214 lines
11 KiB
C++
214 lines
11 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Engine/SkyLight.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSkyLight() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_AInfo();
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ENGINE_API UClass* Z_Construct_UClass_ASkyLight();
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ENGINE_API UClass* Z_Construct_UClass_ASkyLight_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USkyLightComponent_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class ASkyLight Function OnRep_bEnabled ****************************************
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struct Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Comment", "/** Replication Notification Callbacks */" },
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{ "ModuleRelativePath", "Classes/Engine/SkyLight.h" },
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{ "ToolTip", "Replication Notification Callbacks" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function OnRep_bEnabled constinit property declarations ************************
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// ********** End Function OnRep_bEnabled constinit property declarations **************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASkyLight, nullptr, "OnRep_bEnabled", nullptr,
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0,
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0,
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::Function_MetaDataParams)}, };
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UFunction* Z_Construct_UFunction_ASkyLight_OnRep_bEnabled()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ASkyLight::execOnRep_bEnabled)
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{
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->OnRep_bEnabled();
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P_NATIVE_END;
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}
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// ********** End Class ASkyLight Function OnRep_bEnabled ******************************************
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// ********** Begin Class ASkyLight ****************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ASkyLight;
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UClass* ASkyLight::GetPrivateStaticClass()
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{
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using TClass = ASkyLight;
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if (!Z_Registration_Info_UClass_ASkyLight.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("SkyLight"),
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Z_Registration_Info_UClass_ASkyLight.InnerSingleton,
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StaticRegisterNativesASkyLight,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ASkyLight.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ASkyLight_NoRegister()
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{
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return ASkyLight::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ASkyLight_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "ClassGroupNames", "Lights" },
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{ "HideCategories", "Input Collision Replication Info Input Movement Collision Transformation HLOD WorldPartition" },
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{ "IgnoreCategoryKeywordsInSubclasses", "true" },
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{ "IncludePath", "Engine/SkyLight.h" },
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{ "IsBlueprintBase", "true" },
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{ "IsConversionRoot", "true" },
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{ "ModuleRelativePath", "Classes/Engine/SkyLight.h" },
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{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LightComponent_MetaData[] = {
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{ "AllowPrivateAccess", "true" },
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{ "Category", "Light" },
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{ "Comment", "/** @todo document */" },
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{ "EditInline", "true" },
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{ "ExposeFunctionCategories", "Light,Rendering,Rendering|Components|SkyLight" },
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{ "ModuleRelativePath", "Classes/Engine/SkyLight.h" },
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{ "ToolTip", "@todo document" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnabled_MetaData[] = {
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{ "Comment", "/** replicated copy of LightComponent's bEnabled property */" },
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{ "ModuleRelativePath", "Classes/Engine/SkyLight.h" },
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{ "ToolTip", "replicated copy of LightComponent's bEnabled property" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ASkyLight constinit property declarations ********************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_LightComponent;
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static void NewProp_bEnabled_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnabled;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class ASkyLight constinit property declarations **********************************
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static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
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{ .NameUTF8 = UTF8TEXT("OnRep_bEnabled"), .Pointer = &ASkyLight::execOnRep_bEnabled },
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};
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static UObject* (*const DependentSingletons[])();
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_ASkyLight_OnRep_bEnabled, "OnRep_bEnabled" }, // 719009391
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ASkyLight>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ASkyLight_Statics
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// ********** Begin Class ASkyLight Property Definitions *******************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ASkyLight_Statics::NewProp_LightComponent = { "LightComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASkyLight, LightComponent), Z_Construct_UClass_USkyLightComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LightComponent_MetaData), NewProp_LightComponent_MetaData) };
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void Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled_SetBit(void* Obj)
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{
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((ASkyLight*)Obj)->bEnabled = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled = { "bEnabled", "OnRep_bEnabled", (EPropertyFlags)0x0010000100000020, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ASkyLight), &Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnabled_MetaData), NewProp_bEnabled_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ASkyLight_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASkyLight_Statics::NewProp_LightComponent,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::PropPointers) < 2048);
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// ********** End Class ASkyLight Property Definitions *********************************************
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UObject* (*const Z_Construct_UClass_ASkyLight_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_AInfo,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ASkyLight_Statics::ClassParams = {
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&ASkyLight::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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FuncInfo,
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Z_Construct_UClass_ASkyLight_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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UE_ARRAY_COUNT(FuncInfo),
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UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::PropPointers),
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0,
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0x008800A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::Class_MetaDataParams), Z_Construct_UClass_ASkyLight_Statics::Class_MetaDataParams)
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};
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void ASkyLight::StaticRegisterNativesASkyLight()
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{
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UClass* Class = ASkyLight::StaticClass();
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FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ASkyLight_Statics::Funcs));
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}
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UClass* Z_Construct_UClass_ASkyLight()
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{
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if (!Z_Registration_Info_UClass_ASkyLight.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ASkyLight.OuterSingleton, Z_Construct_UClass_ASkyLight_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ASkyLight.OuterSingleton;
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}
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#if VALIDATE_CLASS_REPS
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void ASkyLight::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
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{
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static FName Name_bEnabled(TEXT("bEnabled"));
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const bool bIsValid = true
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&& Name_bEnabled == ClassReps[(int32)ENetFields_Private::bEnabled].Property->GetFName();
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checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ASkyLight"));
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}
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#endif
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ASkyLight);
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ASkyLight::~ASkyLight() {}
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// ********** End Class ASkyLight ******************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_ASkyLight, ASkyLight::StaticClass, TEXT("ASkyLight"), &Z_Registration_Info_UClass_ASkyLight, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ASkyLight), 3159522822U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_2467045395{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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