Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/ExternalDataLayerManager.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

68 lines
3.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "WorldPartition/DataLayer/ExternalDataLayerManager.h"
#ifdef ENGINE_ExternalDataLayerManager_generated_h
#error "ExternalDataLayerManager.generated.h already included, missing '#pragma once' in ExternalDataLayerManager.h"
#endif
#define ENGINE_ExternalDataLayerManager_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UExternalDataLayerManager ************************************************
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_28_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UExternalDataLayerManager, ENGINE_API)
struct Z_Construct_UClass_UExternalDataLayerManager_Statics;
ENGINE_API UClass* Z_Construct_UClass_UExternalDataLayerManager_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUExternalDataLayerManager(); \
friend struct ::Z_Construct_UClass_UExternalDataLayerManager_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UExternalDataLayerManager_NoRegister(); \
public: \
DECLARE_CLASS2(UExternalDataLayerManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UExternalDataLayerManager_NoRegister) \
DECLARE_SERIALIZER(UExternalDataLayerManager) \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_28_ARCHIVESERIALIZER \
DECLARE_WITHIN(UWorldPartition)
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_28_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UExternalDataLayerManager(UExternalDataLayerManager&&) = delete; \
UExternalDataLayerManager(const UExternalDataLayerManager&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UExternalDataLayerManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UExternalDataLayerManager); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UExternalDataLayerManager) \
ENGINE_API virtual ~UExternalDataLayerManager();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_25_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UExternalDataLayerManager;
// ********** End Class UExternalDataLayerManager **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_ExternalDataLayerManager_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS