64 lines
3.3 KiB
C++
64 lines
3.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Dataflow/DataflowDebugDraw.h"
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#ifdef DATAFLOWENGINE_DataflowDebugDraw_generated_h
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#error "DataflowDebugDraw.generated.h already included, missing '#pragma once' in DataflowDebugDraw.h"
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#endif
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#define DATAFLOWENGINE_DataflowDebugDraw_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FDataflowNodeDebugDrawSettings ************************************
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struct Z_Construct_UScriptStruct_FDataflowNodeDebugDrawSettings_Statics;
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#define FID_Engine_Source_Runtime_Experimental_Dataflow_Engine_Public_Dataflow_DataflowDebugDraw_h_91_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FDataflowNodeDebugDrawSettings_Statics; \
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DATAFLOWENGINE_API static class UScriptStruct* StaticStruct();
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struct FDataflowNodeDebugDrawSettings;
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// ********** End ScriptStruct FDataflowNodeDebugDrawSettings **************************************
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// ********** Begin ScriptStruct FDataflowNodeSphereCoveringDebugDrawSettings **********************
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struct Z_Construct_UScriptStruct_FDataflowNodeSphereCoveringDebugDrawSettings_Statics;
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#define FID_Engine_Source_Runtime_Experimental_Dataflow_Engine_Public_Dataflow_DataflowDebugDraw_h_122_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FDataflowNodeSphereCoveringDebugDrawSettings_Statics; \
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DATAFLOWENGINE_API static class UScriptStruct* StaticStruct();
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struct FDataflowNodeSphereCoveringDebugDrawSettings;
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// ********** End ScriptStruct FDataflowNodeSphereCoveringDebugDrawSettings ************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Experimental_Dataflow_Engine_Public_Dataflow_DataflowDebugDraw_h
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// ********** Begin Enum EDataflowDebugDrawRenderType **********************************************
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#define FOREACH_ENUM_EDATAFLOWDEBUGDRAWRENDERTYPE(op) \
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op(EDataflowDebugDrawRenderType::Wireframe) \
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op(EDataflowDebugDrawRenderType::Shaded)
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enum class EDataflowDebugDrawRenderType : uint8;
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template<> struct TIsUEnumClass<EDataflowDebugDrawRenderType> { enum { Value = true }; };
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template<> DATAFLOWENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDataflowDebugDrawRenderType>();
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// ********** End Enum EDataflowDebugDrawRenderType ************************************************
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// ********** Begin Enum EDataflowSphereCoveringColorMethod ****************************************
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#define FOREACH_ENUM_EDATAFLOWSPHERECOVERINGCOLORMETHOD(op) \
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op(EDataflowSphereCoveringColorMethod::Single) \
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op(EDataflowSphereCoveringColorMethod::ColorByRadius) \
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op(EDataflowSphereCoveringColorMethod::Random)
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enum class EDataflowSphereCoveringColorMethod : uint8;
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template<> struct TIsUEnumClass<EDataflowSphereCoveringColorMethod> { enum { Value = true }; };
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template<> DATAFLOWENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDataflowSphereCoveringColorMethod>();
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// ********** End Enum EDataflowSphereCoveringColorMethod ******************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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