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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRig/UHT/RigModuleDefines.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

94 lines
4.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Rigs/RigModuleDefines.h"
#ifdef CONTROLRIG_RigModuleDefines_generated_h
#error "RigModuleDefines.generated.h already included, missing '#pragma once' in RigModuleDefines.h"
#endif
#define CONTROLRIG_RigModuleDefines_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FModularRigSettings ***********************************************
struct Z_Construct_UScriptStruct_FModularRigSettings_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigModuleDefines_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FModularRigSettings_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FModularRigSettings;
// ********** End ScriptStruct FModularRigSettings *************************************************
// ********** Begin ScriptStruct FRigModuleIdentifier **********************************************
struct Z_Construct_UScriptStruct_FRigModuleIdentifier_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigModuleDefines_h_26_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigModuleIdentifier_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FRigModuleIdentifier;
// ********** End ScriptStruct FRigModuleIdentifier ************************************************
// ********** Begin ScriptStruct FRigModuleConnector ***********************************************
struct Z_Construct_UScriptStruct_FRigModuleConnector_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigModuleDefines_h_47_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigModuleConnector_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FRigModuleConnector;
// ********** End ScriptStruct FRigModuleConnector *************************************************
// ********** Begin ScriptStruct FRigModuleSettings ************************************************
struct Z_Construct_UScriptStruct_FRigModuleSettings_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigModuleDefines_h_68_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigModuleSettings_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FRigModuleSettings;
// ********** End ScriptStruct FRigModuleSettings **************************************************
// ********** Begin ScriptStruct FRigModuleDescription *********************************************
struct Z_Construct_UScriptStruct_FRigModuleDescription_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigModuleDefines_h_116_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigModuleDescription_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FRigModuleDescription;
// ********** End ScriptStruct FRigModuleDescription ***********************************************
// ********** Begin ScriptStruct FModuleReferenceData **********************************************
struct Z_Construct_UScriptStruct_FModuleReferenceData_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigModuleDefines_h_137_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FModuleReferenceData_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FModuleReferenceData;
// ********** End ScriptStruct FModuleReferenceData ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigModuleDefines_h
// ********** Begin Enum EControlRigType ***********************************************************
#define FOREACH_ENUM_ECONTROLRIGTYPE(op) \
op(EControlRigType::IndependentRig) \
op(EControlRigType::RigModule) \
op(EControlRigType::ModularRig)
enum class EControlRigType : uint8;
template<> struct TIsUEnumClass<EControlRigType> { enum { Value = true }; };
template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum<EControlRigType>();
// ********** End Enum EControlRigType *************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS