74 lines
3.7 KiB
C++
74 lines
3.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/ComponentDelegateBinding.h"
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#ifdef ENGINE_ComponentDelegateBinding_generated_h
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#error "ComponentDelegateBinding.generated.h already included, missing '#pragma once' in ComponentDelegateBinding.h"
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#endif
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#define ENGINE_ComponentDelegateBinding_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FBlueprintComponentDelegateBinding ********************************
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struct Z_Construct_UScriptStruct_FBlueprintComponentDelegateBinding_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h_15_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FBlueprintComponentDelegateBinding_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FBlueprintComponentDelegateBinding;
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// ********** End ScriptStruct FBlueprintComponentDelegateBinding **********************************
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// ********** Begin Class UComponentDelegateBinding ************************************************
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struct Z_Construct_UClass_UComponentDelegateBinding_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UComponentDelegateBinding_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h_41_INCLASS \
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private: \
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static void StaticRegisterNativesUComponentDelegateBinding(); \
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friend struct ::Z_Construct_UClass_UComponentDelegateBinding_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UComponentDelegateBinding_NoRegister(); \
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public: \
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DECLARE_CLASS2(UComponentDelegateBinding, UDynamicBlueprintBinding, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UComponentDelegateBinding_NoRegister) \
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DECLARE_SERIALIZER(UComponentDelegateBinding)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h_41_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UComponentDelegateBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UComponentDelegateBinding) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UComponentDelegateBinding); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UComponentDelegateBinding); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UComponentDelegateBinding(UComponentDelegateBinding&&) = delete; \
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UComponentDelegateBinding(const UComponentDelegateBinding&) = delete; \
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ENGINE_API virtual ~UComponentDelegateBinding();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h_37_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h_41_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h_41_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h_41_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UComponentDelegateBinding;
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// ********** End Class UComponentDelegateBinding **************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_ComponentDelegateBinding_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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