// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Input/CameraRigInput1DSlot.h" #include "Core/CameraParameters.h" #include "Core/CameraVariableReferences.h" #include "Core/CameraVariableTableFwd.h" #include "Nodes/Input/CameraRigInputSlotTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraRigInput1DSlot() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigInput1DSlot(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigInput1DSlot_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInput1DCameraNode(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraParameter(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraParameterClamping(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraParameterNormalization(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraRigInputSlotParameters(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraParameter(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraVariableReference(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCameraRigInput1DSlot **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraRigInput1DSlot; UClass* UCameraRigInput1DSlot::GetPrivateStaticClass() { using TClass = UCameraRigInput1DSlot; if (!Z_Registration_Info_UClass_UCameraRigInput1DSlot.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraRigInput1DSlot"), Z_Registration_Info_UClass_UCameraRigInput1DSlot.InnerSingleton, StaticRegisterNativesUCameraRigInput1DSlot, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraRigInput1DSlot.InnerSingleton; } UClass* Z_Construct_UClass_UCameraRigInput1DSlot_NoRegister() { return UCameraRigInput1DSlot::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraRigInput1DSlot_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * The base class for a node that can handle and accumulate raw player input values.\n */" }, { "IncludePath", "Nodes/Input/CameraRigInput1DSlot.h" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "The base class for a node that can handle and accumulate raw player input values." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Clamp_MetaData[] = { { "Category", "Input" }, { "Comment", "/** Clamping of the final input value. */" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "Clamping of the final input value." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Normalize_MetaData[] = { { "Category", "Input" }, { "Comment", "/** Normalization of the final input value. */" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "Normalization of the final input value." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RevertAxis_MetaData[] = { { "Category", "Input" }, { "Comment", "/** Whether to revert the axis. */" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "Whether to revert the axis." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Speed_MetaData[] = { { "Category", "Input" }, { "Comment", "/** A speed, in units/seconds, to use on the input value. */" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "A speed, in units/seconds, to use on the input value." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuiltInVariable_MetaData[] = { { "Category", "Input" }, { "Comment", "/** The variable to use to blend with other input slots. */" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "The variable to use to blend with other input slots." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomVariable_MetaData[] = { { "Category", "Input" }, { "Comment", "/** The variable to use to blend with other input slots. */" }, { "EditCondition", "BuiltInVariable == EBuiltInDoubleCameraVariable::None" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "The variable to use to blend with other input slots." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPreBlended_MetaData[] = { { "Category", "Input" }, { "Comment", "/** Whether the multiplier should be pre-blended. */" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "Whether the multiplier should be pre-blended." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputSlotParameters_MetaData[] = { { "Comment", "// Deprecated\n" }, { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, { "ToolTip", "Deprecated" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpeedVariableID_MetaData[] = { { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = { { "ModuleRelativePath", "Public/Nodes/Input/CameraRigInput1DSlot.h" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraRigInput1DSlot constinit property declarations ******************** static const UECodeGen_Private::FStructPropertyParams NewProp_Clamp; static const UECodeGen_Private::FStructPropertyParams NewProp_Normalize; static const UECodeGen_Private::FStructPropertyParams NewProp_RevertAxis; static const UECodeGen_Private::FStructPropertyParams NewProp_Speed; static const UECodeGen_Private::FIntPropertyParams NewProp_BuiltInVariable_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_BuiltInVariable; static const UECodeGen_Private::FStructPropertyParams NewProp_CustomVariable; static void NewProp_bIsPreBlended_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPreBlended; static const UECodeGen_Private::FStructPropertyParams NewProp_InputSlotParameters; static const UECodeGen_Private::FStructPropertyParams NewProp_SpeedVariableID; static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraRigInput1DSlot constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraRigInput1DSlot_Statics // ********** Begin Class UCameraRigInput1DSlot Property Definitions ******************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Clamp = { "Clamp", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, Clamp), Z_Construct_UScriptStruct_FCameraParameterClamping, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Clamp_MetaData), NewProp_Clamp_MetaData) }; // 3061982250 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Normalize = { "Normalize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, Normalize), Z_Construct_UScriptStruct_FCameraParameterNormalization, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Normalize_MetaData), NewProp_Normalize_MetaData) }; // 2635366017 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_RevertAxis = { "RevertAxis", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, RevertAxis), Z_Construct_UScriptStruct_FBooleanCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RevertAxis_MetaData), NewProp_RevertAxis_MetaData) }; // 3455813431 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Speed = { "Speed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, Speed), Z_Construct_UScriptStruct_FDoubleCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Speed_MetaData), NewProp_Speed_MetaData) }; // 4025514006 const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable = { "BuiltInVariable", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, BuiltInVariable), Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuiltInVariable_MetaData), NewProp_BuiltInVariable_MetaData) }; // 1251245435 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_CustomVariable = { "CustomVariable", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, CustomVariable), Z_Construct_UScriptStruct_FDoubleCameraVariableReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomVariable_MetaData), NewProp_CustomVariable_MetaData) }; // 2360947777 void Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended_SetBit(void* Obj) { ((UCameraRigInput1DSlot*)Obj)->bIsPreBlended = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended = { "bIsPreBlended", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraRigInput1DSlot), &Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPreBlended_MetaData), NewProp_bIsPreBlended_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_InputSlotParameters = { "InputSlotParameters", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, InputSlotParameters_DEPRECATED), Z_Construct_UScriptStruct_FCameraRigInputSlotParameters, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputSlotParameters_MetaData), NewProp_InputSlotParameters_MetaData) }; // 891265959 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_SpeedVariableID = { "SpeedVariableID", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, SpeedVariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpeedVariableID_MetaData), NewProp_SpeedVariableID_MetaData) }; // 2138216245 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigInput1DSlot, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Clamp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Normalize, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_RevertAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_Speed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_BuiltInVariable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_CustomVariable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_bIsPreBlended, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_InputSlotParameters, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_SpeedVariableID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigInput1DSlot_Statics::NewProp_VariableID, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers) < 2048); // ********** End Class UCameraRigInput1DSlot Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UCameraRigInput1DSlot_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInput1DCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraRigInput1DSlot_Statics::ClassParams = { &UCameraRigInput1DSlot::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::PropPointers), 0, 0x002010A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInput1DSlot_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraRigInput1DSlot_Statics::Class_MetaDataParams) }; void UCameraRigInput1DSlot::StaticRegisterNativesUCameraRigInput1DSlot() { } UClass* Z_Construct_UClass_UCameraRigInput1DSlot() { if (!Z_Registration_Info_UClass_UCameraRigInput1DSlot.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraRigInput1DSlot.OuterSingleton, Z_Construct_UClass_UCameraRigInput1DSlot_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraRigInput1DSlot.OuterSingleton; } UCameraRigInput1DSlot::UCameraRigInput1DSlot(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraRigInput1DSlot); UCameraRigInput1DSlot::~UCameraRigInput1DSlot() {} // ********** End Class UCameraRigInput1DSlot ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraRigInput1DSlot, UCameraRigInput1DSlot::StaticClass, TEXT("UCameraRigInput1DSlot"), &Z_Registration_Info_UClass_UCameraRigInput1DSlot, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraRigInput1DSlot), 1723392480U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_2292661392{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_CameraRigInput1DSlot_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS