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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/PhysicsObjectBlueprintLibrary.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

456 lines
40 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsEngine/PhysicsObjectBlueprintLibrary.h"
#include "Chaos/PhysicsObjectInterface.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsObjectBlueprintLibrary() {}
// ********** Begin Cross Module References ********************************************************
CHAOS_API UScriptStruct* Z_Construct_UScriptStruct_FClosestPhysicsObjectResult();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary();
ENGINE_API UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister();
PHYSICSCORE_API UEnum* Z_Construct_UEnum_PhysicsCore_ERadialImpulseFalloff();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsObjectBlueprintLibrary Function ApplyRadialImpulse ***************
struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics
{
struct PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms
{
UPrimitiveComponent* Component;
FVector Origin;
float Radius;
float Strength;
TEnumAsByte<ERadialImpulseFalloff> Falloff;
bool bApplyStrain;
float Strain;
bool bVelChange;
float MinValue;
float MaxValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Physics Object" },
{ "Comment", "/**\n\x09* Apply a physics radial impulse with an optional strain on a specific component\n\x09* Effect is applied within a sphere. When using linear falloff the effect will be minimum at the outer edge of the sphere and maximum at its center\n\x09* @param Component\x09\x09Primitive component to apply the impulse / strain on\n\x09* @param Origin\x09\x09\x09Positition of the origin of the radial effect in world space\n\x09* @param Radius\x09\x09\x09Radius of the radial effect ( beyond the radius, impulse will not be applied )\n\x09* @param Strength\x09\x09Strength of the impulse to apply ( Unit : (Kg * m / s) or ( m /s ) if bVelChange is true\n\x09* @param FallOff\x09\x09Type of falloff to use ( constant, linear )\n\x09* @param bApplyStrain\x09Whether or not to apply strain on top of the impulse ( for destructible objects )\n\x09* @param Strain\x09\x09\x09If bApplyStrain is true, Strain to apply to the physics particles ( for destructible objects )\n\x09* @param bVelChange\x09\x09If true, impulse Strength parameter is interpretation as a change of velocity\n\x09* @param MinValue\x09\x09When using linear falloff, this define the falloff value at the outer edge of the sphere\n\x09* @param MaxValue\x09\x09When using linear falloff, this define the falloff value at the center of the sphere\n\x09*/" },
{ "CPP_Default_bVelChange", "false" },
{ "CPP_Default_MaxValue", "1.000000" },
{ "CPP_Default_MinValue", "0.000000" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" },
{ "ToolTip", "Apply a physics radial impulse with an optional strain on a specific component\nEffect is applied within a sphere. When using linear falloff the effect will be minimum at the outer edge of the sphere and maximum at its center\n@param Component Primitive component to apply the impulse / strain on\n@param Origin Positition of the origin of the radial effect in world space\n@param Radius Radius of the radial effect ( beyond the radius, impulse will not be applied )\n@param Strength Strength of the impulse to apply ( Unit : (Kg * m / s) or ( m /s ) if bVelChange is true\n@param FallOff Type of falloff to use ( constant, linear )\n@param bApplyStrain Whether or not to apply strain on top of the impulse ( for destructible objects )\n@param Strain If bApplyStrain is true, Strain to apply to the physics particles ( for destructible objects )\n@param bVelChange If true, impulse Strength parameter is interpretation as a change of velocity\n@param MinValue When using linear falloff, this define the falloff value at the outer edge of the sphere\n@param MaxValue When using linear falloff, this define the falloff value at the center of the sphere" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
// ********** Begin Function ApplyRadialImpulse constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Component;
static const UECodeGen_Private::FStructPropertyParams NewProp_Origin;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Radius;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Strength;
static const UECodeGen_Private::FBytePropertyParams NewProp_Falloff;
static void NewProp_bApplyStrain_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bApplyStrain;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Strain;
static void NewProp_bVelChange_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bVelChange;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MinValue;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ApplyRadialImpulse constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ApplyRadialImpulse Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Component_MetaData), NewProp_Component_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Origin = { "Origin", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Origin), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Radius = { "Radius", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Radius), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strength = { "Strength", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Strength), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Falloff = { "Falloff", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Falloff), Z_Construct_UEnum_PhysicsCore_ERadialImpulseFalloff, METADATA_PARAMS(0, nullptr) }; // 742224509
void Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain_SetBit(void* Obj)
{
((PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms*)Obj)->bApplyStrain = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain = { "bApplyStrain", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms), &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strain = { "Strain", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Strain), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange_SetBit(void* Obj)
{
((PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms*)Obj)->bVelChange = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange = { "bVelChange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms), &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MinValue = { "MinValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, MinValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MaxValue = { "MaxValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, MaxValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Component,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Origin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Radius,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strength,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Falloff,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strain,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MinValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MaxValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers) < 2048);
// ********** End Function ApplyRadialImpulse Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "ApplyRadialImpulse", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execApplyRadialImpulse)
{
P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component);
P_GET_STRUCT(FVector,Z_Param_Origin);
P_GET_PROPERTY(FFloatProperty,Z_Param_Radius);
P_GET_PROPERTY(FFloatProperty,Z_Param_Strength);
P_GET_PROPERTY(FByteProperty,Z_Param_Falloff);
P_GET_UBOOL(Z_Param_bApplyStrain);
P_GET_PROPERTY(FFloatProperty,Z_Param_Strain);
P_GET_UBOOL(Z_Param_bVelChange);
P_GET_PROPERTY(FFloatProperty,Z_Param_MinValue);
P_GET_PROPERTY(FFloatProperty,Z_Param_MaxValue);
P_FINISH;
P_NATIVE_BEGIN;
UPhysicsObjectBlueprintLibrary::ApplyRadialImpulse(Z_Param_Component,Z_Param_Origin,Z_Param_Radius,Z_Param_Strength,ERadialImpulseFalloff(Z_Param_Falloff),Z_Param_bApplyStrain,Z_Param_Strain,Z_Param_bVelChange,Z_Param_MinValue,Z_Param_MaxValue);
P_NATIVE_END;
}
// ********** End Class UPhysicsObjectBlueprintLibrary Function ApplyRadialImpulse *****************
// ********** Begin Class UPhysicsObjectBlueprintLibrary Function ExtractClosestPhysicsObjectResults
struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics
{
struct PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms
{
FClosestPhysicsObjectResult Result;
FName OutName;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Physics Object" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Result_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ExtractClosestPhysicsObjectResults constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Result;
static const UECodeGen_Private::FNamePropertyParams NewProp_OutName;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ExtractClosestPhysicsObjectResults constinit property declarations ******
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ExtractClosestPhysicsObjectResults Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms, Result), Z_Construct_UScriptStruct_FClosestPhysicsObjectResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Result_MetaData), NewProp_Result_MetaData) }; // 3151410808
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_OutName = { "OutName", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms, OutName), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms), &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_OutName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers) < 2048);
// ********** End Function ExtractClosestPhysicsObjectResults Property Definitions *****************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "ExtractClosestPhysicsObjectResults", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execExtractClosestPhysicsObjectResults)
{
P_GET_STRUCT_REF(FClosestPhysicsObjectResult,Z_Param_Out_Result);
P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_OutName);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UPhysicsObjectBlueprintLibrary::ExtractClosestPhysicsObjectResults(Z_Param_Out_Result,Z_Param_Out_OutName);
P_NATIVE_END;
}
// ********** End Class UPhysicsObjectBlueprintLibrary Function ExtractClosestPhysicsObjectResults *
// ********** Begin Class UPhysicsObjectBlueprintLibrary Function GetClosestPhysicsObjectFromWorldLocation
struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics
{
struct PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms
{
UPrimitiveComponent* Component;
FVector WorldLocation;
FClosestPhysicsObjectResult ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Physics Object" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[] = {
{ "EditInline", "true" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldLocation_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetClosestPhysicsObjectFromWorldLocation constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_Component;
static const UECodeGen_Private::FStructPropertyParams NewProp_WorldLocation;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetClosestPhysicsObjectFromWorldLocation constinit property declarations
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetClosestPhysicsObjectFromWorldLocation Property Definitions *********
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Component_MetaData), NewProp_Component_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_WorldLocation = { "WorldLocation", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms, WorldLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldLocation_MetaData), NewProp_WorldLocation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms, ReturnValue), Z_Construct_UScriptStruct_FClosestPhysicsObjectResult, METADATA_PARAMS(0, nullptr) }; // 3151410808
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_Component,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_WorldLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers) < 2048);
// ********** End Function GetClosestPhysicsObjectFromWorldLocation Property Definitions ***********
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "GetClosestPhysicsObjectFromWorldLocation", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execGetClosestPhysicsObjectFromWorldLocation)
{
P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component);
P_GET_STRUCT_REF(FVector,Z_Param_Out_WorldLocation);
P_FINISH;
P_NATIVE_BEGIN;
*(FClosestPhysicsObjectResult*)Z_Param__Result=UPhysicsObjectBlueprintLibrary::GetClosestPhysicsObjectFromWorldLocation(Z_Param_Component,Z_Param_Out_WorldLocation);
P_NATIVE_END;
}
// ********** End Class UPhysicsObjectBlueprintLibrary Function GetClosestPhysicsObjectFromWorldLocation
// ********** Begin Class UPhysicsObjectBlueprintLibrary Function GetPhysicsObjectWorldTransform ***
struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics
{
struct PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms
{
UPrimitiveComponent* Component;
FName BoneName;
FTransform ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Physics Object" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
// ********** Begin Function GetPhysicsObjectWorldTransform constinit property declarations ********
static const UECodeGen_Private::FObjectPropertyParams NewProp_Component;
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneName;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetPhysicsObjectWorldTransform constinit property declarations **********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetPhysicsObjectWorldTransform Property Definitions *******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Component_MetaData), NewProp_Component_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_BoneName = { "BoneName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms, BoneName), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms, ReturnValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_Component,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_BoneName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers) < 2048);
// ********** End Function GetPhysicsObjectWorldTransform Property Definitions *********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "GetPhysicsObjectWorldTransform", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execGetPhysicsObjectWorldTransform)
{
P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component);
P_GET_PROPERTY(FNameProperty,Z_Param_BoneName);
P_FINISH;
P_NATIVE_BEGIN;
*(FTransform*)Z_Param__Result=UPhysicsObjectBlueprintLibrary::GetPhysicsObjectWorldTransform(Z_Param_Component,Z_Param_BoneName);
P_NATIVE_END;
}
// ********** End Class UPhysicsObjectBlueprintLibrary Function GetPhysicsObjectWorldTransform *****
// ********** Begin Class UPhysicsObjectBlueprintLibrary *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary;
UClass* UPhysicsObjectBlueprintLibrary::GetPrivateStaticClass()
{
using TClass = UPhysicsObjectBlueprintLibrary;
if (!Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsObjectBlueprintLibrary"),
Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.InnerSingleton,
StaticRegisterNativesUPhysicsObjectBlueprintLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_NoRegister()
{
return UPhysicsObjectBlueprintLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsEngine/PhysicsObjectBlueprintLibrary.h" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsObjectBlueprintLibrary constinit property declarations ***********
// ********** End Class UPhysicsObjectBlueprintLibrary constinit property declarations *************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ApplyRadialImpulse"), .Pointer = &UPhysicsObjectBlueprintLibrary::execApplyRadialImpulse },
{ .NameUTF8 = UTF8TEXT("ExtractClosestPhysicsObjectResults"), .Pointer = &UPhysicsObjectBlueprintLibrary::execExtractClosestPhysicsObjectResults },
{ .NameUTF8 = UTF8TEXT("GetClosestPhysicsObjectFromWorldLocation"), .Pointer = &UPhysicsObjectBlueprintLibrary::execGetClosestPhysicsObjectFromWorldLocation },
{ .NameUTF8 = UTF8TEXT("GetPhysicsObjectWorldTransform"), .Pointer = &UPhysicsObjectBlueprintLibrary::execGetPhysicsObjectWorldTransform },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse, "ApplyRadialImpulse" }, // 3472189546
{ &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults, "ExtractClosestPhysicsObjectResults" }, // 3358621027
{ &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation, "GetClosestPhysicsObjectFromWorldLocation" }, // 1238100687
{ &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform, "GetPhysicsObjectWorldTransform" }, // 3415049729
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsObjectBlueprintLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics
UObject* (*const Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::ClassParams = {
&UPhysicsObjectBlueprintLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::Class_MetaDataParams)
};
void UPhysicsObjectBlueprintLibrary::StaticRegisterNativesUPhysicsObjectBlueprintLibrary()
{
UClass* Class = UPhysicsObjectBlueprintLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary()
{
if (!Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.OuterSingleton;
}
UPhysicsObjectBlueprintLibrary::UPhysicsObjectBlueprintLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsObjectBlueprintLibrary);
UPhysicsObjectBlueprintLibrary::~UPhysicsObjectBlueprintLibrary() {}
// ********** End Class UPhysicsObjectBlueprintLibrary *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, UPhysicsObjectBlueprintLibrary::StaticClass, TEXT("UPhysicsObjectBlueprintLibrary"), &Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsObjectBlueprintLibrary), 1917447278U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_2864705919{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS