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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/TimeStretchCurve.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/TimeStretchCurve.h"
#ifdef ENGINE_TimeStretchCurve_generated_h
#error "TimeStretchCurve.generated.h already included, missing '#pragma once' in TimeStretchCurve.h"
#endif
#define ENGINE_TimeStretchCurve_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FTimeStretchCurveMarker *******************************************
struct Z_Construct_UScriptStruct_FTimeStretchCurveMarker_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h_23_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTimeStretchCurveMarker_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FTimeStretchCurveMarker;
// ********** End ScriptStruct FTimeStretchCurveMarker *********************************************
// ********** Begin ScriptStruct FTimeStretchCurve *************************************************
struct Z_Construct_UScriptStruct_FTimeStretchCurve_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h_198_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTimeStretchCurve_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FTimeStretchCurve;
// ********** End ScriptStruct FTimeStretchCurve ***************************************************
// ********** Begin ScriptStruct FTimeStretchCurveInstance *****************************************
struct Z_Construct_UScriptStruct_FTimeStretchCurveInstance_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h_245_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTimeStretchCurveInstance_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FTimeStretchCurveInstance;
// ********** End ScriptStruct FTimeStretchCurveInstance *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h
// ********** Begin Enum ETimeStretchCurveMapping **************************************************
#define FOREACH_ENUM_ETIMESTRETCHCURVEMAPPING(op) \
op(ETimeStretchCurveMapping::T_Original) \
op(ETimeStretchCurveMapping::T_TargetMin) \
op(ETimeStretchCurveMapping::T_TargetMax)
enum class ETimeStretchCurveMapping : uint8;
template<> struct TIsUEnumClass<ETimeStretchCurveMapping> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETimeStretchCurveMapping>();
// ********** End Enum ETimeStretchCurveMapping ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS