// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EngineCamerasSubsystem.h" #ifdef ENGINECAMERAS_EngineCamerasSubsystem_generated_h #error "EngineCamerasSubsystem.generated.h already included, missing '#pragma once' in EngineCamerasSubsystem.h" #endif #define ENGINECAMERAS_EngineCamerasSubsystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class APlayerController; class UCameraAnimationSequence; struct FCameraAnimationHandle; struct FCameraAnimationParams; // ********** Begin Class UEngineCamerasSubsystem ************************************************** #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execStopAllCameraAnimations); \ DECLARE_FUNCTION(execStopAllCameraAnimationsOf); \ DECLARE_FUNCTION(execStopCameraAnimation); \ DECLARE_FUNCTION(execIsCameraAnimationActive); \ DECLARE_FUNCTION(execPlayCameraAnimation); struct Z_Construct_UClass_UEngineCamerasSubsystem_Statics; ENGINECAMERAS_API UClass* Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUEngineCamerasSubsystem(); \ friend struct ::Z_Construct_UClass_UEngineCamerasSubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(UEngineCamerasSubsystem, UWorldSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister) \ DECLARE_SERIALIZER(UEngineCamerasSubsystem) #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINECAMERAS_API UEngineCamerasSubsystem(); \ /** Deleted move- and copy-constructors, should never be used */ \ UEngineCamerasSubsystem(UEngineCamerasSubsystem&&) = delete; \ UEngineCamerasSubsystem(const UEngineCamerasSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UEngineCamerasSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEngineCamerasSubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEngineCamerasSubsystem) \ ENGINECAMERAS_API virtual ~UEngineCamerasSubsystem(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_17_PROLOG #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UEngineCamerasSubsystem; // ********** End Class UEngineCamerasSubsystem **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS