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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/SkinnedMeshStateStream.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

192 lines
14 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateStream/SkinnedMeshStateStream.h"
#include "TransformStateStreamHandle.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSkinnedMeshStateStream() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USkinnedAsset_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshDynamicState();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshStaticState();
STATESTREAM_API UScriptStruct* Z_Construct_UScriptStruct_FTransformHandle();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FSkinnedMeshStaticState *******************************************
struct Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSkinnedMeshStaticState); }
static inline consteval int16 GetStructAlignment() { return alignof(FSkinnedMeshStaticState); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Skinned state for mesh instance. Can only be set upon creation\n" },
{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
{ "StateStreamStaticState", "true" },
{ "ToolTip", "/\n Skinned state for mesh instance. Can only be set upon creation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialRelevance_MetaData[] = {
{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSkinnedMeshStaticState constinit property declarations ***********
static const UECodeGen_Private::FUInt64PropertyParams NewProp_MaterialRelevance;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FSkinnedMeshStaticState constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSkinnedMeshStaticState>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState;
class UScriptStruct* FSkinnedMeshStaticState::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkinnedMeshStaticState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SkinnedMeshStaticState"));
}
return Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton;
}
// ********** Begin ScriptStruct FSkinnedMeshStaticState Property Definitions **********************
const UECodeGen_Private::FUInt64PropertyParams Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewProp_MaterialRelevance = { "MaterialRelevance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshStaticState, MaterialRelevance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialRelevance_MetaData), NewProp_MaterialRelevance_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewProp_MaterialRelevance,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FSkinnedMeshStaticState Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"SkinnedMeshStaticState",
Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers),
sizeof(FSkinnedMeshStaticState),
alignof(FSkinnedMeshStaticState),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshStaticState()
{
if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton, Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton);
}
// ********** End ScriptStruct FSkinnedMeshStaticState *********************************************
// ********** Begin ScriptStruct FSkinnedMeshDynamicState ******************************************
struct Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSkinnedMeshDynamicState); }
static inline consteval int16 GetStructAlignment() { return alignof(FSkinnedMeshDynamicState); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Dynamic state for mesh instance. Can be updated inside ticks\n" },
{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
{ "StateStreamDynamicState", "true" },
{ "ToolTip", "/\n Dynamic state for mesh instance. Can be updated inside ticks" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transform_MetaData[] = {
{ "Comment", "// Use accessors (SetX/GetX) instead of properties directly\n" },
{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
{ "ToolTip", "Use accessors (SetX/GetX) instead of properties directly" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkinnedAsset_MetaData[] = {
{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideMaterials_MetaData[] = {
{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSkinnedMeshDynamicState constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Transform;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SkinnedAsset;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OverrideMaterials_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OverrideMaterials;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FSkinnedMeshDynamicState constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSkinnedMeshDynamicState>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState;
class UScriptStruct* FSkinnedMeshDynamicState::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SkinnedMeshDynamicState"));
}
return Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton;
}
// ********** Begin ScriptStruct FSkinnedMeshDynamicState Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_Transform = { "Transform", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, Transform), Z_Construct_UScriptStruct_FTransformHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transform_MetaData), NewProp_Transform_MetaData) }; // 594694177
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_SkinnedAsset = { "SkinnedAsset", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, SkinnedAsset), Z_Construct_UClass_USkinnedAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkinnedAsset_MetaData), NewProp_SkinnedAsset_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, OverrideMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideMaterials_MetaData), NewProp_OverrideMaterials_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_Transform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_SkinnedAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FSkinnedMeshDynamicState Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"SkinnedMeshDynamicState",
Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers),
sizeof(FSkinnedMeshDynamicState),
alignof(FSkinnedMeshDynamicState),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshDynamicState()
{
if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton, Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton);
}
// ********** End ScriptStruct FSkinnedMeshDynamicState ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FSkinnedMeshStaticState::StaticStruct, Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewStructOps, TEXT("SkinnedMeshStaticState"),&Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkinnedMeshStaticState), 3693997733U) },
{ FSkinnedMeshDynamicState::StaticStruct, Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewStructOps, TEXT("SkinnedMeshDynamicState"),&Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkinnedMeshDynamicState), 1321877257U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_129950854{
TEXT("/Script/Engine"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS