159 lines
9.2 KiB
C++
159 lines
9.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Engine/Player.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodePlayer() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UPlayer();
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ENGINE_API UClass* Z_Construct_UClass_UPlayer_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UPlayer ******************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UPlayer;
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UClass* UPlayer::GetPrivateStaticClass()
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{
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using TClass = UPlayer;
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if (!Z_Registration_Info_UClass_UPlayer.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("Player"),
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Z_Registration_Info_UClass_UPlayer.InnerSingleton,
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StaticRegisterNativesUPlayer,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UPlayer.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UPlayer_NoRegister()
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{
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return UPlayer::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UPlayer_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "Engine/Player.h" },
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{ "ModuleRelativePath", "Classes/Engine/Player.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerController_MetaData[] = {
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{ "Comment", "/** The actor this player controls. */" },
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{ "ModuleRelativePath", "Classes/Engine/Player.h" },
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{ "ToolTip", "The actor this player controls." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentNetSpeed_MetaData[] = {
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{ "Comment", "/** the current speed of the connection */" },
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{ "ModuleRelativePath", "Classes/Engine/Player.h" },
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{ "ToolTip", "the current speed of the connection" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConfiguredInternetSpeed_MetaData[] = {
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{ "Comment", "/** @todo document */" },
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{ "ModuleRelativePath", "Classes/Engine/Player.h" },
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{ "ToolTip", "@todo document" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConfiguredLanSpeed_MetaData[] = {
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{ "Comment", "/** @todo document */" },
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{ "ModuleRelativePath", "Classes/Engine/Player.h" },
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{ "ToolTip", "@todo document" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UPlayer constinit property declarations **********************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
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static const UECodeGen_Private::FIntPropertyParams NewProp_CurrentNetSpeed;
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static const UECodeGen_Private::FIntPropertyParams NewProp_ConfiguredInternetSpeed;
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static const UECodeGen_Private::FIntPropertyParams NewProp_ConfiguredLanSpeed;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UPlayer constinit property declarations ************************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UPlayer>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UPlayer_Statics
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// ********** Begin Class UPlayer Property Definitions *********************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerController_MetaData), NewProp_PlayerController_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_CurrentNetSpeed = { "CurrentNetSpeed", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, CurrentNetSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentNetSpeed_MetaData), NewProp_CurrentNetSpeed_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredInternetSpeed = { "ConfiguredInternetSpeed", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, ConfiguredInternetSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConfiguredInternetSpeed_MetaData), NewProp_ConfiguredInternetSpeed_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredLanSpeed = { "ConfiguredLanSpeed", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, ConfiguredLanSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConfiguredLanSpeed_MetaData), NewProp_ConfiguredLanSpeed_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPlayer_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_PlayerController,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_CurrentNetSpeed,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredInternetSpeed,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredLanSpeed,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::PropPointers) < 2048);
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// ********** End Class UPlayer Property Definitions ***********************************************
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UObject* (*const Z_Construct_UClass_UPlayer_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UPlayer_Statics::ClassParams = {
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&UPlayer::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UPlayer_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::PropPointers),
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0,
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0x000800ACu,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UPlayer_Statics::Class_MetaDataParams)
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};
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void UPlayer::StaticRegisterNativesUPlayer()
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{
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}
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UClass* Z_Construct_UClass_UPlayer()
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{
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if (!Z_Registration_Info_UClass_UPlayer.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPlayer.OuterSingleton, Z_Construct_UClass_UPlayer_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UPlayer.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPlayer);
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UPlayer::~UPlayer() {}
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// ********** End Class UPlayer ********************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UPlayer, UPlayer::StaticClass, TEXT("UPlayer"), &Z_Registration_Info_UClass_UPlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPlayer), 1624686655U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_2829613604{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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