// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/PointLight.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePointLight() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_ALight(); ENGINE_API UClass* Z_Construct_UClass_APointLight(); ENGINE_API UClass* Z_Construct_UClass_APointLight_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPointLightComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class APointLight Function SetLightFalloffExponent ***************************** struct Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics { struct PointLight_eventSetLightFalloffExponent_Parms { float NewLightFalloffExponent; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Rendering|Lighting" }, { "DeprecatedFunction", "" }, { "ModuleRelativePath", "Classes/Engine/PointLight.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetLightFalloffExponent constinit property declarations *************** static const UECodeGen_Private::FFloatPropertyParams NewProp_NewLightFalloffExponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetLightFalloffExponent constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetLightFalloffExponent Property Definitions ************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::NewProp_NewLightFalloffExponent = { "NewLightFalloffExponent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PointLight_eventSetLightFalloffExponent_Parms, NewLightFalloffExponent), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::NewProp_NewLightFalloffExponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers) < 2048); // ********** End Function SetLightFalloffExponent Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_APointLight, nullptr, "SetLightFalloffExponent", Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PropPointers), sizeof(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PointLight_eventSetLightFalloffExponent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::PointLight_eventSetLightFalloffExponent_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_APointLight_SetLightFalloffExponent() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_APointLight_SetLightFalloffExponent_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(APointLight::execSetLightFalloffExponent) { P_GET_PROPERTY(FFloatProperty,Z_Param_NewLightFalloffExponent); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetLightFalloffExponent(Z_Param_NewLightFalloffExponent); P_NATIVE_END; } // ********** End Class APointLight Function SetLightFalloffExponent ******************************* // ********** Begin Class APointLight Function SetRadius ******************************************* struct Z_Construct_UFunction_APointLight_SetRadius_Statics { struct PointLight_eventSetRadius_Parms { float NewRadius; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Rendering|Lighting" }, { "Comment", "// BEGIN DEPRECATED (use component functions now in level script)\n" }, { "DeprecatedFunction", "" }, { "ModuleRelativePath", "Classes/Engine/PointLight.h" }, { "ToolTip", "BEGIN DEPRECATED (use component functions now in level script)" }, }; #endif // WITH_METADATA // ********** Begin Function SetRadius constinit property declarations ***************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_NewRadius; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetRadius constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetRadius Property Definitions **************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_APointLight_SetRadius_Statics::NewProp_NewRadius = { "NewRadius", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PointLight_eventSetRadius_Parms, NewRadius), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_APointLight_SetRadius_Statics::NewProp_NewRadius, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers) < 2048); // ********** End Function SetRadius Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_APointLight_SetRadius_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_APointLight, nullptr, "SetRadius", Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetRadius_Statics::PropPointers), sizeof(Z_Construct_UFunction_APointLight_SetRadius_Statics::PointLight_eventSetRadius_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_APointLight_SetRadius_Statics::Function_MetaDataParams), Z_Construct_UFunction_APointLight_SetRadius_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_APointLight_SetRadius_Statics::PointLight_eventSetRadius_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_APointLight_SetRadius() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_APointLight_SetRadius_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(APointLight::execSetRadius) { P_GET_PROPERTY(FFloatProperty,Z_Param_NewRadius); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetRadius(Z_Param_NewRadius); P_NATIVE_END; } // ********** End Class APointLight Function SetRadius ********************************************* // ********** Begin Class APointLight ************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_APointLight; UClass* APointLight::GetPrivateStaticClass() { using TClass = APointLight; if (!Z_Registration_Info_UClass_APointLight.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PointLight"), Z_Registration_Info_UClass_APointLight.InnerSingleton, StaticRegisterNativesAPointLight, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_APointLight.InnerSingleton; } UClass* Z_Construct_UClass_APointLight_NoRegister() { return APointLight::GetPrivateStaticClass(); } struct Z_Construct_UClass_APointLight_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ChildCanTick", "" }, { "ClassGroupNames", "Lights PointLights" }, { "HideCategories", "Input Collision Replication" }, { "IgnoreCategoryKeywordsInSubclasses", "true" }, { "IncludePath", "Engine/PointLight.h" }, { "ModuleRelativePath", "Classes/Engine/PointLight.h" }, { "ShowCategories", "Input|MouseInput Input|TouchInput" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PointLightComponent_MetaData[] = { { "Category", "Light" }, { "EditInline", "true" }, { "ExposeFunctionCategories", "PointLight,Rendering|Lighting" }, { "ModuleRelativePath", "Classes/Engine/PointLight.h" }, }; #endif // WITH_METADATA // ********** Begin Class APointLight constinit property declarations ****************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_PointLightComponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class APointLight constinit property declarations ******************************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("SetLightFalloffExponent"), .Pointer = &APointLight::execSetLightFalloffExponent }, { .NameUTF8 = UTF8TEXT("SetRadius"), .Pointer = &APointLight::execSetRadius }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_APointLight_SetLightFalloffExponent, "SetLightFalloffExponent" }, // 1152116161 { &Z_Construct_UFunction_APointLight_SetRadius, "SetRadius" }, // 2708810405 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_APointLight_Statics // ********** Begin Class APointLight Property Definitions ***************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APointLight_Statics::NewProp_PointLightComponent = { "PointLightComponent", nullptr, (EPropertyFlags)0x01140000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APointLight, PointLightComponent), Z_Construct_UClass_UPointLightComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PointLightComponent_MetaData), NewProp_PointLightComponent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APointLight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APointLight_Statics::NewProp_PointLightComponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::PropPointers) < 2048); // ********** End Class APointLight Property Definitions ******************************************* UObject* (*const Z_Construct_UClass_APointLight_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_ALight, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_APointLight_Statics::ClassParams = { &APointLight::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_APointLight_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APointLight_Statics::Class_MetaDataParams), Z_Construct_UClass_APointLight_Statics::Class_MetaDataParams) }; void APointLight::StaticRegisterNativesAPointLight() { UClass* Class = APointLight::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_APointLight_Statics::Funcs)); } UClass* Z_Construct_UClass_APointLight() { if (!Z_Registration_Info_UClass_APointLight.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APointLight.OuterSingleton, Z_Construct_UClass_APointLight_Statics::ClassParams); } return Z_Registration_Info_UClass_APointLight.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APointLight); APointLight::~APointLight() {} // ********** End Class APointLight **************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_APointLight, APointLight::StaticClass, TEXT("APointLight"), &Z_Registration_Info_UClass_APointLight, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APointLight), 705558600U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_3736587987{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PointLight_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS