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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/MaterialExpressionSwitch.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

90 lines
4.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionSwitch.h"
#ifdef ENGINE_MaterialExpressionSwitch_generated_h
#error "MaterialExpressionSwitch.generated.h already included, missing '#pragma once' in MaterialExpressionSwitch.h"
#endif
#define ENGINE_MaterialExpressionSwitch_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FSwitchCustomInput ************************************************
struct Z_Construct_UScriptStruct_FSwitchCustomInput_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_28_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSwitchCustomInput_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FSwitchCustomInput;
// ********** End ScriptStruct FSwitchCustomInput **************************************************
// ********** Begin Class UMaterialExpressionSwitch ************************************************
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_40_ARCHIVESERIALIZER \
DECLARE_FARCHIVE_SERIALIZER(UMaterialExpressionSwitch, ENGINE_API)
struct Z_Construct_UClass_UMaterialExpressionSwitch_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionSwitch_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_40_INCLASS \
private: \
static void StaticRegisterNativesUMaterialExpressionSwitch(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionSwitch_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionSwitch_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionSwitch, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionSwitch_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionSwitch) \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_40_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_40_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialExpressionSwitch(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionSwitch) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionSwitch); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionSwitch); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionSwitch(UMaterialExpressionSwitch&&) = delete; \
UMaterialExpressionSwitch(const UMaterialExpressionSwitch&) = delete; \
ENGINE_API virtual ~UMaterialExpressionSwitch();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_37_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_40_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_40_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h_40_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionSwitch;
// ********** End Class UMaterialExpressionSwitch **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSwitch_h
// ********** Begin Enum ESwitchMaterialOutputType *************************************************
#define FOREACH_ENUM_ESWITCHMATERIALOUTPUTTYPE(op) \
op(TMMOT_Float1) \
op(TMMOT_Float2) \
op(TMMOT_Float3) \
op(TMMOT_Float4)
enum ESwitchMaterialOutputType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESwitchMaterialOutputType>();
// ********** End Enum ESwitchMaterialOutputType ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS