713 lines
57 KiB
C++
713 lines
57 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
#include "Engine/DebugCameraController.h"
|
|
#include "Engine/HitResult.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
|
|
void EmptyLinkFunctionForGeneratedCodeDebugCameraController() {}
|
|
|
|
// ********** Begin Cross Module References ********************************************************
|
|
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
|
|
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_ADebugCameraController();
|
|
ENGINE_API UClass* Z_Construct_UClass_ADebugCameraController_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_APlayerController();
|
|
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_UDrawFrustumComponent_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_UPlayer_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister();
|
|
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult();
|
|
UPackage* Z_Construct_UPackage__Script_Engine();
|
|
// ********** End Cross Module References **********************************************************
|
|
|
|
// ********** Begin Class ADebugCameraController Function GetSelectedActor *************************
|
|
struct Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics
|
|
{
|
|
struct DebugCameraController_eventGetSelectedActor_Parms
|
|
{
|
|
AActor* ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/** Returns the currently selected actor, or null if it is invalid or not set */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Returns the currently selected actor, or null if it is invalid or not set" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function GetSelectedActor constinit property declarations **********************
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function GetSelectedActor constinit property declarations ************************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function GetSelectedActor Property Definitions *********************************
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventGetSelectedActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::PropPointers) < 2048);
|
|
// ********** End Function GetSelectedActor Property Definitions ***********************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADebugCameraController, nullptr, "GetSelectedActor", Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::DebugCameraController_eventGetSelectedActor_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::DebugCameraController_eventGetSelectedActor_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_ADebugCameraController_GetSelectedActor()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADebugCameraController_GetSelectedActor_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(ADebugCameraController::execGetSelectedActor)
|
|
{
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(AActor**)Z_Param__Result=P_THIS->GetSelectedActor();
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class ADebugCameraController Function GetSelectedActor ***************************
|
|
|
|
// ********** Begin Class ADebugCameraController Function ReceiveOnActivate ************************
|
|
struct DebugCameraController_eventReceiveOnActivate_Parms
|
|
{
|
|
APlayerController* OriginalPC;
|
|
};
|
|
static FName NAME_ADebugCameraController_ReceiveOnActivate = FName(TEXT("ReceiveOnActivate"));
|
|
void ADebugCameraController::ReceiveOnActivate(APlayerController* OriginalPC)
|
|
{
|
|
DebugCameraController_eventReceiveOnActivate_Parms Parms;
|
|
Parms.OriginalPC=OriginalPC;
|
|
UFunction* Func = FindFunctionChecked(NAME_ADebugCameraController_ReceiveOnActivate);
|
|
ProcessEvent(Func,&Parms);
|
|
}
|
|
struct Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Comment", "/** \n\x09* Function called on activation of debug camera controller.\n\x09* @param OriginalPC The active player controller before this debug camera controller was possessed by the player.\n\x09*/" },
|
|
{ "DisplayName", "OnActivate" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Function called on activation of debug camera controller.\n@param OriginalPC The active player controller before this debug camera controller was possessed by the player." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function ReceiveOnActivate constinit property declarations *********************
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_OriginalPC;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function ReceiveOnActivate constinit property declarations ***********************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function ReceiveOnActivate Property Definitions ********************************
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::NewProp_OriginalPC = { "OriginalPC", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventReceiveOnActivate_Parms, OriginalPC), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::NewProp_OriginalPC,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::PropPointers) < 2048);
|
|
// ********** End Function ReceiveOnActivate Property Definitions **********************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADebugCameraController, nullptr, "ReceiveOnActivate", Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::PropPointers),
|
|
sizeof(DebugCameraController_eventReceiveOnActivate_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(DebugCameraController_eventReceiveOnActivate_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
// ********** End Class ADebugCameraController Function ReceiveOnActivate **************************
|
|
|
|
// ********** Begin Class ADebugCameraController Function ReceiveOnActorSelected *******************
|
|
struct DebugCameraController_eventReceiveOnActorSelected_Parms
|
|
{
|
|
AActor* NewSelectedActor;
|
|
FVector SelectHitLocation;
|
|
FVector SelectHitNormal;
|
|
FHitResult Hit;
|
|
};
|
|
static FName NAME_ADebugCameraController_ReceiveOnActorSelected = FName(TEXT("ReceiveOnActorSelected"));
|
|
void ADebugCameraController::ReceiveOnActorSelected(AActor* NewSelectedActor, FVector const& SelectHitLocation, FVector const& SelectHitNormal, FHitResult const& Hit)
|
|
{
|
|
DebugCameraController_eventReceiveOnActorSelected_Parms Parms;
|
|
Parms.NewSelectedActor=NewSelectedActor;
|
|
Parms.SelectHitLocation=SelectHitLocation;
|
|
Parms.SelectHitNormal=SelectHitNormal;
|
|
Parms.Hit=Hit;
|
|
UFunction* Func = FindFunctionChecked(NAME_ADebugCameraController_ReceiveOnActorSelected);
|
|
ProcessEvent(Func,&Parms);
|
|
}
|
|
struct Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/**\n\x09 * Called when an actor has been selected with the primary key (e.g. left mouse button).\n\x09 *\n\x09 * The selection trace starts from the center of the debug camera's view.\n\x09 *\n\x09 * @param SelectHitLocation The exact world-space location where the selection trace hit the New Selected Actor.\n\x09 * @param SelectHitNormal The world-space surface normal of the New Selected Actor at the hit location.\n\x09 */" },
|
|
{ "DisplayName", "OnActorSelected" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Called when an actor has been selected with the primary key (e.g. left mouse button).\n\nThe selection trace starts from the center of the debug camera's view.\n\n@param SelectHitLocation The exact world-space location where the selection trace hit the New Selected Actor.\n@param SelectHitNormal The world-space surface normal of the New Selected Actor at the hit location." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectHitLocation_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectHitNormal_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function ReceiveOnActorSelected constinit property declarations ****************
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_NewSelectedActor;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SelectHitLocation;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SelectHitNormal;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Hit;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function ReceiveOnActorSelected constinit property declarations ******************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function ReceiveOnActorSelected Property Definitions ***************************
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_NewSelectedActor = { "NewSelectedActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventReceiveOnActorSelected_Parms, NewSelectedActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_SelectHitLocation = { "SelectHitLocation", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventReceiveOnActorSelected_Parms, SelectHitLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectHitLocation_MetaData), NewProp_SelectHitLocation_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_SelectHitNormal = { "SelectHitNormal", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventReceiveOnActorSelected_Parms, SelectHitNormal), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectHitNormal_MetaData), NewProp_SelectHitNormal_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventReceiveOnActorSelected_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Hit_MetaData), NewProp_Hit_MetaData) }; // 222120718
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_NewSelectedActor,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_SelectHitLocation,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_SelectHitNormal,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::NewProp_Hit,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::PropPointers) < 2048);
|
|
// ********** End Function ReceiveOnActorSelected Property Definitions *****************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADebugCameraController, nullptr, "ReceiveOnActorSelected", Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::PropPointers),
|
|
sizeof(DebugCameraController_eventReceiveOnActorSelected_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08C80802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(DebugCameraController_eventReceiveOnActorSelected_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
// ********** End Class ADebugCameraController Function ReceiveOnActorSelected *********************
|
|
|
|
// ********** Begin Class ADebugCameraController Function ReceiveOnDeactivate **********************
|
|
struct DebugCameraController_eventReceiveOnDeactivate_Parms
|
|
{
|
|
APlayerController* RestoredPC;
|
|
};
|
|
static FName NAME_ADebugCameraController_ReceiveOnDeactivate = FName(TEXT("ReceiveOnDeactivate"));
|
|
void ADebugCameraController::ReceiveOnDeactivate(APlayerController* RestoredPC)
|
|
{
|
|
DebugCameraController_eventReceiveOnDeactivate_Parms Parms;
|
|
Parms.RestoredPC=RestoredPC;
|
|
UFunction* Func = FindFunctionChecked(NAME_ADebugCameraController_ReceiveOnDeactivate);
|
|
ProcessEvent(Func,&Parms);
|
|
}
|
|
struct Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Comment", "/** \n\x09* Function called on deactivation of debug camera controller.\n\x09* @param RestoredPC The Player Controller that the player input is being returned to.\n\x09*/" },
|
|
{ "DisplayName", "OnDeactivate" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Function called on deactivation of debug camera controller.\n@param RestoredPC The Player Controller that the player input is being returned to." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function ReceiveOnDeactivate constinit property declarations *******************
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_RestoredPC;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function ReceiveOnDeactivate constinit property declarations *********************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function ReceiveOnDeactivate Property Definitions ******************************
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::NewProp_RestoredPC = { "RestoredPC", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventReceiveOnDeactivate_Parms, RestoredPC), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::NewProp_RestoredPC,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::PropPointers) < 2048);
|
|
// ********** End Function ReceiveOnDeactivate Property Definitions ********************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADebugCameraController, nullptr, "ReceiveOnDeactivate", Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::PropPointers),
|
|
sizeof(DebugCameraController_eventReceiveOnDeactivate_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(DebugCameraController_eventReceiveOnDeactivate_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
// ********** End Class ADebugCameraController Function ReceiveOnDeactivate ************************
|
|
|
|
// ********** Begin Class ADebugCameraController Function SetPawnMovementSpeedScale ****************
|
|
struct Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics
|
|
{
|
|
struct DebugCameraController_eventSetPawnMovementSpeedScale_Parms
|
|
{
|
|
float NewSpeedScale;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/** Sets the pawn movement speed scale. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Sets the pawn movement speed scale." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function SetPawnMovementSpeedScale constinit property declarations *************
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_NewSpeedScale;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function SetPawnMovementSpeedScale constinit property declarations ***************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function SetPawnMovementSpeedScale Property Definitions ************************
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::NewProp_NewSpeedScale = { "NewSpeedScale", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DebugCameraController_eventSetPawnMovementSpeedScale_Parms, NewSpeedScale), METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::NewProp_NewSpeedScale,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::PropPointers) < 2048);
|
|
// ********** End Function SetPawnMovementSpeedScale Property Definitions **************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADebugCameraController, nullptr, "SetPawnMovementSpeedScale", Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::DebugCameraController_eventSetPawnMovementSpeedScale_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::DebugCameraController_eventSetPawnMovementSpeedScale_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(ADebugCameraController::execSetPawnMovementSpeedScale)
|
|
{
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_NewSpeedScale);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
P_THIS->SetPawnMovementSpeedScale(Z_Param_NewSpeedScale);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class ADebugCameraController Function SetPawnMovementSpeedScale ******************
|
|
|
|
// ********** Begin Class ADebugCameraController Function ShowDebugSelectedInfo ********************
|
|
struct Z_Construct_UFunction_ADebugCameraController_ShowDebugSelectedInfo_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Comment", "/** Sets whether to show information about the selected actor on the debug camera HUD. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Sets whether to show information about the selected actor on the debug camera HUD." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function ShowDebugSelectedInfo constinit property declarations *****************
|
|
// ********** End Function ShowDebugSelectedInfo constinit property declarations *******************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADebugCameraController_ShowDebugSelectedInfo_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADebugCameraController, nullptr, "ShowDebugSelectedInfo", nullptr,
|
|
0,
|
|
0,
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020602, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ShowDebugSelectedInfo_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADebugCameraController_ShowDebugSelectedInfo_Statics::Function_MetaDataParams)}, };
|
|
UFunction* Z_Construct_UFunction_ADebugCameraController_ShowDebugSelectedInfo()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADebugCameraController_ShowDebugSelectedInfo_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(ADebugCameraController::execShowDebugSelectedInfo)
|
|
{
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
P_THIS->ShowDebugSelectedInfo();
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class ADebugCameraController Function ShowDebugSelectedInfo **********************
|
|
|
|
// ********** Begin Class ADebugCameraController Function ToggleDisplay ****************************
|
|
struct Z_Construct_UFunction_ADebugCameraController_ToggleDisplay_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/** Toggles the display of debug info and input commands for the Debug Camera. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Toggles the display of debug info and input commands for the Debug Camera." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function ToggleDisplay constinit property declarations *************************
|
|
// ********** End Function ToggleDisplay constinit property declarations ***************************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADebugCameraController_ToggleDisplay_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADebugCameraController, nullptr, "ToggleDisplay", nullptr,
|
|
0,
|
|
0,
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADebugCameraController_ToggleDisplay_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADebugCameraController_ToggleDisplay_Statics::Function_MetaDataParams)}, };
|
|
UFunction* Z_Construct_UFunction_ADebugCameraController_ToggleDisplay()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADebugCameraController_ToggleDisplay_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(ADebugCameraController::execToggleDisplay)
|
|
{
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
P_THIS->ToggleDisplay();
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class ADebugCameraController Function ToggleDisplay ******************************
|
|
|
|
// ********** Begin Class ADebugCameraController ***************************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_ADebugCameraController;
|
|
UClass* ADebugCameraController::GetPrivateStaticClass()
|
|
{
|
|
using TClass = ADebugCameraController;
|
|
if (!Z_Registration_Info_UClass_ADebugCameraController.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("DebugCameraController"),
|
|
Z_Registration_Info_UClass_ADebugCameraController.InnerSingleton,
|
|
StaticRegisterNativesADebugCameraController,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_ADebugCameraController.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_ADebugCameraController_NoRegister()
|
|
{
|
|
return ADebugCameraController::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_ADebugCameraController_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "Comment", "/**\n* Camera controller that allows you to fly around a level mostly unrestricted by normal movement rules.\n*\n* To turn it on, please press Alt+C or both (left and right) analogs on XBox pad,\n* or use the \"ToggleDebugCamera\" console command. Check the debug camera bindings\n* in DefaultPawn.cpp for the camera controls.\n*/" },
|
|
{ "HideCategories", "Collision Rendering Transformation" },
|
|
{ "IncludePath", "Engine/DebugCameraController.h" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Camera controller that allows you to fly around a level mostly unrestricted by normal movement rules.\n\nTo turn it on, please press Alt+C or both (left and right) analogs on XBox pad,\nor use the \"ToggleDebugCamera\" console command. Check the debug camera bindings\nin DefaultPawn.cpp for the camera controls." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowSelectedInfo_MetaData[] = {
|
|
{ "Comment", "/** Whether to show information about the selected actor on the debug camera HUD. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Whether to show information about the selected actor on the debug camera HUD." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsFrozenRendering_MetaData[] = {
|
|
{ "Comment", "/** Saves whether the FreezeRendering console command is active */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Saves whether the FreezeRendering console command is active" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOrbitingSelectedActor_MetaData[] = {
|
|
{ "Comment", "/** Whether to orbit selected actor. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Whether to orbit selected actor." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOrbitPivotUseCenter_MetaData[] = {
|
|
{ "Comment", "/** When orbiting, true if using actor center as pivot, false if using last selected hitpoint */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "When orbiting, true if using actor center as pivot, false if using last selected hitpoint" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableBufferVisualization_MetaData[] = {
|
|
{ "Comment", "/** Whether set view mode to display GBuffer visualization overview */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Whether set view mode to display GBuffer visualization overview" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableBufferVisualizationFullMode_MetaData[] = {
|
|
{ "Comment", "/** Whether set view mode to display GBuffer visualization full */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Whether set view mode to display GBuffer visualization full" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsBufferVisualizationInputSetup_MetaData[] = {
|
|
{ "Comment", "/** Whether GBuffer visualization overview inputs are set up */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Whether GBuffer visualization overview inputs are set up" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLastDisplayEnabled_MetaData[] = {
|
|
{ "Comment", "/** Last display enabled setting before toggling buffer visualization overview */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Last display enabled setting before toggling buffer visualization overview" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DrawFrustum_MetaData[] = {
|
|
{ "Comment", "/** Visualizes the frustum of the camera */" },
|
|
