
UTransform3dCameraVariable(const UTransform3dCameraVariable&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UTransform3dCameraVariable); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTransform3dCameraVariable); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTransform3dCameraVariable) \
|
|
GAMEPLAYCAMERAS_API virtual ~UTransform3dCameraVariable();
|
|
|
|
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_423_PROLOG
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_426_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_426_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h_426_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UTransform3dCameraVariable;
|
|
|
|
// ********** End Class UTransform3dCameraVariable *************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|