260 lines
15 KiB
C++
260 lines
15 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Engine/PointLight.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodePointLight() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_ALight();
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ENGINE_API UClass* Z_Construct_UClass_APointLight();
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ENGINE_API UClass* Z_Construct_UClass_APointLight_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UPointLightComponent_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class APointLight Function SetLightFalloffExponent *****************************
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struct Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics
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{
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struct PointLight_eventSetLightFalloffExponent_Parms
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{
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float NewLightFalloffExponent;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Rendering|Lighting" },
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{ "DeprecatedFunction", "" },
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{ "ModuleRelativePath", "Classes/Engine/PointLight.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function SetLightFalloffExponent constinit property declarations ***************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_NewLightFalloffExponent;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function SetLightFalloffExponent constinit property declarations *****************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function SetLightFalloffExponent Property Definitions **************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::NewProp_NewLightFalloffExponent = { "NewLightFalloffExponent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PointLight_eventSetLightFalloffExponent_Parms, NewLightFalloffExponent), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::NewProp_NewLightFalloffExponent,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers) < 2048);
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// ********** End Function SetLightFalloffExponent Property Definitions ****************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_APointLight, nullptr, "SetLightFalloffExponent", Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PointLight_eventSetLightFalloffExponent_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PointLight_eventSetLightFalloffExponent_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_APointLight_SetLightFalloffExponent()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(APointLight::execSetLightFalloffExponent)
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{
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P_GET_PROPERTY(FFloatProperty,Z_Param_NewLightFalloffExponent);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->SetLightFalloffExponent(Z_Param_NewLightFalloffExponent);
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P_NATIVE_END;
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}
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// ********** End Class APointLight Function SetLightFalloffExponent *******************************
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// ********** Begin Class APointLight Function SetRadius *******************************************
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struct Z_Construct_UFunction_APointLight_SetRadius_Statics
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{
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struct PointLight_eventSetRadius_Parms
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{
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float NewRadius;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Rendering|Lighting" },
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{ "Comment", "// BEGIN DEPRECATED (use component functions now in level script)\n" },
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{ "DeprecatedFunction", "" },
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{ "ModuleRelativePath", "Classes/Engine/PointLight.h" },
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{ "ToolTip", "BEGIN DEPRECATED (use component functions now in level script)" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function SetRadius constinit property declarations *****************************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_NewRadius;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function SetRadius constinit property declarations *******************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function SetRadius Property Definitions ****************************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_APointLight_SetRadius_Statics::NewProp_NewRadius = { "NewRadius", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PointLight_eventSetRadius_Parms, NewRadius), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_APointLight_SetRadius_Statics::NewProp_NewRadius,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers) < 2048);
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// ********** End Function SetRadius Property Definitions ******************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_APointLight_SetRadius_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_APointLight, nullptr, "SetRadius", Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_APointLight_SetRadius_Statics::PointLight_eventSetRadius_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetRadius_Statics::Function_MetaDataParams), Z_Construct_UFunction_APointLight_SetRadius_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_APointLight_SetRadius_Statics::PointLight_eventSetRadius_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_APointLight_SetRadius()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_APointLight_SetRadius_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(APointLight::execSetRadius)
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{
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P_GET_PROPERTY(FFloatProperty,Z_Param_NewRadius);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->SetRadius(Z_Param_NewRadius);
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P_NATIVE_END;
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}
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// ********** End Class APointLight Function SetRadius *********************************************
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// ********** Begin Class APointLight **************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_APointLight;
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UClass* APointLight::GetPrivateStaticClass()
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{
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using TClass = APointLight;
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if (!Z_Registration_Info_UClass_APointLight.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("PointLight"),
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Z_Registration_Info_UClass_APointLight.InnerSingleton,
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StaticRegisterNativesAPointLight,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_APointLight.InnerSingleton;
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}
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UClass* Z_Construct_UClass_APointLight_NoRegister()
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{
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return APointLight::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_APointLight_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "ChildCanTick", "" },
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{ "ClassGroupNames", "Lights PointLights" },
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{ "HideCategories", "Input Collision Replication" },
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{ "IgnoreCategoryKeywordsInSubclasses", "true" },
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{ "IncludePath", "Engine/PointLight.h" },
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{ "ModuleRelativePath", "Classes/Engine/PointLight.h" },
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{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PointLightComponent_MetaData[] = {
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{ "Category", "Light" },
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{ "EditInline", "true" },
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{ "ExposeFunctionCategories", "PointLight,Rendering|Lighting" },
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{ "ModuleRelativePath", "Classes/Engine/PointLight.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class APointLight constinit property declarations ******************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_PointLightComponent;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class APointLight constinit property declarations ********************************
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static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
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{ .NameUTF8 = UTF8TEXT("SetLightFalloffExponent"), .Pointer = &APointLight::execSetLightFalloffExponent },
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{ .NameUTF8 = UTF8TEXT("SetRadius"), .Pointer = &APointLight::execSetRadius },
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};
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static UObject* (*const DependentSingletons[])();
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_APointLight_SetLightFalloffExponent, "SetLightFalloffExponent" }, // 1152116161
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{ &Z_Construct_UFunction_APointLight_SetRadius, "SetRadius" }, // 2708810405
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<APointLight>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_APointLight_Statics
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// ********** Begin Class APointLight Property Definitions *****************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APointLight_Statics::NewProp_PointLightComponent = { "PointLightComponent", nullptr, (EPropertyFlags)0x01140000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APointLight, PointLightComponent), Z_Construct_UClass_UPointLightComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PointLightComponent_MetaData), NewProp_PointLightComponent_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APointLight_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APointLight_Statics::NewProp_PointLightComponent,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::PropPointers) < 2048);
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// ********** End Class APointLight Property Definitions *******************************************
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UObject* (*const Z_Construct_UClass_APointLight_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_ALight,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_APointLight_Statics::ClassParams = {
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&APointLight::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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FuncInfo,
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Z_Construct_UClass_APointLight_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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UE_ARRAY_COUNT(FuncInfo),
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UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::PropPointers),
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0,
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0x008800A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::Class_MetaDataParams), Z_Construct_UClass_APointLight_Statics::Class_MetaDataParams)
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};
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void APointLight::StaticRegisterNativesAPointLight()
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{
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UClass* Class = APointLight::StaticClass();
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FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_APointLight_Statics::Funcs));
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}
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UClass* Z_Construct_UClass_APointLight()
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{
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if (!Z_Registration_Info_UClass_APointLight.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APointLight.OuterSingleton, Z_Construct_UClass_APointLight_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_APointLight.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APointLight);
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APointLight::~APointLight() {}
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// ********** End Class APointLight ****************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_APointLight, APointLight::StaticClass, TEXT("APointLight"), &Z_Registration_Info_UClass_APointLight, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APointLight), 705558600U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_3736587987{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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