// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/TimeStretchCurve.h" #ifdef ENGINE_TimeStretchCurve_generated_h #error "TimeStretchCurve.generated.h already included, missing '#pragma once' in TimeStretchCurve.h" #endif #define ENGINE_TimeStretchCurve_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FTimeStretchCurveMarker ******************************************* struct Z_Construct_UScriptStruct_FTimeStretchCurveMarker_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h_23_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTimeStretchCurveMarker_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FTimeStretchCurveMarker; // ********** End ScriptStruct FTimeStretchCurveMarker ********************************************* // ********** Begin ScriptStruct FTimeStretchCurve ************************************************* struct Z_Construct_UScriptStruct_FTimeStretchCurve_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h_198_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTimeStretchCurve_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FTimeStretchCurve; // ********** End ScriptStruct FTimeStretchCurve *************************************************** // ********** Begin ScriptStruct FTimeStretchCurveInstance ***************************************** struct Z_Construct_UScriptStruct_FTimeStretchCurveInstance_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h_245_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTimeStretchCurveInstance_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FTimeStretchCurveInstance; // ********** End ScriptStruct FTimeStretchCurveInstance ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_TimeStretchCurve_h // ********** Begin Enum ETimeStretchCurveMapping ************************************************** #define FOREACH_ENUM_ETIMESTRETCHCURVEMAPPING(op) \ op(ETimeStretchCurveMapping::T_Original) \ op(ETimeStretchCurveMapping::T_TargetMin) \ op(ETimeStretchCurveMapping::T_TargetMax) enum class ETimeStretchCurveMapping : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETimeStretchCurveMapping **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS