44 lines
2.0 KiB
C++
44 lines
2.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "ChaosVDSceneParticle.h"
|
|
|
|
#ifdef CHAOSVD_ChaosVDSceneParticle_generated_h
|
|
#error "ChaosVDSceneParticle.generated.h already included, missing '#pragma once' in ChaosVDSceneParticle.h"
|
|
#endif
|
|
#define CHAOSVD_ChaosVDSceneParticle_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin ScriptStruct FChaosVDSceneParticle *********************************************
|
|
struct Z_Construct_UScriptStruct_FChaosVDSceneParticle_Statics;
|
|
#define FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_ChaosVDSceneParticle_h_33_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FChaosVDSceneParticle_Statics; \
|
|
CHAOSVD_API static class UScriptStruct* StaticStruct(); \
|
|
typedef FChaosVDBaseSceneObject Super;
|
|
|
|
|
|
struct FChaosVDSceneParticle;
|
|
// ********** End ScriptStruct FChaosVDSceneParticle ***********************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_ChaosVDSceneParticle_h
|
|
|
|
// ********** Begin Enum EChaosVDParticleVisibilityUpdateFlags *************************************
|
|
#define FOREACH_ENUM_ECHAOSVDPARTICLEVISIBILITYUPDATEFLAGS(op) \
|
|
op(EChaosVDParticleVisibilityUpdateFlags::None) \
|
|
op(EChaosVDParticleVisibilityUpdateFlags::DirtyScene)
|
|
|
|
enum class EChaosVDParticleVisibilityUpdateFlags;
|
|
template<> struct TIsUEnumClass<EChaosVDParticleVisibilityUpdateFlags> { enum { Value = true }; };
|
|
template<> CHAOSVD_NON_ATTRIBUTED_API UEnum* StaticEnum<EChaosVDParticleVisibilityUpdateFlags>();
|
|
// ********** End Enum EChaosVDParticleVisibilityUpdateFlags ***************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|