{ "EditInline", "true" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Visualizes the frustum of the camera" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedActor_MetaData[] = {
|
|
{ "Comment", "/** Currently selected actor, may be invalid */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Currently selected actor, may be invalid" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedComponent_MetaData[] = {
|
|
{ "Comment", "/** Currently selected component, may be invalid */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Currently selected component, may be invalid" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedHitPoint_MetaData[] = {
|
|
{ "Comment", "/** Selected hit point */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Selected hit point" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OriginalControllerRef_MetaData[] = {
|
|
{ "Comment", "/** Controller that was active before this was spawned */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Controller that was active before this was spawned" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OriginalPlayer_MetaData[] = {
|
|
{ "Comment", "/** Player object that was active before this was spawned */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Player object that was active before this was spawned" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpeedScale_MetaData[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/** Allows control over the speed of the spectator pawn. This scales the speed based on the InitialMaxSpeed. Use Set Pawn Movement Speed Scale during runtime */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Allows control over the speed of the spectator pawn. This scales the speed based on the InitialMaxSpeed. Use Set Pawn Movement Speed Scale during runtime" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitialMaxSpeed_MetaData[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/** Initial max speed of the spectator pawn when we start possession. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Initial max speed of the spectator pawn when we start possession." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitialAccel_MetaData[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/** Initial acceleration of the spectator pawn when we start possession. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Initial acceleration of the spectator pawn when we start possession." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitialDecel_MetaData[] = {
|
|
{ "Category", "Debug Camera" },
|
|
{ "Comment", "/** Initial deceleration of the spectator pawn when we start possession. */" },
|
|
{ "ModuleRelativePath", "Classes/Engine/DebugCameraController.h" },
|
|
{ "ToolTip", "Initial deceleration of the spectator pawn when we start possession." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class ADebugCameraController constinit property declarations *******************
|
|
static void NewProp_bShowSelectedInfo_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowSelectedInfo;
|
|
static void NewProp_bIsFrozenRendering_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsFrozenRendering;
|
|
static void NewProp_bIsOrbitingSelectedActor_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOrbitingSelectedActor;
|
|
static void NewProp_bOrbitPivotUseCenter_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOrbitPivotUseCenter;
|
|
static void NewProp_bEnableBufferVisualization_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableBufferVisualization;
|
|
static void NewProp_bEnableBufferVisualizationFullMode_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableBufferVisualizationFullMode;
|
|
static void NewProp_bIsBufferVisualizationInputSetup_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsBufferVisualizationInputSetup;
|
|
static void NewProp_bLastDisplayEnabled_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLastDisplayEnabled;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_DrawFrustum;
|
|
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SelectedActor;
|
|
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SelectedComponent;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SelectedHitPoint;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_OriginalControllerRef;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_OriginalPlayer;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_SpeedScale;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_InitialMaxSpeed;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_InitialAccel;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_InitialDecel;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Class ADebugCameraController constinit property declarations *********************
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
|
{ .NameUTF8 = UTF8TEXT("GetSelectedActor"), .Pointer = &ADebugCameraController::execGetSelectedActor },
|
|
{ .NameUTF8 = UTF8TEXT("SetPawnMovementSpeedScale"), .Pointer = &ADebugCameraController::execSetPawnMovementSpeedScale },
|
|
{ .NameUTF8 = UTF8TEXT("ShowDebugSelectedInfo"), .Pointer = &ADebugCameraController::execShowDebugSelectedInfo },
|
|
{ .NameUTF8 = UTF8TEXT("ToggleDisplay"), .Pointer = &ADebugCameraController::execToggleDisplay },
|
|
};
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
|
{ &Z_Construct_UFunction_ADebugCameraController_GetSelectedActor, "GetSelectedActor" }, // 2882005135
|
|
{ &Z_Construct_UFunction_ADebugCameraController_ReceiveOnActivate, "ReceiveOnActivate" }, // 1939665811
|
|
{ &Z_Construct_UFunction_ADebugCameraController_ReceiveOnActorSelected, "ReceiveOnActorSelected" }, // 1614036839
|
|
{ &Z_Construct_UFunction_ADebugCameraController_ReceiveOnDeactivate, "ReceiveOnDeactivate" }, // 3452239290
|
|
{ &Z_Construct_UFunction_ADebugCameraController_SetPawnMovementSpeedScale, "SetPawnMovementSpeedScale" }, // 4090883903
|
|
{ &Z_Construct_UFunction_ADebugCameraController_ShowDebugSelectedInfo, "ShowDebugSelectedInfo" }, // 2129969253
|
|
{ &Z_Construct_UFunction_ADebugCameraController_ToggleDisplay, "ToggleDisplay" }, // 2324532832
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<ADebugCameraController>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_ADebugCameraController_Statics
|
|
|
|
// ********** Begin Class ADebugCameraController Property Definitions ******************************
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bShowSelectedInfo_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bShowSelectedInfo = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bShowSelectedInfo = { "bShowSelectedInfo", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bShowSelectedInfo_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowSelectedInfo_MetaData), NewProp_bShowSelectedInfo_MetaData) };
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsFrozenRendering_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bIsFrozenRendering = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsFrozenRendering = { "bIsFrozenRendering", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsFrozenRendering_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsFrozenRendering_MetaData), NewProp_bIsFrozenRendering_MetaData) };
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsOrbitingSelectedActor_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bIsOrbitingSelectedActor = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsOrbitingSelectedActor = { "bIsOrbitingSelectedActor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsOrbitingSelectedActor_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOrbitingSelectedActor_MetaData), NewProp_bIsOrbitingSelectedActor_MetaData) };
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bOrbitPivotUseCenter_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bOrbitPivotUseCenter = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bOrbitPivotUseCenter = { "bOrbitPivotUseCenter", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bOrbitPivotUseCenter_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOrbitPivotUseCenter_MetaData), NewProp_bOrbitPivotUseCenter_MetaData) };
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualization_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bEnableBufferVisualization = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualization = { "bEnableBufferVisualization", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualization_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableBufferVisualization_MetaData), NewProp_bEnableBufferVisualization_MetaData) };
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualizationFullMode_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bEnableBufferVisualizationFullMode = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualizationFullMode = { "bEnableBufferVisualizationFullMode", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualizationFullMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableBufferVisualizationFullMode_MetaData), NewProp_bEnableBufferVisualizationFullMode_MetaData) };
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsBufferVisualizationInputSetup_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bIsBufferVisualizationInputSetup = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsBufferVisualizationInputSetup = { "bIsBufferVisualizationInputSetup", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsBufferVisualizationInputSetup_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsBufferVisualizationInputSetup_MetaData), NewProp_bIsBufferVisualizationInputSetup_MetaData) };
|
|
void Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bLastDisplayEnabled_SetBit(void* Obj)
|
|
{
|
|
((ADebugCameraController*)Obj)->bLastDisplayEnabled = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bLastDisplayEnabled = { "bLastDisplayEnabled", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADebugCameraController), &Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bLastDisplayEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLastDisplayEnabled_MetaData), NewProp_bLastDisplayEnabled_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_DrawFrustum = { "DrawFrustum", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, DrawFrustum), Z_Construct_UClass_UDrawFrustumComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DrawFrustum_MetaData), NewProp_DrawFrustum_MetaData) };
|
|
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SelectedActor = { "SelectedActor", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, SelectedActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedActor_MetaData), NewProp_SelectedActor_MetaData) };
|
|
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SelectedComponent = { "SelectedComponent", nullptr, (EPropertyFlags)0x0014000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, SelectedComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedComponent_MetaData), NewProp_SelectedComponent_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SelectedHitPoint = { "SelectedHitPoint", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, SelectedHitPoint), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedHitPoint_MetaData), NewProp_SelectedHitPoint_MetaData) }; // 222120718
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_OriginalControllerRef = { "OriginalControllerRef", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, OriginalControllerRef), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OriginalControllerRef_MetaData), NewProp_OriginalControllerRef_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_OriginalPlayer = { "OriginalPlayer", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, OriginalPlayer), Z_Construct_UClass_UPlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OriginalPlayer_MetaData), NewProp_OriginalPlayer_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SpeedScale = { "SpeedScale", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, SpeedScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpeedScale_MetaData), NewProp_SpeedScale_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_InitialMaxSpeed = { "InitialMaxSpeed", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, InitialMaxSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitialMaxSpeed_MetaData), NewProp_InitialMaxSpeed_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_InitialAccel = { "InitialAccel", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, InitialAccel), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitialAccel_MetaData), NewProp_InitialAccel_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ADebugCameraController_Statics::NewProp_InitialDecel = { "InitialDecel", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADebugCameraController, InitialDecel), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitialDecel_MetaData), NewProp_InitialDecel_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ADebugCameraController_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bShowSelectedInfo,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsFrozenRendering,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsOrbitingSelectedActor,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bOrbitPivotUseCenter,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualization,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bEnableBufferVisualizationFullMode,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bIsBufferVisualizationInputSetup,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_bLastDisplayEnabled,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_DrawFrustum,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SelectedActor,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SelectedComponent,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SelectedHitPoint,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_OriginalControllerRef,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_OriginalPlayer,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_SpeedScale,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_InitialMaxSpeed,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_InitialAccel,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADebugCameraController_Statics::NewProp_InitialDecel,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADebugCameraController_Statics::PropPointers) < 2048);
|
|
// ********** End Class ADebugCameraController Property Definitions ********************************
|
|
UObject* (*const Z_Construct_UClass_ADebugCameraController_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_APlayerController,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADebugCameraController_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_ADebugCameraController_Statics::ClassParams = {
|
|
&ADebugCameraController::StaticClass,
|
|
"Game",
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
FuncInfo,
|
|
Z_Construct_UClass_ADebugCameraController_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
UE_ARRAY_COUNT(FuncInfo),
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_ADebugCameraController_Statics::PropPointers),
|
|
0,
|
|
0x008802A4u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ADebugCameraController_Statics::Class_MetaDataParams), Z_Construct_UClass_ADebugCameraController_Statics::Class_MetaDataParams)
|
|
};
|
|
void ADebugCameraController::StaticRegisterNativesADebugCameraController()
|
|
{
|
|
UClass* Class = ADebugCameraController::StaticClass();
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ADebugCameraController_Statics::Funcs));
|
|
}
|
|
UClass* Z_Construct_UClass_ADebugCameraController()
|
|
{
|
|
if (!Z_Registration_Info_UClass_ADebugCameraController.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ADebugCameraController.OuterSingleton, Z_Construct_UClass_ADebugCameraController_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_ADebugCameraController.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ADebugCameraController);
|
|
ADebugCameraController::~ADebugCameraController() {}
|
|
// ********** End Class ADebugCameraController *****************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraController_h__Script_Engine_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_ADebugCameraController, ADebugCameraController::StaticClass, TEXT("ADebugCameraController"), &Z_Registration_Info_UClass_ADebugCameraController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ADebugCameraController), 2785735110U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraController_h__Script_Engine_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraController_h__Script_Engine_2996781418{
|
|
TEXT("/Script/Engine"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraController_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraController_h__Script_Engine_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|