62 lines
2.7 KiB
C++
62 lines
2.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "ParticleHelper.h"
|
|
|
|
#ifdef ENGINE_ParticleHelper_generated_h
|
|
#error "ParticleHelper.generated.h already included, missing '#pragma once' in ParticleHelper.h"
|
|
#endif
|
|
#define ENGINE_ParticleHelper_generated_h
|
|
|
|
#include "Templates/IsUEnumClass.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ReflectedTypeAccessors.h"
|
|
#include "Templates/NoDestroy.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_ParticleHelper_h
|
|
|
|
// ********** Begin Enum EParticleDetailMode *******************************************************
|
|
#define FOREACH_ENUM_EPARTICLEDETAILMODE(op) \
|
|
op(PDM_Low) \
|
|
op(PDM_Medium) \
|
|
op(PDM_High) \
|
|
op(PDM_Epic)
|
|
|
|
enum EParticleDetailMode : int;
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleDetailMode>();
|
|
// ********** End Enum EParticleDetailMode *********************************************************
|
|
|
|
// ********** Begin Enum EParticleSignificanceLevel ************************************************
|
|
#define FOREACH_ENUM_EPARTICLESIGNIFICANCELEVEL(op) \
|
|
op(EParticleSignificanceLevel::Low) \
|
|
op(EParticleSignificanceLevel::Medium) \
|
|
op(EParticleSignificanceLevel::High) \
|
|
op(EParticleSignificanceLevel::Critical) \
|
|
op(EParticleSignificanceLevel::Num)
|
|
|
|
enum class EParticleSignificanceLevel : uint8;
|
|
template<> struct TIsUEnumClass<EParticleSignificanceLevel> { enum { Value = true }; };
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSignificanceLevel>();
|
|
// ********** End Enum EParticleSignificanceLevel **************************************************
|
|
|
|
// ********** Begin Enum EParticleSystemInsignificanceReaction *************************************
|
|
#define FOREACH_ENUM_EPARTICLESYSTEMINSIGNIFICANCEREACTION(op) \
|
|
op(EParticleSystemInsignificanceReaction::Auto) \
|
|
op(EParticleSystemInsignificanceReaction::Complete) \
|
|
op(EParticleSystemInsignificanceReaction::DisableTick) \
|
|
op(EParticleSystemInsignificanceReaction::DisableTickAndKill) \
|
|
op(EParticleSystemInsignificanceReaction::Num)
|
|
|
|
enum class EParticleSystemInsignificanceReaction : uint8;
|
|
template<> struct TIsUEnumClass<EParticleSystemInsignificanceReaction> { enum { Value = true }; };
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSystemInsignificanceReaction>();
|
|
// ********** End Enum EParticleSystemInsignificanceReaction ***************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|