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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraRigInput1DSlot.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

233 lines
18 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Input/CameraRigInput1DSlot.h"
#include "Core/CameraParameters.h"
#include "Core/CameraVariableReferences.h"
#include "Core/CameraVariableTableFwd.h"
#include "Nodes/Input/CameraRigInputSlotTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraRigInput1DSlot() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigInput1DSlot();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigInput1DSlot_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInput1DCameraNode();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraParameterClamping();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraParameterNormalization();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraRigInputSlotParameters();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraVariableReference();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraRigInput1DSlot ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraRigInput1DSlot;
UClass* UCameraRigInput1DSlot::GetPrivateStaticClass()
{
using TClass = UCameraRigInput1DSlot;
if (!Z_Registration_Info_UClass_UCameraRigInput1DSlot.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraRigInput1DSlot"),
Z_Registration_Info_UClass_UCameraRigInput1DSlot.InnerSingleton,
StaticRegisterNativesUCameraRigInput1DSlot,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraRigInput1DSlot.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraRigInput1DSlot_NoRegister()
{
return UCameraRigInput1DSlot::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraRigInput1DSlot_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The base class for a node that can handle and accumulate raw player input values.\n */" },
{ "IncludePath", "Nodes/Input/CameraRigInput1DSlot.h" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "The base class for a node that can handle and accumulate raw player input values." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Clamp_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** Clamping of the final input value. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "Clamping of the final input value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Normalize_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** Normalization of the final input value. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "Normalization of the final input value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RevertAxis_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** Whether to revert the axis. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "Whether to revert the axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Speed_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** A speed, in units/seconds, to use on the input value. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "A speed, in units/seconds, to use on the input value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuiltInVariable_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** The variable to use to blend with other input slots. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "The variable to use to blend with other input slots." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomVariable_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** The variable to use to blend with other input slots. */" },
{ "EditCondition", "BuiltInVariable == EBuiltInDoubleCameraVariable::None" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "The variable to use to blend with other input slots." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPreBlended_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** Whether the multiplier should be pre-blended. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "Whether the multiplier should be pre-blended." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputSlotParameters_MetaData[] = {
{ "Comment", "// Deprecated\n" },
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
{ "ToolTip", "Deprecated" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpeedVariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraRigInput1DSlot constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Clamp;
static const UECodeGen_Private::FStructPropertyParams NewProp_Normalize;
static const UECodeGen_Private::FStructPropertyParams NewProp_RevertAxis;
static const UECodeGen_Private::FStructPropertyParams NewProp_Speed;
static const UECodeGen_Private::FIntPropertyParams NewProp_BuiltInVariable_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BuiltInVariable;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomVariable;
static void NewProp_bIsPreBlended_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPreBlended;
static const UECodeGen_Private::FStructPropertyParams NewProp_InputSlotParameters;
static const UECodeGen_Private::FStructPropertyParams NewProp_SpeedVariableID;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraRigInput1DSlot constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraRigInput1DSlot>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraRigInput1DSlot_Statics
// ********** Begin Class UCameraRigInput1DSlot Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Clamp = { "Clamp", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, Clamp), Z_Construct_UScriptStruct_FCameraParameterClamping, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Clamp_MetaData), NewProp_Clamp_MetaData) }; // 3061982250
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Normalize = { "Normalize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, Normalize), Z_Construct_UScriptStruct_FCameraParameterNormalization, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Normalize_MetaData), NewProp_Normalize_MetaData) }; // 2635366017
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_RevertAxis = { "RevertAxis", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, RevertAxis), Z_Construct_UScriptStruct_FBooleanCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RevertAxis_MetaData), NewProp_RevertAxis_MetaData) }; // 3455813431
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Speed = { "Speed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, Speed), Z_Construct_UScriptStruct_FDoubleCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Speed_MetaData), NewProp_Speed_MetaData) }; // 4025514006
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable = { "BuiltInVariable", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, BuiltInVariable), Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuiltInVariable_MetaData), NewProp_BuiltInVariable_MetaData) }; // 1251245435
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_CustomVariable = { "CustomVariable", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, CustomVariable), Z_Construct_UScriptStruct_FDoubleCameraVariableReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomVariable_MetaData), NewProp_CustomVariable_MetaData) }; // 2360947777
void Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended_SetBit(void* Obj)
{
((UCameraRigInput1DSlot*)Obj)->bIsPreBlended = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended = { "bIsPreBlended", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraRigInput1DSlot), &Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPreBlended_MetaData), NewProp_bIsPreBlended_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_InputSlotParameters = { "InputSlotParameters", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, InputSlotParameters_DEPRECATED), Z_Construct_UScriptStruct_FCameraRigInputSlotParameters, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputSlotParameters_MetaData), NewProp_InputSlotParameters_MetaData) }; // 891265959
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_SpeedVariableID = { "SpeedVariableID", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, SpeedVariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpeedVariableID_MetaData), NewProp_SpeedVariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Clamp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Normalize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_RevertAxis,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Speed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_CustomVariable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_InputSlotParameters,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_SpeedVariableID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_VariableID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers) < 2048);
// ********** End Class UCameraRigInput1DSlot Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UCameraRigInput1DSlot_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInput1DCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::ClassParams = {
&UCameraRigInput1DSlot::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers),
0,
0x002010A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraRigInput1DSlot_Statics::Class_MetaDataParams)
};
void UCameraRigInput1DSlot::StaticRegisterNativesUCameraRigInput1DSlot()
{
}
UClass* Z_Construct_UClass_UCameraRigInput1DSlot()
{
if (!Z_Registration_Info_UClass_UCameraRigInput1DSlot.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraRigInput1DSlot.OuterSingleton, Z_Construct_UClass_UCameraRigInput1DSlot_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraRigInput1DSlot.OuterSingleton;
}
UCameraRigInput1DSlot::UCameraRigInput1DSlot(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraRigInput1DSlot);
UCameraRigInput1DSlot::~UCameraRigInput1DSlot() {}
// ********** End Class UCameraRigInput1DSlot ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraRigInput1DSlot, UCameraRigInput1DSlot::StaticClass, TEXT("UCameraRigInput1DSlot"), &Z_Registration_Info_UClass_UCameraRigInput1DSlot, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraRigInput1DSlot), 1723392480U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_2292661392{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS