Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/LightComponentBase.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

83 lines
3.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/LightComponentBase.h"
#ifdef ENGINE_LightComponentBase_generated_h
#error "LightComponentBase.generated.h already included, missing '#pragma once' in LightComponentBase.h"
#endif
#define ENGINE_LightComponentBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FLinearColor;
// ********** Begin Class ULightComponentBase ******************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetSamplesPerPixel); \
DECLARE_FUNCTION(execSetCastRaytracedShadows); \
DECLARE_FUNCTION(execSetCastRaytracedShadow); \
DECLARE_FUNCTION(execSetAffectGlobalIllumination); \
DECLARE_FUNCTION(execSetAffectReflection); \
DECLARE_FUNCTION(execSetCastDeepShadow); \
DECLARE_FUNCTION(execSetCastVolumetricShadow); \
DECLARE_FUNCTION(execGetLightColor); \
DECLARE_FUNCTION(execSetCastShadows);
#define FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULightComponentBase, ENGINE_API)
struct Z_Construct_UClass_ULightComponentBase_Statics;
ENGINE_API UClass* Z_Construct_UClass_ULightComponentBase_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_INCLASS \
private: \
static void StaticRegisterNativesULightComponentBase(); \
friend struct ::Z_Construct_UClass_ULightComponentBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_ULightComponentBase_NoRegister(); \
public: \
DECLARE_CLASS2(ULightComponentBase, USceneComponent, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ULightComponentBase_NoRegister) \
DECLARE_SERIALIZER(ULightComponentBase) \
FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API ULightComponentBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULightComponentBase) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ULightComponentBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULightComponentBase); \
/** Deleted move- and copy-constructors, should never be used */ \
ULightComponentBase(ULightComponentBase&&) = delete; \
ULightComponentBase(const ULightComponentBase&) = delete; \
ENGINE_API virtual ~ULightComponentBase();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_13_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULightComponentBase;
// ********** End Class ULightComponentBase ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_LightComponentBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS