Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosVD/UHT/ChaosVDSceneParticle.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

44 lines
2.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ChaosVDSceneParticle.h"
#ifdef CHAOSVD_ChaosVDSceneParticle_generated_h
#error "ChaosVDSceneParticle.generated.h already included, missing '#pragma once' in ChaosVDSceneParticle.h"
#endif
#define CHAOSVD_ChaosVDSceneParticle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FChaosVDSceneParticle *********************************************
struct Z_Construct_UScriptStruct_FChaosVDSceneParticle_Statics;
#define FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_ChaosVDSceneParticle_h_33_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FChaosVDSceneParticle_Statics; \
CHAOSVD_API static class UScriptStruct* StaticStruct(); \
typedef FChaosVDBaseSceneObject Super;
struct FChaosVDSceneParticle;
// ********** End ScriptStruct FChaosVDSceneParticle ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_ChaosVDSceneParticle_h
// ********** Begin Enum EChaosVDParticleVisibilityUpdateFlags *************************************
#define FOREACH_ENUM_ECHAOSVDPARTICLEVISIBILITYUPDATEFLAGS(op) \
op(EChaosVDParticleVisibilityUpdateFlags::None) \
op(EChaosVDParticleVisibilityUpdateFlags::DirtyScene)
enum class EChaosVDParticleVisibilityUpdateFlags;
template<> struct TIsUEnumClass<EChaosVDParticleVisibilityUpdateFlags> { enum { Value = true }; };
template<> CHAOSVD_NON_ATTRIBUTED_API UEnum* StaticEnum<EChaosVDParticleVisibilityUpdateFlags>();
// ********** End Enum EChaosVDParticleVisibilityUpdateFlags ***************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS