// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimBoneCompressionCodec.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimBoneCompressionCodec() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec(); ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimBoneCompressionCodec ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBoneCompressionCodec; UClass* UAnimBoneCompressionCodec::GetPrivateStaticClass() { using TClass = UAnimBoneCompressionCodec; if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimBoneCompressionCodec"), Z_Registration_Info_UClass_UAnimBoneCompressionCodec.InnerSingleton, StaticRegisterNativesUAnimBoneCompressionCodec, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimBoneCompressionCodec.InnerSingleton; } UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_NoRegister() { return UAnimBoneCompressionCodec::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimBoneCompressionCodec_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/*\n * Base class for all bone compression codecs.\n */" }, { "HideCategories", "Object" }, { "IncludePath", "Animation/AnimBoneCompressionCodec.h" }, { "ModuleRelativePath", "Classes/Animation/AnimBoneCompressionCodec.h" }, { "ToolTip", "* Base class for all bone compression codecs." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Description_MetaData[] = { { "Category", "Compression" }, { "Comment", "/** Description for this codec. */" }, { "ModuleRelativePath", "Classes/Animation/AnimBoneCompressionCodec.h" }, { "ToolTip", "Description for this codec." }, }; #endif // WITH_METADATA // ********** Begin Class UAnimBoneCompressionCodec constinit property declarations **************** static const UECodeGen_Private::FStrPropertyParams NewProp_Description; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAnimBoneCompressionCodec constinit property declarations ****************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimBoneCompressionCodec_Statics // ********** Begin Class UAnimBoneCompressionCodec Property Definitions *************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::NewProp_Description = { "Description", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec, Description), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Description_MetaData), NewProp_Description_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::NewProp_Description, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers) < 2048); // ********** End Class UAnimBoneCompressionCodec Property Definitions ***************************** UObject* (*const Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::ClassParams = { &UAnimBoneCompressionCodec::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::PropPointers), 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::Class_MetaDataParams) }; void UAnimBoneCompressionCodec::StaticRegisterNativesUAnimBoneCompressionCodec() { } UClass* Z_Construct_UClass_UAnimBoneCompressionCodec() { if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBoneCompressionCodec.OuterSingleton, Z_Construct_UClass_UAnimBoneCompressionCodec_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimBoneCompressionCodec.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBoneCompressionCodec); UAnimBoneCompressionCodec::~UAnimBoneCompressionCodec() {} // ********** End Class UAnimBoneCompressionCodec ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimBoneCompressionCodec, UAnimBoneCompressionCodec::StaticClass, TEXT("UAnimBoneCompressionCodec"), &Z_Registration_Info_UClass_UAnimBoneCompressionCodec, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBoneCompressionCodec), 1914360349U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_3004396656{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBoneCompressionCodec_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS