77 lines
3.8 KiB
C++
77 lines
3.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "EngineCamerasSubsystem.h"
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#ifdef ENGINECAMERAS_EngineCamerasSubsystem_generated_h
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#error "EngineCamerasSubsystem.generated.h already included, missing '#pragma once' in EngineCamerasSubsystem.h"
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#endif
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#define ENGINECAMERAS_EngineCamerasSubsystem_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class APlayerController;
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class UCameraAnimationSequence;
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struct FCameraAnimationHandle;
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struct FCameraAnimationParams;
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// ********** Begin Class UEngineCamerasSubsystem **************************************************
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execStopAllCameraAnimations); \
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DECLARE_FUNCTION(execStopAllCameraAnimationsOf); \
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DECLARE_FUNCTION(execStopCameraAnimation); \
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DECLARE_FUNCTION(execIsCameraAnimationActive); \
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DECLARE_FUNCTION(execPlayCameraAnimation);
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struct Z_Construct_UClass_UEngineCamerasSubsystem_Statics;
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ENGINECAMERAS_API UClass* Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister();
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUEngineCamerasSubsystem(); \
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friend struct ::Z_Construct_UClass_UEngineCamerasSubsystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(UEngineCamerasSubsystem, UWorldSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister) \
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DECLARE_SERIALIZER(UEngineCamerasSubsystem)
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINECAMERAS_API UEngineCamerasSubsystem(); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UEngineCamerasSubsystem(UEngineCamerasSubsystem&&) = delete; \
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UEngineCamerasSubsystem(const UEngineCamerasSubsystem&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UEngineCamerasSubsystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEngineCamerasSubsystem); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEngineCamerasSubsystem) \
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ENGINECAMERAS_API virtual ~UEngineCamerasSubsystem();
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_17_PROLOG
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UEngineCamerasSubsystem;
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// ********** End Class UEngineCamerasSubsystem ****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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