Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/AnimBoneCompressionCodec.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

138 lines
7.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/AnimBoneCompressionCodec.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBoneCompressionCodec() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec();
ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBoneCompressionCodec ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBoneCompressionCodec;
UClass* UAnimBoneCompressionCodec::GetPrivateStaticClass()
{
using TClass = UAnimBoneCompressionCodec;
if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBoneCompressionCodec"),
Z_Registration_Info_UClass_UAnimBoneCompressionCodec.InnerSingleton,
StaticRegisterNativesUAnimBoneCompressionCodec,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBoneCompressionCodec.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_NoRegister()
{
return UAnimBoneCompressionCodec::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBoneCompressionCodec_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/*\n * Base class for all bone compression codecs.\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "Animation/AnimBoneCompressionCodec.h" },
{ "ModuleRelativePath", "Classes/Animation/AnimBoneCompressionCodec.h" },
{ "ToolTip", "* Base class for all bone compression codecs." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Description_MetaData[] = {
{ "Category", "Compression" },
{ "Comment", "/** Description for this codec. */" },
{ "ModuleRelativePath", "Classes/Animation/AnimBoneCompressionCodec.h" },
{ "ToolTip", "Description for this codec." },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBoneCompressionCodec constinit property declarations ****************
static const UECodeGen_Private::FStrPropertyParams NewProp_Description;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBoneCompressionCodec constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBoneCompressionCodec>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBoneCompressionCodec_Statics
// ********** Begin Class UAnimBoneCompressionCodec Property Definitions ***************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::NewProp_Description = { "Description", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec, Description), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Description_MetaData), NewProp_Description_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::NewProp_Description,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers) < 2048);
// ********** End Class UAnimBoneCompressionCodec Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::ClassParams = {
&UAnimBoneCompressionCodec::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers),
0,
0x000810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::Class_MetaDataParams)
};
void UAnimBoneCompressionCodec::StaticRegisterNativesUAnimBoneCompressionCodec()
{
}
UClass* Z_Construct_UClass_UAnimBoneCompressionCodec()
{
if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBoneCompressionCodec.OuterSingleton, Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBoneCompressionCodec.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBoneCompressionCodec);
UAnimBoneCompressionCodec::~UAnimBoneCompressionCodec() {}
// ********** End Class UAnimBoneCompressionCodec **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBoneCompressionCodec, UAnimBoneCompressionCodec::StaticClass, TEXT("UAnimBoneCompressionCodec"), &Z_Registration_Info_UClass_UAnimBoneCompressionCodec, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBoneCompressionCodec), 1914360349U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_3004396656{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS