// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PhysicsEngine/PhysicsObjectBlueprintLibrary.h" #include "Chaos/PhysicsObjectInterface.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePhysicsObjectBlueprintLibrary() {} // ********** Begin Cross Module References ******************************************************** CHAOS_API UScriptStruct* Z_Construct_UScriptStruct_FClosestPhysicsObjectResult(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary(); ENGINE_API UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister(); PHYSICSCORE_API UEnum* Z_Construct_UEnum_PhysicsCore_ERadialImpulseFalloff(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UPhysicsObjectBlueprintLibrary Function ApplyRadialImpulse *************** struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics { struct PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms { UPrimitiveComponent* Component; FVector Origin; float Radius; float Strength; TEnumAsByte Falloff; bool bApplyStrain; float Strain; bool bVelChange; float MinValue; float MaxValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Physics Object" }, { "Comment", "/**\n\x09* Apply a physics radial impulse with an optional strain on a specific component\n\x09* Effect is applied within a sphere. When using linear falloff the effect will be minimum at the outer edge of the sphere and maximum at its center\n\x09* @param Component\x09\x09Primitive component to apply the impulse / strain on\n\x09* @param Origin\x09\x09\x09Positition of the origin of the radial effect in world space\n\x09* @param Radius\x09\x09\x09Radius of the radial effect ( beyond the radius, impulse will not be applied )\n\x09* @param Strength\x09\x09Strength of the impulse to apply ( Unit : (Kg * m / s) or ( m /s ) if bVelChange is true\n\x09* @param FallOff\x09\x09Type of falloff to use ( constant, linear )\n\x09* @param bApplyStrain\x09Whether or not to apply strain on top of the impulse ( for destructible objects )\n\x09* @param Strain\x09\x09\x09If bApplyStrain is true, Strain to apply to the physics particles ( for destructible objects )\n\x09* @param bVelChange\x09\x09If true, impulse Strength parameter is interpretation as a change of velocity\n\x09* @param MinValue\x09\x09When using linear falloff, this define the falloff value at the outer edge of the sphere\n\x09* @param MaxValue\x09\x09When using linear falloff, this define the falloff value at the center of the sphere\n\x09*/" }, { "CPP_Default_bVelChange", "false" }, { "CPP_Default_MaxValue", "1.000000" }, { "CPP_Default_MinValue", "0.000000" }, { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" }, { "ToolTip", "Apply a physics radial impulse with an optional strain on a specific component\nEffect is applied within a sphere. When using linear falloff the effect will be minimum at the outer edge of the sphere and maximum at its center\n@param Component Primitive component to apply the impulse / strain on\n@param Origin Positition of the origin of the radial effect in world space\n@param Radius Radius of the radial effect ( beyond the radius, impulse will not be applied )\n@param Strength Strength of the impulse to apply ( Unit : (Kg * m / s) or ( m /s ) if bVelChange is true\n@param FallOff Type of falloff to use ( constant, linear )\n@param bApplyStrain Whether or not to apply strain on top of the impulse ( for destructible objects )\n@param Strain If bApplyStrain is true, Strain to apply to the physics particles ( for destructible objects )\n@param bVelChange If true, impulse Strength parameter is interpretation as a change of velocity\n@param MinValue When using linear falloff, this define the falloff value at the outer edge of the sphere\n@param MaxValue When using linear falloff, this define the falloff value at the center of the sphere" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[] = { { "EditInline", "true" }, }; #endif // WITH_METADATA // ********** Begin Function ApplyRadialImpulse constinit property declarations ******************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Component; static const UECodeGen_Private::FStructPropertyParams NewProp_Origin; static const UECodeGen_Private::FFloatPropertyParams NewProp_Radius; static const UECodeGen_Private::FFloatPropertyParams NewProp_Strength; static const UECodeGen_Private::FBytePropertyParams NewProp_Falloff; static void NewProp_bApplyStrain_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bApplyStrain; static const UECodeGen_Private::FFloatPropertyParams NewProp_Strain; static void NewProp_bVelChange_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bVelChange; static const UECodeGen_Private::FFloatPropertyParams NewProp_MinValue; static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ApplyRadialImpulse constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ApplyRadialImpulse Property Definitions ******************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Component_MetaData), NewProp_Component_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Origin = { "Origin", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Origin), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Radius = { "Radius", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Radius), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strength = { "Strength", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Strength), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Falloff = { "Falloff", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Falloff), Z_Construct_UEnum_PhysicsCore_ERadialImpulseFalloff, METADATA_PARAMS(0, nullptr) }; // 742224509 void Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain_SetBit(void* Obj) { ((PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms*)Obj)->bApplyStrain = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain = { "bApplyStrain", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms), &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strain = { "Strain", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, Strain), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange_SetBit(void* Obj) { ((PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms*)Obj)->bVelChange = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange = { "bVelChange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms), &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MinValue = { "MinValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, MinValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MaxValue = { "MaxValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms, MaxValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Component, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Origin, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Radius, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strength, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Falloff, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bApplyStrain, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_Strain, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_bVelChange, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MinValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::NewProp_MaxValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers) < 2048); // ********** End Function ApplyRadialImpulse Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "ApplyRadialImpulse", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::PhysicsObjectBlueprintLibrary_eventApplyRadialImpulse_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execApplyRadialImpulse) { P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); P_GET_STRUCT(FVector,Z_Param_Origin); P_GET_PROPERTY(FFloatProperty,Z_Param_Radius); P_GET_PROPERTY(FFloatProperty,Z_Param_Strength); P_GET_PROPERTY(FByteProperty,Z_Param_Falloff); P_GET_UBOOL(Z_Param_bApplyStrain); P_GET_PROPERTY(FFloatProperty,Z_Param_Strain); P_GET_UBOOL(Z_Param_bVelChange); P_GET_PROPERTY(FFloatProperty,Z_Param_MinValue); P_GET_PROPERTY(FFloatProperty,Z_Param_MaxValue); P_FINISH; P_NATIVE_BEGIN; UPhysicsObjectBlueprintLibrary::ApplyRadialImpulse(Z_Param_Component,Z_Param_Origin,Z_Param_Radius,Z_Param_Strength,ERadialImpulseFalloff(Z_Param_Falloff),Z_Param_bApplyStrain,Z_Param_Strain,Z_Param_bVelChange,Z_Param_MinValue,Z_Param_MaxValue); P_NATIVE_END; } // ********** End Class UPhysicsObjectBlueprintLibrary Function ApplyRadialImpulse ***************** // ********** Begin Class UPhysicsObjectBlueprintLibrary Function ExtractClosestPhysicsObjectResults struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics { struct PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms { FClosestPhysicsObjectResult Result; FName OutName; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Physics Object" }, { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Result_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ExtractClosestPhysicsObjectResults constinit property declarations **** static const UECodeGen_Private::FStructPropertyParams NewProp_Result; static const UECodeGen_Private::FNamePropertyParams NewProp_OutName; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ExtractClosestPhysicsObjectResults constinit property declarations ****** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ExtractClosestPhysicsObjectResults Property Definitions *************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms, Result), Z_Construct_UScriptStruct_FClosestPhysicsObjectResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Result_MetaData), NewProp_Result_MetaData) }; // 3151410808 const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_OutName = { "OutName", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms, OutName), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms), &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_Result, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_OutName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers) < 2048); // ********** End Function ExtractClosestPhysicsObjectResults Property Definitions ***************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "ExtractClosestPhysicsObjectResults", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::PhysicsObjectBlueprintLibrary_eventExtractClosestPhysicsObjectResults_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execExtractClosestPhysicsObjectResults) { P_GET_STRUCT_REF(FClosestPhysicsObjectResult,Z_Param_Out_Result); P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_OutName); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UPhysicsObjectBlueprintLibrary::ExtractClosestPhysicsObjectResults(Z_Param_Out_Result,Z_Param_Out_OutName); P_NATIVE_END; } // ********** End Class UPhysicsObjectBlueprintLibrary Function ExtractClosestPhysicsObjectResults * // ********** Begin Class UPhysicsObjectBlueprintLibrary Function GetClosestPhysicsObjectFromWorldLocation struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics { struct PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms { UPrimitiveComponent* Component; FVector WorldLocation; FClosestPhysicsObjectResult ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Physics Object" }, { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[] = { { "EditInline", "true" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldLocation_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetClosestPhysicsObjectFromWorldLocation constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_Component; static const UECodeGen_Private::FStructPropertyParams NewProp_WorldLocation; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetClosestPhysicsObjectFromWorldLocation constinit property declarations static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetClosestPhysicsObjectFromWorldLocation Property Definitions ********* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Component_MetaData), NewProp_Component_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_WorldLocation = { "WorldLocation", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms, WorldLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldLocation_MetaData), NewProp_WorldLocation_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms, ReturnValue), Z_Construct_UScriptStruct_FClosestPhysicsObjectResult, METADATA_PARAMS(0, nullptr) }; // 3151410808 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_Component, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_WorldLocation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers) < 2048); // ********** End Function GetClosestPhysicsObjectFromWorldLocation Property Definitions *********** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "GetClosestPhysicsObjectFromWorldLocation", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::PhysicsObjectBlueprintLibrary_eventGetClosestPhysicsObjectFromWorldLocation_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execGetClosestPhysicsObjectFromWorldLocation) { P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); P_GET_STRUCT_REF(FVector,Z_Param_Out_WorldLocation); P_FINISH; P_NATIVE_BEGIN; *(FClosestPhysicsObjectResult*)Z_Param__Result=UPhysicsObjectBlueprintLibrary::GetClosestPhysicsObjectFromWorldLocation(Z_Param_Component,Z_Param_Out_WorldLocation); P_NATIVE_END; } // ********** End Class UPhysicsObjectBlueprintLibrary Function GetClosestPhysicsObjectFromWorldLocation // ********** Begin Class UPhysicsObjectBlueprintLibrary Function GetPhysicsObjectWorldTransform *** struct Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics { struct PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms { UPrimitiveComponent* Component; FName BoneName; FTransform ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Physics Object" }, { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[] = { { "EditInline", "true" }, }; #endif // WITH_METADATA // ********** Begin Function GetPhysicsObjectWorldTransform constinit property declarations ******** static const UECodeGen_Private::FObjectPropertyParams NewProp_Component; static const UECodeGen_Private::FNamePropertyParams NewProp_BoneName; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetPhysicsObjectWorldTransform constinit property declarations ********** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetPhysicsObjectWorldTransform Property Definitions ******************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms, Component), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Component_MetaData), NewProp_Component_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_BoneName = { "BoneName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms, BoneName), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms, ReturnValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_Component, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_BoneName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers) < 2048); // ********** End Function GetPhysicsObjectWorldTransform Property Definitions ********************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, nullptr, "GetPhysicsObjectWorldTransform", Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::PhysicsObjectBlueprintLibrary_eventGetPhysicsObjectWorldTransform_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UPhysicsObjectBlueprintLibrary::execGetPhysicsObjectWorldTransform) { P_GET_OBJECT(UPrimitiveComponent,Z_Param_Component); P_GET_PROPERTY(FNameProperty,Z_Param_BoneName); P_FINISH; P_NATIVE_BEGIN; *(FTransform*)Z_Param__Result=UPhysicsObjectBlueprintLibrary::GetPhysicsObjectWorldTransform(Z_Param_Component,Z_Param_BoneName); P_NATIVE_END; } // ********** End Class UPhysicsObjectBlueprintLibrary Function GetPhysicsObjectWorldTransform ***** // ********** Begin Class UPhysicsObjectBlueprintLibrary ******************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary; UClass* UPhysicsObjectBlueprintLibrary::GetPrivateStaticClass() { using TClass = UPhysicsObjectBlueprintLibrary; if (!Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PhysicsObjectBlueprintLibrary"), Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.InnerSingleton, StaticRegisterNativesUPhysicsObjectBlueprintLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_NoRegister() { return UPhysicsObjectBlueprintLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "PhysicsEngine/PhysicsObjectBlueprintLibrary.h" }, { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsObjectBlueprintLibrary.h" }, }; #endif // WITH_METADATA // ********** Begin Class UPhysicsObjectBlueprintLibrary constinit property declarations *********** // ********** End Class UPhysicsObjectBlueprintLibrary constinit property declarations ************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("ApplyRadialImpulse"), .Pointer = &UPhysicsObjectBlueprintLibrary::execApplyRadialImpulse }, { .NameUTF8 = UTF8TEXT("ExtractClosestPhysicsObjectResults"), .Pointer = &UPhysicsObjectBlueprintLibrary::execExtractClosestPhysicsObjectResults }, { .NameUTF8 = UTF8TEXT("GetClosestPhysicsObjectFromWorldLocation"), .Pointer = &UPhysicsObjectBlueprintLibrary::execGetClosestPhysicsObjectFromWorldLocation }, { .NameUTF8 = UTF8TEXT("GetPhysicsObjectWorldTransform"), .Pointer = &UPhysicsObjectBlueprintLibrary::execGetPhysicsObjectWorldTransform }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ApplyRadialImpulse, "ApplyRadialImpulse" }, // 3472189546 { &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults, "ExtractClosestPhysicsObjectResults" }, // 3358621027 { &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation, "GetClosestPhysicsObjectFromWorldLocation" }, // 1238100687 { &Z_Construct_UFunction_UPhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform, "GetPhysicsObjectWorldTransform" }, // 3415049729 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics UObject* (*const Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::ClassParams = { &UPhysicsObjectBlueprintLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::Class_MetaDataParams) }; void UPhysicsObjectBlueprintLibrary::StaticRegisterNativesUPhysicsObjectBlueprintLibrary() { UClass* Class = UPhysicsObjectBlueprintLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary() { if (!Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary.OuterSingleton; } UPhysicsObjectBlueprintLibrary::UPhysicsObjectBlueprintLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsObjectBlueprintLibrary); UPhysicsObjectBlueprintLibrary::~UPhysicsObjectBlueprintLibrary() {} // ********** End Class UPhysicsObjectBlueprintLibrary ********************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPhysicsObjectBlueprintLibrary, UPhysicsObjectBlueprintLibrary::StaticClass, TEXT("UPhysicsObjectBlueprintLibrary"), &Z_Registration_Info_UClass_UPhysicsObjectBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsObjectBlueprintLibrary), 1917447278U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_2864705919{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS