115 lines
6.1 KiB
C++
115 lines
6.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ControlRigValidationPass.h"
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#ifdef CONTROLRIG_ControlRigValidationPass_generated_h
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#error "ControlRigValidationPass.generated.h already included, missing '#pragma once' in ControlRigValidationPass.h"
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#endif
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#define CONTROLRIG_ControlRigValidationPass_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FControlRigValidationContext **************************************
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struct Z_Construct_UScriptStruct_FControlRigValidationContext_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_20_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FControlRigValidationContext_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct();
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struct FControlRigValidationContext;
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// ********** End ScriptStruct FControlRigValidationContext ****************************************
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// ********** Begin Class UControlRigValidator *****************************************************
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struct Z_Construct_UClass_UControlRigValidator_Statics;
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CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigValidator_NoRegister();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_INCLASS \
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private: \
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static void StaticRegisterNativesUControlRigValidator(); \
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friend struct ::Z_Construct_UClass_UControlRigValidator_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigValidator_NoRegister(); \
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public: \
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DECLARE_CLASS2(UControlRigValidator, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigValidator_NoRegister) \
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DECLARE_SERIALIZER(UControlRigValidator)
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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CONTROLRIG_API UControlRigValidator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigValidator) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigValidator); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigValidator); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UControlRigValidator(UControlRigValidator&&) = delete; \
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UControlRigValidator(const UControlRigValidator&) = delete; \
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CONTROLRIG_API virtual ~UControlRigValidator();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_49_PROLOG
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_INCLASS \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UControlRigValidator;
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// ********** End Class UControlRigValidator *******************************************************
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// ********** Begin Class UControlRigValidationPass ************************************************
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struct Z_Construct_UClass_UControlRigValidationPass_Statics;
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CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigValidationPass_NoRegister();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_INCLASS \
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private: \
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static void StaticRegisterNativesUControlRigValidationPass(); \
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friend struct ::Z_Construct_UClass_UControlRigValidationPass_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigValidationPass_NoRegister(); \
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public: \
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DECLARE_CLASS2(UControlRigValidationPass, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigValidationPass_NoRegister) \
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DECLARE_SERIALIZER(UControlRigValidationPass)
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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CONTROLRIG_API UControlRigValidationPass(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigValidationPass) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigValidationPass); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigValidationPass); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UControlRigValidationPass(UControlRigValidationPass&&) = delete; \
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UControlRigValidationPass(const UControlRigValidationPass&) = delete; \
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CONTROLRIG_API virtual ~UControlRigValidationPass();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_80_PROLOG
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_INCLASS \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UControlRigValidationPass;
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// ********** End Class UControlRigValidationPass **************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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