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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRig/UHT/AnimationHierarchy.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

44 lines
2.0 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Rigs/AnimationHierarchy.h"
#ifdef CONTROLRIG_AnimationHierarchy_generated_h
#error "AnimationHierarchy.generated.h already included, missing '#pragma once' in AnimationHierarchy.h"
#endif
#define CONTROLRIG_AnimationHierarchy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FConstraintNodeData ***********************************************
struct Z_Construct_UScriptStruct_FConstraintNodeData_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_AnimationHierarchy_h_13_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FConstraintNodeData_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FConstraintNodeData;
// ********** End ScriptStruct FConstraintNodeData *************************************************
// ********** Begin ScriptStruct FAnimationHierarchy ***********************************************
struct Z_Construct_UScriptStruct_FAnimationHierarchy_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_AnimationHierarchy_h_40_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimationHierarchy_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
typedef FNodeHierarchyWithUserData Super;
struct FAnimationHierarchy;
// ********** End ScriptStruct FAnimationHierarchy *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_AnimationHierarchy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS