// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/ParticleSystem.h" #ifdef ENGINE_ParticleSystem_generated_h #error "ParticleSystem.generated.h already included, missing '#pragma once' in ParticleSystem.h" #endif #define ENGINE_ParticleSystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UClass; class UObject; // ********** Begin ScriptStruct FParticleSystemLOD ************************************************ struct Z_Construct_UScriptStruct_FParticleSystemLOD_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_69_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FParticleSystemLOD_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FParticleSystemLOD; // ********** End ScriptStruct FParticleSystemLOD ************************************************** // ********** Begin ScriptStruct FLODSoloTrack ***************************************************** struct Z_Construct_UScriptStruct_FLODSoloTrack_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_89_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLODSoloTrack_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FLODSoloTrack; // ********** End ScriptStruct FLODSoloTrack ******************************************************* // ********** Begin ScriptStruct FNamedEmitterMaterial ********************************************* struct Z_Construct_UScriptStruct_FNamedEmitterMaterial_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_99_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNamedEmitterMaterial_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNamedEmitterMaterial; // ********** End ScriptStruct FNamedEmitterMaterial *********************************************** // ********** Begin Class UFXSystemAsset *********************************************************** struct Z_Construct_UClass_UFXSystemAsset_Statics; ENGINE_API UClass* Z_Construct_UClass_UFXSystemAsset_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_INCLASS \ private: \ static void StaticRegisterNativesUFXSystemAsset(); \ friend struct ::Z_Construct_UClass_UFXSystemAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UFXSystemAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UFXSystemAsset, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UFXSystemAsset_NoRegister) \ DECLARE_SERIALIZER(UFXSystemAsset) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UFXSystemAsset(const FObjectInitializer& ObjectInitializer); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFXSystemAsset) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UFXSystemAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFXSystemAsset); \ /** Deleted move- and copy-constructors, should never be used */ \ UFXSystemAsset(UFXSystemAsset&&) = delete; \ UFXSystemAsset(const UFXSystemAsset&) = delete; \ ENGINE_API virtual ~UFXSystemAsset(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_116_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UFXSystemAsset; // ********** End Class UFXSystemAsset ************************************************************* // ********** Begin Class UParticleSystem ********************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_RPC_WRAPPERS \ DECLARE_FUNCTION(execContainsEmitterType); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UParticleSystem, ENGINE_API) struct Z_Construct_UClass_UParticleSystem_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleSystem_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_INCLASS \ private: \ static void StaticRegisterNativesUParticleSystem(); \ friend struct ::Z_Construct_UClass_UParticleSystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleSystem_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleSystem, UFXSystemAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleSystem_NoRegister) \ DECLARE_SERIALIZER(UParticleSystem) \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleSystem(const FObjectInitializer& ObjectInitializer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleSystem) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleSystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleSystem); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleSystem(UParticleSystem&&) = delete; \ UParticleSystem(const UParticleSystem&) = delete; \ ENGINE_API virtual ~UParticleSystem(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_158_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleSystem; // ********** End Class UParticleSystem ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h // ********** Begin Enum EParticleSystemUpdateMode ************************************************* #define FOREACH_ENUM_EPARTICLESYSTEMUPDATEMODE(op) \ op(EPSUM_RealTime) \ op(EPSUM_FixedTime) enum EParticleSystemUpdateMode : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EParticleSystemUpdateMode *************************************************** // ********** Begin Enum ParticleSystemLODMethod *************************************************** #define FOREACH_ENUM_PARTICLESYSTEMLODMETHOD(op) \ op(PARTICLESYSTEMLODMETHOD_Automatic) \ op(PARTICLESYSTEMLODMETHOD_DirectSet) \ op(PARTICLESYSTEMLODMETHOD_ActivateAutomatic) enum ParticleSystemLODMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ParticleSystemLODMethod ***************************************************** // ********** Begin Enum EParticleSystemOcclusionBoundsMethod ************************************** #define FOREACH_ENUM_EPARTICLESYSTEMOCCLUSIONBOUNDSMETHOD(op) \ op(EPSOBM_None) \ op(EPSOBM_ParticleBounds) \ op(EPSOBM_CustomBounds) enum EParticleSystemOcclusionBoundsMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EParticleSystemOcclusionBoundsMethod **************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS