// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ControlRigValidationPass.h" #ifdef CONTROLRIG_ControlRigValidationPass_generated_h #error "ControlRigValidationPass.generated.h already included, missing '#pragma once' in ControlRigValidationPass.h" #endif #define CONTROLRIG_ControlRigValidationPass_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FControlRigValidationContext ************************************** struct Z_Construct_UScriptStruct_FControlRigValidationContext_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_20_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FControlRigValidationContext_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FControlRigValidationContext; // ********** End ScriptStruct FControlRigValidationContext **************************************** // ********** Begin Class UControlRigValidator ***************************************************** struct Z_Construct_UClass_UControlRigValidator_Statics; CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigValidator_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_INCLASS \ private: \ static void StaticRegisterNativesUControlRigValidator(); \ friend struct ::Z_Construct_UClass_UControlRigValidator_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigValidator_NoRegister(); \ public: \ DECLARE_CLASS2(UControlRigValidator, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigValidator_NoRegister) \ DECLARE_SERIALIZER(UControlRigValidator) #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CONTROLRIG_API UControlRigValidator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigValidator) \ DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigValidator); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigValidator); \ /** Deleted move- and copy-constructors, should never be used */ \ UControlRigValidator(UControlRigValidator&&) = delete; \ UControlRigValidator(const UControlRigValidator&) = delete; \ CONTROLRIG_API virtual ~UControlRigValidator(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_49_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_INCLASS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_52_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UControlRigValidator; // ********** End Class UControlRigValidator ******************************************************* // ********** Begin Class UControlRigValidationPass ************************************************ struct Z_Construct_UClass_UControlRigValidationPass_Statics; CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigValidationPass_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_INCLASS \ private: \ static void StaticRegisterNativesUControlRigValidationPass(); \ friend struct ::Z_Construct_UClass_UControlRigValidationPass_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigValidationPass_NoRegister(); \ public: \ DECLARE_CLASS2(UControlRigValidationPass, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigValidationPass_NoRegister) \ DECLARE_SERIALIZER(UControlRigValidationPass) #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CONTROLRIG_API UControlRigValidationPass(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigValidationPass) \ DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigValidationPass); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigValidationPass); \ /** Deleted move- and copy-constructors, should never be used */ \ UControlRigValidationPass(UControlRigValidationPass&&) = delete; \ UControlRigValidationPass(const UControlRigValidationPass&) = delete; \ CONTROLRIG_API virtual ~UControlRigValidationPass(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_80_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_INCLASS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h_83_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UControlRigValidationPass; // ********** End Class UControlRigValidationPass ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigValidationPass_h PRAGMA_ENABLE_DEPRECATION_WARNINGS