// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/Player.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePlayer() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPlayer(); ENGINE_API UClass* Z_Construct_UClass_UPlayer_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UPlayer ****************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UPlayer; UClass* UPlayer::GetPrivateStaticClass() { using TClass = UPlayer; if (!Z_Registration_Info_UClass_UPlayer.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Player"), Z_Registration_Info_UClass_UPlayer.InnerSingleton, StaticRegisterNativesUPlayer, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPlayer.InnerSingleton; } UClass* Z_Construct_UClass_UPlayer_NoRegister() { return UPlayer::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPlayer_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Engine/Player.h" }, { "ModuleRelativePath", "Classes/Engine/Player.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerController_MetaData[] = { { "Comment", "/** The actor this player controls. */" }, { "ModuleRelativePath", "Classes/Engine/Player.h" }, { "ToolTip", "The actor this player controls." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentNetSpeed_MetaData[] = { { "Comment", "/** the current speed of the connection */" }, { "ModuleRelativePath", "Classes/Engine/Player.h" }, { "ToolTip", "the current speed of the connection" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConfiguredInternetSpeed_MetaData[] = { { "Comment", "/** @todo document */" }, { "ModuleRelativePath", "Classes/Engine/Player.h" }, { "ToolTip", "@todo document" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConfiguredLanSpeed_MetaData[] = { { "Comment", "/** @todo document */" }, { "ModuleRelativePath", "Classes/Engine/Player.h" }, { "ToolTip", "@todo document" }, }; #endif // WITH_METADATA // ********** Begin Class UPlayer constinit property declarations ********************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; static const UECodeGen_Private::FIntPropertyParams NewProp_CurrentNetSpeed; static const UECodeGen_Private::FIntPropertyParams NewProp_ConfiguredInternetSpeed; static const UECodeGen_Private::FIntPropertyParams NewProp_ConfiguredLanSpeed; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UPlayer constinit property declarations ************************************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPlayer_Statics // ********** Begin Class UPlayer Property Definitions ********************************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerController_MetaData), NewProp_PlayerController_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_CurrentNetSpeed = { "CurrentNetSpeed", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, CurrentNetSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentNetSpeed_MetaData), NewProp_CurrentNetSpeed_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredInternetSpeed = { "ConfiguredInternetSpeed", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, ConfiguredInternetSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConfiguredInternetSpeed_MetaData), NewProp_ConfiguredInternetSpeed_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredLanSpeed = { "ConfiguredLanSpeed", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, ConfiguredLanSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConfiguredLanSpeed_MetaData), NewProp_ConfiguredLanSpeed_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPlayer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_PlayerController, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_CurrentNetSpeed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredInternetSpeed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredLanSpeed, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::PropPointers) < 2048); // ********** End Class UPlayer Property Definitions *********************************************** UObject* (*const Z_Construct_UClass_UPlayer_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPlayer_Statics::ClassParams = { &UPlayer::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UPlayer_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::PropPointers), 0, 0x000800ACu, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UPlayer_Statics::Class_MetaDataParams) }; void UPlayer::StaticRegisterNativesUPlayer() { } UClass* Z_Construct_UClass_UPlayer() { if (!Z_Registration_Info_UClass_UPlayer.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPlayer.OuterSingleton, Z_Construct_UClass_UPlayer_Statics::ClassParams); } return Z_Registration_Info_UClass_UPlayer.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPlayer); UPlayer::~UPlayer() {} // ********** End Class UPlayer ******************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPlayer, UPlayer::StaticClass, TEXT("UPlayer"), &Z_Registration_Info_UClass_UPlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPlayer), 1624686655U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_2829613604{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS