// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "StateStream/SkinnedMeshStateStream.h" #include "TransformStateStreamHandle.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSkinnedMeshStateStream() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USkinnedAsset_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshDynamicState(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshStaticState(); STATESTREAM_API UScriptStruct* Z_Construct_UScriptStruct_FTransformHandle(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FSkinnedMeshStaticState ******************************************* struct Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSkinnedMeshStaticState); } static inline consteval int16 GetStructAlignment() { return alignof(FSkinnedMeshStaticState); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Skinned state for mesh instance. Can only be set upon creation\n" }, { "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" }, { "StateStreamStaticState", "true" }, { "ToolTip", "/\n Skinned state for mesh instance. Can only be set upon creation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialRelevance_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSkinnedMeshStaticState constinit property declarations *********** static const UECodeGen_Private::FUInt64PropertyParams NewProp_MaterialRelevance; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSkinnedMeshStaticState constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState; class UScriptStruct* FSkinnedMeshStaticState::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkinnedMeshStaticState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SkinnedMeshStaticState")); } return Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton; } // ********** Begin ScriptStruct FSkinnedMeshStaticState Property Definitions ********************** const UECodeGen_Private::FUInt64PropertyParams Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewProp_MaterialRelevance = { "MaterialRelevance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshStaticState, MaterialRelevance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialRelevance_MetaData), NewProp_MaterialRelevance_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewProp_MaterialRelevance, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSkinnedMeshStaticState Property Definitions ************************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "SkinnedMeshStaticState", Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers), sizeof(FSkinnedMeshStaticState), alignof(FSkinnedMeshStaticState), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshStaticState() { if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton, Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton); } // ********** End ScriptStruct FSkinnedMeshStaticState ********************************************* // ********** Begin ScriptStruct FSkinnedMeshDynamicState ****************************************** struct Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSkinnedMeshDynamicState); } static inline consteval int16 GetStructAlignment() { return alignof(FSkinnedMeshDynamicState); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Dynamic state for mesh instance. Can be updated inside ticks\n" }, { "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" }, { "StateStreamDynamicState", "true" }, { "ToolTip", "/\n Dynamic state for mesh instance. Can be updated inside ticks" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transform_MetaData[] = { { "Comment", "// Use accessors (SetX/GetX) instead of properties directly\n" }, { "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" }, { "ToolTip", "Use accessors (SetX/GetX) instead of properties directly" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkinnedAsset_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideMaterials_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSkinnedMeshDynamicState constinit property declarations ********** static const UECodeGen_Private::FStructPropertyParams NewProp_Transform; static const UECodeGen_Private::FObjectPropertyParams NewProp_SkinnedAsset; static const UECodeGen_Private::FObjectPropertyParams NewProp_OverrideMaterials_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OverrideMaterials; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSkinnedMeshDynamicState constinit property declarations ************ static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState; class UScriptStruct* FSkinnedMeshDynamicState::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SkinnedMeshDynamicState")); } return Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton; } // ********** Begin ScriptStruct FSkinnedMeshDynamicState Property Definitions ********************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_Transform = { "Transform", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, Transform), Z_Construct_UScriptStruct_FTransformHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transform_MetaData), NewProp_Transform_MetaData) }; // 594694177 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_SkinnedAsset = { "SkinnedAsset", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, SkinnedAsset), Z_Construct_UClass_USkinnedAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkinnedAsset_MetaData), NewProp_SkinnedAsset_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, OverrideMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideMaterials_MetaData), NewProp_OverrideMaterials_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_Transform, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_SkinnedAsset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSkinnedMeshDynamicState Property Definitions *********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "SkinnedMeshDynamicState", Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers), sizeof(FSkinnedMeshDynamicState), alignof(FSkinnedMeshDynamicState), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshDynamicState() { if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton, Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton); } // ********** End ScriptStruct FSkinnedMeshDynamicState ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSkinnedMeshStaticState::StaticStruct, Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewStructOps, TEXT("SkinnedMeshStaticState"),&Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkinnedMeshStaticState), 3693997733U) }, { FSkinnedMeshDynamicState::StaticStruct, Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewStructOps, TEXT("SkinnedMeshDynamicState"),&Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkinnedMeshDynamicState), 1321877257U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_129950854{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS