// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/SkyLight.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSkyLight() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AInfo(); ENGINE_API UClass* Z_Construct_UClass_ASkyLight(); ENGINE_API UClass* Z_Construct_UClass_ASkyLight_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USkyLightComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ASkyLight Function OnRep_bEnabled **************************************** struct Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Comment", "/** Replication Notification Callbacks */" }, { "ModuleRelativePath", "Classes/Engine/SkyLight.h" }, { "ToolTip", "Replication Notification Callbacks" }, }; #endif // WITH_METADATA // ********** Begin Function OnRep_bEnabled constinit property declarations ************************ // ********** End Function OnRep_bEnabled constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASkyLight, nullptr, "OnRep_bEnabled", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_ASkyLight_OnRep_bEnabled() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASkyLight_OnRep_bEnabled_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ASkyLight::execOnRep_bEnabled) { P_FINISH; P_NATIVE_BEGIN; P_THIS->OnRep_bEnabled(); P_NATIVE_END; } // ********** End Class ASkyLight Function OnRep_bEnabled ****************************************** // ********** Begin Class ASkyLight **************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ASkyLight; UClass* ASkyLight::GetPrivateStaticClass() { using TClass = ASkyLight; if (!Z_Registration_Info_UClass_ASkyLight.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SkyLight"), Z_Registration_Info_UClass_ASkyLight.InnerSingleton, StaticRegisterNativesASkyLight, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ASkyLight.InnerSingleton; } UClass* Z_Construct_UClass_ASkyLight_NoRegister() { return ASkyLight::GetPrivateStaticClass(); } struct Z_Construct_UClass_ASkyLight_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "ClassGroupNames", "Lights" }, { "HideCategories", "Input Collision Replication Info Input Movement Collision Transformation HLOD WorldPartition" }, { "IgnoreCategoryKeywordsInSubclasses", "true" }, { "IncludePath", "Engine/SkyLight.h" }, { "IsBlueprintBase", "true" }, { "IsConversionRoot", "true" }, { "ModuleRelativePath", "Classes/Engine/SkyLight.h" }, { "ShowCategories", "Input|MouseInput Input|TouchInput" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LightComponent_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "Light" }, { "Comment", "/** @todo document */" }, { "EditInline", "true" }, { "ExposeFunctionCategories", "Light,Rendering,Rendering|Components|SkyLight" }, { "ModuleRelativePath", "Classes/Engine/SkyLight.h" }, { "ToolTip", "@todo document" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnabled_MetaData[] = { { "Comment", "/** replicated copy of LightComponent's bEnabled property */" }, { "ModuleRelativePath", "Classes/Engine/SkyLight.h" }, { "ToolTip", "replicated copy of LightComponent's bEnabled property" }, }; #endif // WITH_METADATA // ********** Begin Class ASkyLight constinit property declarations ******************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_LightComponent; static void NewProp_bEnabled_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnabled; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ASkyLight constinit property declarations ********************************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("OnRep_bEnabled"), .Pointer = &ASkyLight::execOnRep_bEnabled }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_ASkyLight_OnRep_bEnabled, "OnRep_bEnabled" }, // 719009391 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ASkyLight_Statics // ********** Begin Class ASkyLight Property Definitions ******************************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ASkyLight_Statics::NewProp_LightComponent = { "LightComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASkyLight, LightComponent), Z_Construct_UClass_USkyLightComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LightComponent_MetaData), NewProp_LightComponent_MetaData) }; void Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled_SetBit(void* Obj) { ((ASkyLight*)Obj)->bEnabled = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled = { "bEnabled", "OnRep_bEnabled", (EPropertyFlags)0x0010000100000020, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ASkyLight), &Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnabled_MetaData), NewProp_bEnabled_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ASkyLight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASkyLight_Statics::NewProp_LightComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASkyLight_Statics::NewProp_bEnabled, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::PropPointers) < 2048); // ********** End Class ASkyLight Property Definitions ********************************************* UObject* (*const Z_Construct_UClass_ASkyLight_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AInfo, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ASkyLight_Statics::ClassParams = { &ASkyLight::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_ASkyLight_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ASkyLight_Statics::Class_MetaDataParams), Z_Construct_UClass_ASkyLight_Statics::Class_MetaDataParams) }; void ASkyLight::StaticRegisterNativesASkyLight() { UClass* Class = ASkyLight::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ASkyLight_Statics::Funcs)); } UClass* Z_Construct_UClass_ASkyLight() { if (!Z_Registration_Info_UClass_ASkyLight.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ASkyLight.OuterSingleton, Z_Construct_UClass_ASkyLight_Statics::ClassParams); } return Z_Registration_Info_UClass_ASkyLight.OuterSingleton; } #if VALIDATE_CLASS_REPS void ASkyLight::ValidateGeneratedRepEnums(const TArray& ClassReps) const { static FName Name_bEnabled(TEXT("bEnabled")); const bool bIsValid = true && Name_bEnabled == ClassReps[(int32)ENetFields_Private::bEnabled].Property->GetFName(); checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ASkyLight")); } #endif DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ASkyLight); ASkyLight::~ASkyLight() {} // ********** End Class ASkyLight ****************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ASkyLight, ASkyLight::StaticClass, TEXT("ASkyLight"), &Z_Registration_Info_UClass_ASkyLight, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ASkyLight), 3159522822U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_2467045395{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_SkyLight_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS