Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/LevelStreamingVolume.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

76 lines
3.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/LevelStreamingVolume.h"
#ifdef ENGINE_LevelStreamingVolume_generated_h
#error "LevelStreamingVolume.generated.h already included, missing '#pragma once' in LevelStreamingVolume.h"
#endif
#define ENGINE_LevelStreamingVolume_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ALevelStreamingVolume ****************************************************
struct Z_Construct_UClass_ALevelStreamingVolume_Statics;
ENGINE_API UClass* Z_Construct_UClass_ALevelStreamingVolume_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreamingVolume_h_31_INCLASS \
private: \
static void StaticRegisterNativesALevelStreamingVolume(); \
friend struct ::Z_Construct_UClass_ALevelStreamingVolume_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_ALevelStreamingVolume_NoRegister(); \
public: \
DECLARE_CLASS2(ALevelStreamingVolume, AVolume, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ALevelStreamingVolume_NoRegister) \
DECLARE_SERIALIZER(ALevelStreamingVolume)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreamingVolume_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API ALevelStreamingVolume(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALevelStreamingVolume) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ALevelStreamingVolume); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALevelStreamingVolume); \
/** Deleted move- and copy-constructors, should never be used */ \
ALevelStreamingVolume(ALevelStreamingVolume&&) = delete; \
ALevelStreamingVolume(const ALevelStreamingVolume&) = delete; \
ENGINE_API virtual ~ALevelStreamingVolume();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreamingVolume_h_28_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreamingVolume_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreamingVolume_h_31_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreamingVolume_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ALevelStreamingVolume;
// ********** End Class ALevelStreamingVolume ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreamingVolume_h
// ********** Begin Enum EStreamingVolumeUsage *****************************************************
#define FOREACH_ENUM_ESTREAMINGVOLUMEUSAGE(op) \
op(SVB_Loading) \
op(SVB_LoadingAndVisibility) \
op(SVB_VisibilityBlockingOnLoad) \
op(SVB_BlockingOnLoad) \
op(SVB_LoadingNotVisible)
enum EStreamingVolumeUsage : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStreamingVolumeUsage>();
// ********** End Enum EStreamingVolumeUsage *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS