176 lines
8.2 KiB
C++
176 lines
8.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Particles/ParticleSystem.h"
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#ifdef ENGINE_ParticleSystem_generated_h
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#error "ParticleSystem.generated.h already included, missing '#pragma once' in ParticleSystem.h"
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#endif
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#define ENGINE_ParticleSystem_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UClass;
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class UObject;
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// ********** Begin ScriptStruct FParticleSystemLOD ************************************************
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struct Z_Construct_UScriptStruct_FParticleSystemLOD_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_69_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FParticleSystemLOD_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FParticleSystemLOD;
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// ********** End ScriptStruct FParticleSystemLOD **************************************************
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// ********** Begin ScriptStruct FLODSoloTrack *****************************************************
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struct Z_Construct_UScriptStruct_FLODSoloTrack_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_89_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FLODSoloTrack_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FLODSoloTrack;
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// ********** End ScriptStruct FLODSoloTrack *******************************************************
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// ********** Begin ScriptStruct FNamedEmitterMaterial *********************************************
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struct Z_Construct_UScriptStruct_FNamedEmitterMaterial_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_99_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNamedEmitterMaterial_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNamedEmitterMaterial;
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// ********** End ScriptStruct FNamedEmitterMaterial ***********************************************
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// ********** Begin Class UFXSystemAsset ***********************************************************
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struct Z_Construct_UClass_UFXSystemAsset_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UFXSystemAsset_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_INCLASS \
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private: \
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static void StaticRegisterNativesUFXSystemAsset(); \
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friend struct ::Z_Construct_UClass_UFXSystemAsset_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UFXSystemAsset_NoRegister(); \
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public: \
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DECLARE_CLASS2(UFXSystemAsset, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UFXSystemAsset_NoRegister) \
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DECLARE_SERIALIZER(UFXSystemAsset)
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UFXSystemAsset(const FObjectInitializer& ObjectInitializer); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFXSystemAsset) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UFXSystemAsset); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFXSystemAsset); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UFXSystemAsset(UFXSystemAsset&&) = delete; \
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UFXSystemAsset(const UFXSystemAsset&) = delete; \
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ENGINE_API virtual ~UFXSystemAsset();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_116_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UFXSystemAsset;
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// ********** End Class UFXSystemAsset *************************************************************
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// ********** Begin Class UParticleSystem **********************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_RPC_WRAPPERS \
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DECLARE_FUNCTION(execContainsEmitterType);
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UParticleSystem, ENGINE_API)
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struct Z_Construct_UClass_UParticleSystem_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UParticleSystem_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_INCLASS \
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private: \
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static void StaticRegisterNativesUParticleSystem(); \
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friend struct ::Z_Construct_UClass_UParticleSystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleSystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(UParticleSystem, UFXSystemAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleSystem_NoRegister) \
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DECLARE_SERIALIZER(UParticleSystem) \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UParticleSystem(const FObjectInitializer& ObjectInitializer); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleSystem) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleSystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleSystem); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UParticleSystem(UParticleSystem&&) = delete; \
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UParticleSystem(const UParticleSystem&) = delete; \
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ENGINE_API virtual ~UParticleSystem();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_158_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UParticleSystem;
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// ********** End Class UParticleSystem ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h
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// ********** Begin Enum EParticleSystemUpdateMode *************************************************
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#define FOREACH_ENUM_EPARTICLESYSTEMUPDATEMODE(op) \
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op(EPSUM_RealTime) \
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op(EPSUM_FixedTime)
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enum EParticleSystemUpdateMode : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSystemUpdateMode>();
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// ********** End Enum EParticleSystemUpdateMode ***************************************************
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// ********** Begin Enum ParticleSystemLODMethod ***************************************************
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#define FOREACH_ENUM_PARTICLESYSTEMLODMETHOD(op) \
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op(PARTICLESYSTEMLODMETHOD_Automatic) \
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op(PARTICLESYSTEMLODMETHOD_DirectSet) \
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op(PARTICLESYSTEMLODMETHOD_ActivateAutomatic)
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enum ParticleSystemLODMethod : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ParticleSystemLODMethod>();
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// ********** End Enum ParticleSystemLODMethod *****************************************************
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// ********** Begin Enum EParticleSystemOcclusionBoundsMethod **************************************
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#define FOREACH_ENUM_EPARTICLESYSTEMOCCLUSIONBOUNDSMETHOD(op) \
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op(EPSOBM_None) \
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op(EPSOBM_ParticleBounds) \
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op(EPSOBM_CustomBounds)
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enum EParticleSystemOcclusionBoundsMethod : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSystemOcclusionBoundsMethod>();
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// ********** End Enum EParticleSystemOcclusionBoundsMethod ****************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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